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@Natehaxx: There is strange "in game resolution switching" going on with the SNES core in games like Marvelous - Another Treasure Island, as can be seen here:
https://imgur.com/a/8vzK5
This might be related to different resolution modes on the SNES ("hires mode" in one instance, but not in the other). It makes a few games unplayable as of now.
(The stretched "view" seemingly is a default resolution mode on RA, Ive seen it with Tekken on the Mame core before.. )
Maybe this will get fixed, once aspect ratio scaling is in - but its something to bare in mind.
Yes, a few games use "hi res mode 7" which often switches from 256 x 224 to 512 x 244, 512 x 256 or even 512 x 448, depending on the game.