Resident Evil HD Announced

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The Nintendo install base is very different than it was during the Gamecube era. I would argue that it's even more child oriented now than it was before. Most "serious" gamers have moved on to either Sony or Microsoft and have left Nintendo behind. This means that although the Gamecube version sold well, odds are against a Wii U version selling well today, especially when only the most popular of Nintendo first party games break a million on their consoles anymore. The odds dip even further when you consider that the game is going multiplat, which would pull away anybody that bothered with the Gamecube version because it was only on the Gamecube (like my brother, for example).

That paints a bad picture when considering putting the resources towards porting to the Wii U. You can't really blame a developer for choosing to put the resources elsewhere rather than taking the risk.

You make a couple good points, but i doubt any version of this game is going to break that number, it's a collective profit they're looking for, and even then it's a port with assets ran through a filter at best.
 
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I get what you think ..and actually, no ...I wasn't talking about overall install bases at all. ...i was talking about new adoption (current growth, how much new consoles are being sold today; or how much potential in growth the current sells show)
You would have a point expecting the developers to take risks with new systems if this was a different studio, but it's Capcom and they're on the brink of going bust - they're not going to invest in a system that doesn't sell very well, has a small install base and is known to be a poor outlet for mature games as it could potentially jeopardize the whole release and lead to financial loss. Right now Capcom needs money, and they need money fast - the Wii U isn't a system that's going to print it for them.
 
By no means, I was just giving you another reason why a Wii U version isn't on its way (yet?). The system sure is selling better than the PS3, but the PS3 is a last generation system with a massive install base. If you had a choice between selling a game to 80+ million potential customers or 7 million potential customers, which option would you pick?
yup ~6.7m potential customers for the WiiU ...but the XBone has ~5.0m and nobody seems to get picky about it's low potential sales.. ...actually, Xbone has a better sales per month ratio, but their sale performance is not that apart, specially with the new Mario Kart
Some source
 
yup ~6.7m potential customers for the WiiU ...but the XBone has ~5.0m and nobody seems to get picky about it's low potential sales.. ...actually, Xbone has a better sales per month ratio, but their sale performance is not that apart, specially with the new Mario Kart
Some source

Don't even forget...
Super Smash Bros. U and Zelda games are coming this winter also.
Wait for it and see how Wii U sales freaking lift up and then we can see if Third party developers are interested.
 
yup ~6.7m potential customers for the WiiU ...but the XBone has ~5.0m and nobody seems to get picky about it's low potential sales.. ...actually, Xbone has a better sales per month ration, but their sale performance is not that apart, specially with the new Mario Kart
Some source
Five reasons here. Firstly, the Xbox One, just like the PS4, are similar to PC's (not identical, I've tackled that one before) so developing for them requires less effort, hence you might as well go for both. Secondly, the Xbox One sales are consistent wheras the Wii U sales are like a rollercoaster - they're either scraping rock bottom in-between releases or soaring to semi-acceptable levels when Nintendo releases a game - Mario Kart being one such instance. It's not selling well all the time, it's selling well right now. Thirdly, the Wii U (as you've probably noticed) has a Gamepad and you have to do something about it when you're porting a game to the system - something developers may or may not (most often "not") want to bother with. Fourthly, the Xbox One shows promise at the very least - the Wii U shows signs of decay. Finally, there's already a compatible Wii version of the game, so Wii U owners can play it as is anyways.
Don't even forget...
Super Smash Bros. U and Zelda games are coming this winter also.

Wait for it and see how Wii U sales freaking lift up and then we can see if Third party developers are interested.
Yes, Wii U sales will immediately pick up... for a month, and then they'll normalize because it's just two games with limited appeal. I don't want to sound grim, I just honestly believe that the Wii U will be one of those systems that will only be bought by the Nintendo fandom, and that's about 30 million gamers, more or less. It lacks broad appeal, at least for now.
 
Don't even forget...
Super Smash Bros. U and Zelda games are coming this winter also.
Wait for it and see how Wii U sales freaking lift up and then we can see if Third party developers are interested.

Just like Pikmin, Zelda, Super Mario 3D World, Mario Kart, and, uh... Well, it'll be different this time, for sure!

