Does anyone feel a bit of an input lag , especially on the snes side of things? I tried Super Mario World side by side with the 3ds virtual console version. It does seem to be a tiny bit slower than it. Any known fixes for this?
I think I feel some on N64 and PS1Does anyone feel a bit of an input lag , especially on the snes side of things? I tried Super Mario World side by side with the 3ds virtual console version. It does seem to be a tiny bit slower than it. Any known fixes for this?
I think I feel some on N64 and PS1
Does anyone feel a bit of an input lag , especially on the snes side of things? I tried Super Mario World side by side with the 3ds virtual console version. It does seem to be a tiny bit slower than it. Any known fixes for this?
https://buildbot.libretro.com/nightly/nintendo/switch/libnx/latest/Hello good afternoon. Someone has the retroarch compiled with the core puae for nintendo switch please.
Any way to Compile Cores for Testing?? ie; Flycast, MAME2010/2015/2016/latest?????https://buildbot.libretro.com/nightly/nintendo/switch/libnx/latest/
^compiled cores for the switch build
Unzip before using it. Lacks an info file, so no autodetect. If you want that, install a full build from here:
https://buildbot.libretro.com/nightly/nintendo/switch/libnx/
Doing that R button trick seems to work. So hold in R button and press A on a Nintendo Switch game, which brings me to the “Mercury” menu, the press and hold R button down as I push the A button on RetroArch. I then have Memory in megabytes: 3185/6374 MB and Memory in gigabytes: 3/6 GB. I also already had the CPU Overclock set to 1785 MHz. RetroArch no longer crashes my Switch or freezes up anymore! I like having the thumbnails so that I can see what each game is.How do I change it from safe mode back to regular? It crashed and then when I got my Switch turned back on again RetroArch is now in safe mode. I can’t find where to change it back. Is there a file I can edit on my PC or maybe Switch-Shell?
Try the latest nightly.Is the fps counter broken for anyone else?
I enabled it from the onscreen display > onscreen notification > display framerate but it doesn't seem to work, it's just stuck at n/a.
Just tried it and it's stuck at n/a, I tried the 2019-09-06 one.Try the latest nightly.
I think that got fixed yesterday or Wednesday, but try today's nightly to be sure.
What menu theme are you using?Just tried it and it's stuck at n/a, I tried the 2019-09-06 one.
When do the saves actually save? I was playing OoT on Muppen 64 next and had picked up on a game right after the Deku Tree and played until the Spirit Temple without ever closing out of Retroarch, but saving regularly in game, and at one time reset the game. At the begining of the spirit temple my game crashed, which I didnt care because I had just saved, but when I booted back into the game it still had the save from just after the Deku tree.
