Excellent list Nakata, but you keep your CPS2 and Neo-Geo games in the same folder as all the rest of the FBA roms? Yikes!
Actually only the first-gen PSP (1000) has 32MB of RAM, the rest have 64MB of system RAM, same as the Wii.just a simple question about the neo geo,the psp has mutch less ram than the wii
actualy i was refering to the original psp 1000 , but i mentioned too the ds,and it fits too.Actually only the first-gen PSP (1000) has 32MB of RAM, the rest have 64MB of system RAM, same as the Wii.
true this is what does the psp from the tutorial i read^^ sinse after butchering the rom it create cache folders.I think a better solution would be to create cache files for games that are too large to fit into RAM.
I think a better solution would be to create cache files for games that are too large to fit into RAM.
looked other forum about it,it is just nintendo using new type of crypted compresion with incredible compresion rate(easily decompressible but hard to recompress) so not usable for injection yet but when decompressed the game is full indeed .I get the feeling Metal Slug 3 on the VC is modified in some capacity, the original game is 76MB and the wad is 48MB.
Has anyone else been able to get Mother 3 to work? I keep getting a code dump. Mednafen works well for it.
It's a known issue, as the game causes VBA-Next to have crash (memory leak?), but has been reported to be fully working in the next version, which hasn't been released yet.