The cycle begins again. :tpi:
 
Zelda isnt coming this year, and smash bros like many games before it proclaimed by fans will not save it, sure there will be a small surge then 2 weeks later sales are back where they were
 
Just like Pikmin, Zelda, Super Mario 3D World, Mario Kart, and, uh... Well, it'll be different this time, for sure!
If those fail, I'm sure a new Starfox will do the trick! Y'know, that game that hasn't seen a proper sequel since the N64 and was sodomized ever since Lylat Wars with horrific spin-offs.

I'm sorry Nintendo, where is my Metroid Prime 4? What is your problem with good games, Nintendo? :angry:
 
Don't even forget...
Super Smash Bros. U and Zelda games are coming this winter also.
Wait for it and see how Wii U sales freaking lift up and then we can see if Third party developers are interested.
Probably not ...it also has a too strong stigma spreed around.. ..but is interesting how it gets similar sell performance to the Xbone ..and nobody seems to care to stigmatize it a bit anymore
Five reasons..
Don't know if I agree with the difficult to port/develop part.. ..the arguments about it on the web were always sketchy with people saying it was fine to do, and some "anonymous developers" saying it was bad... probably is not a real problem in my opinion, just a part of the scapegoat.
Also don't know about the limited appeal ...would shooters have the broadest appeal? ..it's more like which one people call childish or not I guess, ...but really, in the end, I guess you would be right here cause the end sales figure are the ones that talk here, the other analysis would not matter as much (that's why I've seen a Xbone dev saying that the Xbone is all about shooters probably).
I agree with your other points though. Just seems to me that the Wii U stigma is a little bit too strong...
 
Don't know if I agree with the difficult to port/develop part.. ..the arguments about it on the web were always sketchy with people saying it was fine to do, and some "anonymous developers" saying it was bad... probably is not a real problem in my opinion, just a part of the scapegoat.
I'm pretty sure developing a version for the Wii U wouldn't be difficult simply because there are pre-existing Gamecube and Wii versions and those systems are practically in the same family of hardware - I'll agree to that extent. Is it worth the extra labour and expenses? Probably not, due to the four other reasons.
I agree with your other points though. Just seems to me that the Wii U stigma is a little bit too strong...
The stigma is very strong, but only because once again Nintendo botched the launch. I said it once and I'll say it again - if the Wii U released with Mario Kart 8, the new Zelda Wii U, Smash Bros., Pokemon Stadium 3, Metroid Prime 4, the new Starfox and Super Mario World 3D (meaning a little bit for everyone), the fans would have to buy it Day 2 because on Day 1 they'd all just have a collective seizure due to sensory overload. The system wouldn't be in nearly as much trouble as it is in now if the launch was done right. If developers saw people queuing for the thing, they'd go "whoa, this is the next big thing!" and they'd gladly join the Wii U Hype Train. Unfortunately, Nintendo released hardware without having software to push it and the result of it is that they periodically release a game to keep it on first-party C.P.R. This is not how you release a system these days. If your previous system didn't have much to offer to the core gamer and your next system is a supposed "return" to the mainstream, you need a quick one-two punch of kick-ass - this was not delivered. Hell, the marketing was so bad that you still get some customers who think it's an add-on for the Wii. As such, the Wii U seems to be on first-party life support.
 
I understand some of you who complaint about it. It is better to speak up to Capcom forum and hope that they might reply it to Capcom of Japan team. I do not think they will come here and read the complaint at all.
 
