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great work , well i am trying to get my dev kit ready again killed my mac 2 days ago
Unless I am doing some thing wrong? I put all games under /sega/mastersystem and /sega/megadrive/ and /sega/gamegear/
.MDI'll try downloading .md roms for megadrive to see it that fix the problem. what .xxx should I look for in gamegear and mastersystem?
I'll try downloading .md roms for megadrive to see it that fix the problem. what .xxx should I look for in gamegear and mastersystem?
To complement what Masterwin said, you should be able to rename .smd files to .md without any drawback..MD
.SMS
.GG
To complement what Masterwin said, you should be able to rename .smd files to .md without any drawback.
Give it a try, who knows if that might work.
I didn't see any feedback on vba-next but its working and in game saves are working so far. I have only tested pokemon leaf green so far. it seemed to run full speed and sound was good.
we are working on gambatte so you can enjoy full range gameboy games but the emulator crash always after intro maybe somebody can help fix the issue
Im sitting here on an Air with 64GB SSD space, and no chance to set up a build environment..I promise that I'll set one up, once I upgrade my hardware, but depending on when Apple decides to address the "our keyboard has no travel" issue, that may take a while...
So, no worries, and - I know the pain..
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Linux ftwsince high sierra 10.13.3 brew is taking over 1 h to build llvm clang , because its using just a single thread ? wtf is going on apple
well if you see it this way osx is a kind of linux , but the last update was building very fast and now its fucked upLinux ftw![]()
*sigh*Linux ftw![]()
*sigh*Linux doesnt have Applescript. (No joke, thats my reason for mainly sticking with the platform, amongst others, but... Reason is bash scripting with deep program integration on the GUI level. Script kiddie confirmed.
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Ah... Buildbox doesnt build.@ all - give feedback if you can.
Have you tried rebooting the machine?(But before you do, give it a few more hours..
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