Homebrew RetroArch Switch

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Yes it does, it makes them stutter. NES, SNES, etc. Would only enable it for PS1 and other cores that really need it.
Thank you. Didnt know that.

(Using psnes for snes, and didnt experience any issues with picodrive afair.)

For some scummvm games you have to enable it as well.
 
Last edited by notimp,
You can play Flappy Bird through GBA emu.

"Written in C, compiled with DevKitARM."
http://www.jayvanhutten.com/flappy/

If you're looking for Halloween games, PlayStation1 Alien Resurrection and Alone in the Dark: The New Nightmare appear to be playing very well. I'm stuck in both, lol.

--------------------- MERGED ---------------------------

Also, found a game that can't be played {Ape Escape}. I kept ignoring the 'dualshock not plugged' message to see what would happen. Got into the game and the character wouldn't budge. Never played it before. Was some random pick from a YouTube video.
 
Last edited by DollyWhipDoll,
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I can verify that it works, Im on the third disc on FF8. You just need to create a proper EBOOT yourself, official PSP EBOOT's don't seem to work for me.

Alright, thanks. My FF9 copy is only .iso files. Does not have bin or cues, so I combined them as PBP. It seems to load but I'll see if I run into any disc problems.
 
Someone call me when you have fixed the exfat issues, thank you. I don't want to go back to fat32 with all that splitting and stuff, 1998-style.
 
Notinp you crazy person how do you tell someone they are wrong when you don’t read what they say you tell me I’m wrong for suggesting fat32 because someone should use fat32???!! Why are you writing these long replies if you are not reading what you are responding to??!!! Que Jackie.chan meme!! Fix your reply dude...
 
Someone call me when you have fixed the exfat issues, thank you. I don't want to go back to fat32 with all that splitting and stuff, 1998-style.
exFAT corruption is not a problem caused by RetroArch nor Homebrew, the one thing that causes the issue is Nintendo's official exFAT driver, which to be honest is shit.
If you want to address the issue to someone, that's Nintendo directly, not homebrew devs.
 
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exFAT corruption is not a problem caused by RetroArch nor Homebrew, the one thing that causes the issue is Nintendo's official exFAT driver, which to be honest is shit.
If you want to address the issue to someone, that's Nintendo directly, not homebrew devs.

been using exfat since day one and haven't had a single problem (lucky, i guess?)
 
Last edited by bad361,
Has anyone tried dosbox? I am trying it now with a game from my youth called "Superkarts". It is exreeeeeeemalayy slow?
Is this the best the Switch can do or is it just because it is not optimized?
 
Has anyone tried dosbox? I am trying it now with a game from my youth called "Superkarts". It is exreeeeeeemalayy slow?
Is this the best the Switch can do or is it just because it is not optimized?
It's the best it can do for DosBox... At the moment.
Iirc, DosBox only has a 32bit dynarec, so on the Switch it is running on pure interpreter, which might explain the slow performance. If it gets a 64bit one, I'm sure it'll benefit massively.

Though I believe you can play around with some settings on DosBox to make it run better.
I think there's an option regarding a setting with value 1000, and changing it to something like 10'000 helps with performance a lot, but I can't recall what's the name of the option haha.
 

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