RetroArch Switch

Discussion in 'Switch - Emulation, Homebrew & Software Projects' started by ShadowOne333, Dec 30, 2017.

  1. KHEOPS

    KHEOPS GBAtemp Fan

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    Just add video parameter 320X240, ( 640X480) draws too much power.
     
  2. 0N666

    0N666 Member

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    Jan 4, 2016
    my 400gb sd card is now saying retroarch folder corrupt... so im backing it up to my pc and have to format and start again... 15 hours to back up, 15 hours to copy back... FML

    — Posts automatically merged - Please don't double post! —

    Thanks very helpful
     
  3. arianadark

    arianadark GBAtemp Advanced Fan

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    my retroarch doesn't corrupt using fat32, and 15 hours ouch mine takes 2 and half hours to back up with a full sd card
     
  4. grabman

    grabman GBAtemp Regular

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    I have said it before if you want to get involved in the switch homebrew scene you want fat32 no question

    Thanks notimp for sharing settings i think my vsync is on. So i will experiment turning it off.

    24 stars deep in super mario 64 people bugging out at work lol
     
  5. Cencil

    Cencil GBAtemp Regular

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    Fat32 file size cap is 4GB. Inconvenient. Just like the random corruption from exfat. Good thing corruptions aren't common at all if closing apps right, and an sd card backup always does the trick.

    To each their own
     
  6. m4xw

    m4xw Ancient Deity

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    You could even go one more up in resolution.
    Mixed results tho.
     
  7. lordelan

    lordelan GBAtemp Psycho!

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    And?
     
  8. m4xw

    m4xw Ancient Deity

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    But... they are

    Tell me again, what file would be more than 4GB that you would potentially have on your Switch?
     
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  9. lordelan

    lordelan GBAtemp Psycho!

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    And if something crashes?
    Let me guess: Never happens on your Switch. Good for u then.
     
  10. m4xw

    m4xw Ancient Deity

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    Vorde, CatmanFan, theLilaQ and 11 others like this.
  11. ShadowOne333
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    ShadowOne333 GBAtemp Guru

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  12. m4xw

    m4xw Ancient Deity

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    To hell with 32bit :P
     
  13. ShadowOne333
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    ShadowOne333 GBAtemp Guru

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    Burn that shit! :lol:
     
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  14. lordelan

    lordelan GBAtemp Psycho!

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  15. KungFuJoe

    KungFuJoe Member

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    There is no reason to use exFAT anymore with xci-cutter now able to handle NSP files.
     
  16. KungFuJoe

    KungFuJoe Member

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    Aug 3, 2016
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    Can someone clarify how split joy cons are supposed to work? I'm using the latest nightly build, btw.

    I've used RetroNX in the past and I tried it on Gauntlet 2 (mame2003). I don't remember exactly how I did it, but I was able to get two players working (each using one joy con) and everything worked fine.

    I just tried it with RA and when I set split joycon to ON for Players 1 and 2, they do work separately but the dpad movement doesn't coincide with how you would normally hold a joycon. Meaning, UP was still RIGHT...you had to hold the joycon vertically.

    I suppose I could go in and change the input, but I feel like that's not how it's "supposed" to work. I definitely didn't need to do that in RetroNX...orientation changed automatically.

    Also had a question regarding inserting coins/start button using split joy cons. Some games, like Gauntlet 2, have dedicated coin insert and start buttons per player. How is that defined with split joy cons? With my current setup, the minus button on joycon1 still acts like the coin insert and the plus button on joycon2 is still the Start button.
     
  17. rsn8887

    rsn8887 GBAtemp Advanced Fan

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    Same here, I switched to Ozone and couldn't believe my eyes! So great!
     
  18. kje123

    kje123 this title is false

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  19. dc9884

    dc9884 Member

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    Jul 9, 2018
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    I follow the thread closely and know you hate doing this, so I appreciate the help. I try not to ask anything that hasn’t already been answered or that I can find myself

    I’ll try unzipping and/or another NES core when I get back home this weekend and can resend a payload
     
  20. Nightfox_

    Nightfox_ Member

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    Jun 4, 2018
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    Does anyone know how to get the .conf files activated when playing DOS games in the DOSBox core? Some games need DOSBox configuration options including a list of commands to execute beforehand such as disk mounting
     
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