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if for the 3dsx one I hardly doubt it because it will always be a slug lolAny progress with psx?
if for the 3dsx one I hardly doubt it because it will always be a slug lolAny progress with psx?
Maybe an option to disable CDDA audio (BGM)? That's the main thing that slows down the game. I could listen to the game's music on the DSi system's Sound app.Any progress with psx?
Hi there guys,
@aliaspider just pushed a patch which should fix the tearing.
Wait for the next nightlies and let us know if this issue is fixed now!
Quick testing notes from the new 20160928 nightlies (all testing done on CIA versions):
-SNES9x 2002, SNES9x 2005, and FCEUMM all crash upon loading games.
-Genesis Plus GX still has screen tearing issues on the left side of the screen.
-On a 2DS, the lower screen cannot be disabled.
I'll edit this post with more findings, if necessary.
Just tested a few emulators from the 9-29-16 cia nightly
-Didn't notice any differences in pcsx or gambatte other than some new menu options, but they work
-SNES9x2010 runs slowly even on n3DS and I don't see Pocketsnes or CatSFC anywhere
-As kenseiden said, FCEUMM crashes on loading a rom
Still, I'm very excited for the prospect of new updates
-SNES9x2010 runs slowly even on n3DS and I don't see Pocketsnes or CatSFC anywhere
Quick testing notes from the new 20160928 nightlies (all testing done on CIA versions):
-SNES9x 2002, SNES9x 2005, and FCEUMM all crash upon loading games.
-Genesis Plus GX still has screen tearing issues on the left side of the screen.
-On a 2DS, the lower screen cannot be disabled.
I'll edit this post with more findings, if necessary.
Hi there guys,
@aliaspider just pushed a patch which should fix the tearing.
Wait for the next nightlies and let us know if this issue is fixed now!
What system do you have?It appears to be fixed, the 3D effect looks great, and the options are a big improvement over 1.3.3! Fantastic work!
I believe this is unfixable because the two screens on the 2DS are actually one massive screen.-On a 2DS, the lower screen cannot be disabled.
I'm playing Super Mario RPG full speed just fine on SNES9x2005 with a New 3DS
I believe this is unfixable because the two screens on the 2DS are actually one massive screen.
Just tested again, and you're right! Turns out I was loading a game that also had an IPS file (F-Zero and the all tracks patch, in case you're wondering.) I guess there's something broken with on-the-fly IPS patching.
I've been able to deactivate the bottom 2DS screen in previous versions for sure, given that I was using the 1.3.3 stables for the longest on the 2DS before this.
About the 2DS lower screen.Quick testing notes from the new 20160928 nightlies (all testing done on CIA versions):
-SNES9x 2002, SNES9x 2005, and FCEUMM all crash upon loading games.
-Genesis Plus GX still has screen tearing issues on the left side of the screen.
-On a 2DS, the lower screen cannot be disabled.
I'll edit this post with more findings, if necessary.
What system do you have?
Which builds (cia, 3ds, 3dsx)?
Which cores did you try?