Hacking Retroarch file paths

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Whatjennie

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Okay I've tryed to find this information myself but have failed. What is the path for game saves for the all the cores, mostly the gba and gb.
 
Okay I've tryed to find this information myself but have failed. What is the path for game saves for the all the cores, mostly the gba and gb.
Retroarch save states are saved in the same folder as the roms; same file name with the appropriate extensions. I used VBANext for a long time before using RA and continue to use the VBA folder structure for my GBA games:
/dev_hdd0/game/VBAM90000/USRDIR/roms

For example, Metroid Fusion:
/dev_hdd0/game/VBAM90000/USRDIR/roms/Metroid Fusion (U).gba
/dev_hdd0/game/VBAM90000/USRDIR/roms/Metroid Fusion (U).state1 ...or .state2, .state3, etc.

RA handles GB games with a different core, iirc. Personally, if you are mainly trying to emulate GB, GBC and GBA games on your PS3 I'd go with VBANext instead of Retroarch as VBA can handle those specific 3 without switching cores; just my two cents.
 
Just to add, if you insist on using RetroArch their folder hierarchy suggests the following:

/dev_hdd0/game/SSNE10000/USRDIR/cores/roms/vba for GBA roms
/dev_hdd0/game/SSNE10000/USRDIR/cores/sram/vba for srams (traditional console "checkpoint style" saving) and
/dev_hdd0/game/SSNE10000/USRDIR/cores/savestates/vba for RTS (real time saves.)

Hope this helps.
 
As for the Latest 2024 version, it's in: "/dev_hdd0/game/RetroArch/UserData/savestates".
If you want to access everything like saves, screenshots, etc.: "/dev_hdd0/game/RetroArch/UserData/"
This WILL help.
 
there's a 2024 version of PS3 RetroArch?
Unfortunately no, the last version is from 2022.

Also, although someone might prove me wrong in the future, I think we won't be seeing any new cores for the PS3. Porting newer cores than what's supported right now would probably require writing them from scratch just for the PS3, and the PS3's architecture makes it hell to code for.
 
Unfortunately no, the last version is from 2022.

Also, although someone might prove me wrong in the future, I think we won't be seeing any new cores for the PS3. Porting newer cores than what's supported right now would probably require writing them from scratch just for the PS3, and the PS3's architecture makes it hell to code for.
well that sucks cause the sega genesis/sega cd core's won't register my achievements for RetroAchievements
 
well that sucks cause the sega genesis/sega cd core's won't register my achievements for RetroAchievements
There might be bugfix releases, I just said don't expect any new engines for consoles that aren't supported today.

That said, the last commit on Retroarch CE's git repo is from 2022 so the project might be abandoned at this point.
 
There might be bugfix releases, I just said don't expect any new engines for consoles that aren't supported today.

That said, the last commit on Retroarch CE's git repo is from 2022 so the project might be abandoned at this point.
would putting in a different core matter or no?
 

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