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went back to Oct 2nd build and classic PSX Into is no longer scrambled...wonder what happened? = .
hmm this looks like a n3DS only issue then since that game is working fine here with the latest build, both cia and 3dsx ...I'm testing with SimCity 2000. It worked on the older build.
this is like my favorite thread on GBAtemp. i cant believe i've been reading all 170 pages lol.
I just tried the latest nightly and it's working. The build from earlier (still Oct 4th) doesn't work.@teampleb and others having trouble only with pcsx_rearmed, can you please check if any of these two versions work for you ?
http://buildbot.libretro.com/.aliaspider/
you mean from the link I just posted ? which of the two versions did work ?I just tried the latest nightly and it's working. The build from earlier (still Oct 4th) doesn't work.
Yeah, I mean from the normal URL. The problem seems to have fixed itself.you mean from the link I just posted ? which of the two versions did work ?
EDIT: ah you mean from the normal url ? http://buildbot.libretro.com/nightly/nintendo/3ds/
cool then
Neither still work as cia on N3ds 9.0.@teampleb and others having trouble only with pcsx_rearmed, can you please check if any of these two versions work for you ?
http://buildbot.libretro.com/.aliaspider/
https://github.com/libretro/pcsx_rearmed/commits/masterIs there any source about the changes of the latest pcsx version???
Because I don't know if it makes sense to test the newest version and post my results here if I already have the Oct 1st version!? Would be cool if you could inform us about the changes frome time to time.
LUNAR on my beloved O3DS zelda edition!
I try .cia on N3DS,@teampleb and others having trouble only with pcsx_rearmed, can you please check if any of these two versions work for you ?
http://buildbot.libretro.com/.aliaspider/
I try .cia on N3DS,
after the initial screen the game back to normal, but it seems whether it is slower or the previous version of PCSX
_________ON Build____________________________ON
___2015-09-30_RetroArch_____________________pcsx_2
ok I see, thanks for testing.Yes, it works,
most have the same issues as pcsx_2