This is not how you release a system these days. If your previous system didn't have much to offer to the core gamer and your next system is a supposed "return" to the mainstream, you need a quick one-two punch of kick-ass - this was not delivered. Hell, the marketing was so bad that you still get some customers who think it's an add-on for the Wii. As such, the Wii U seems to be on first-party life support.
Actually, comparatively Nintendo released the console with more 1st party games than any other current gen console + some good amount of 3rd parties (was not insanely good as the launch you suggested, but was acceptable).
Assassin's Creed 3 _______________________ Action ------ Ubisoft _____________ 11/18/12
Batman: Arkham City Armored Edition ________ Action ------ Warner Bros. _________ 11/18/12
Darksiders 2 ____________________________ Action ------ THQ _______________ 11/18/12
Epic Mickey 2: The Power of Two ____________ Platform ------ Disney ____________ 11/18/12
FIFA 13 _______________________________ Sports ------ EA Sports ____________ 11/18/12
Game Party Champions __________________ Party Game ------ Warner Bros. ______ 11/18/12
Just Dance 4 ___________________________ Dance ------ Ubisoft ______________ 11/18/12
Little Inferno ___________________________ Puzzle ------ Tomorrow Corporation __ 11/18/12
Madden 13 ___________________________ Sports ------ EA Sports _____________ 11/18/12
Mass Effect 3 __________________________ RPG ------ EA ___________________ 11/18/12
NBA 2K13 ____________________________ Sports ------ 2K Sports _____________ 11/18/12
New Super Mario Bros. U ________________ Platformer ------ Nintendo __________ 11/18/12
Ninja Gaiden 3: Razor's Edge _____________ Action ------ Nintendo _____________ 11/18/12
Nintendo Land ________________________ Party Game ------ Nintendo __________ 11/18/12
Scribblenauts Unlimited _________________ Puzzle ------ Warner Bros. __________ 11/18/12
Skylanders Giants ______________________ Platform ------ Activision ____________ 11/18/12
Sonic & All-Stars Racing Transformed _______ Racing ------ SEGA ________________ 11/18/12
Sports Connection ______________________ Sports ------ Ubisoft _____________ 11/18/12
Tank! Tank! Tank! ______________________ Arcade ------ Namco Bandai ________ 11/18/12
Tekken Tag Tournament 2 ________________ Fighting ------ Namco Bandai _______ 11/18/12
Transformers Prime: The Game ____________ Action ------ Activision _____________ 11/18/12
Trine 2: Director's Cut ___________________ Platform ---- Frozenbyte Studios ____ 11/18/12
Your Shape Fitness Evolved 2013 __________ Fitness ------ Ubisoft _____________ 11/18/12
ZombiU ______________________________ First Person Shooter --- Ubisoft _____ 11/18/12

if you want to compare, here is PS4 and Xbone ones
The game's gap went after that. But it was majorly cause of the stigma, the amount of console sells in the time, both? ...don't know, but the "WiiU has no games cause it doesn't sell - it doesn't sell cause devs don't port games" wheel started spinning and meh ...nobody minded stopping it since.

I understand some of you who complaint about it. It is better to speak up to Capcom forum and hope that they might reply it to Capcom of Japan team. I do not think they will come here and read the complaint at all.
well, it seems that Capcom in this case could not care less about the Wii U complains, cause as Foxi pointed before , they are not in a comfortable position right now to take any possible risks.
 
Actually, comparatively Nintendo released the console with more 1st party games than any other current gen console + some good amount of 3rd parties (was not insanely good as the launch you suggested, but was acceptable). The game's gap went after that. But it was majorly cause of the stigma, the amount of console sells in the time, both? ...don't know, but the "WiiU has no games cause it doesn't sell - it doesn't sell cause devs don't port games" wheel started spinning and meh ...nobody minded stopping it since.
...and how many of those games are re-releases that could be easily obtained on pre-existing systems for a fraction of the price? There really isn't a single "killer app" on that list wheras both the Xbox One and the PS4 launched with games that were strictly designed to show off the hardware's capabilities - in the case of the PS4 it was KillZone: Shadow Fall and Knack and in the case of the Xbox One it was Dead Rising 3, Ryse and Killer Instinct. Don't take this the wrong way, but "New Super Mario Bros. U" isn't exactly in the same league.
 
Because once again it's the only home console that's not getting the game.
Yeah, but it's derailing the thread, as you are talking about other aspects of the console, not just it not getting REHD. I understand the points, but it's not the place and/or has already been discussed before.
 
Yeah, but it's derailing the thread, as you are talking about other aspects of the console, not just it not getting REHD. I understand the points, but it's not the place and/or has already been discussed before.
Very true, we should get back to the subject at hand, now that the Wii U angle has been discussed. :P
 
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All I have to say is one thing,

When are you going to do HD remaster of RE2 & 3, Capcom? Seriously, these two games are dying for some HD treatments.
 
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All I have to say is one thing,

When are you going to do HD remaster of RE2 & 3, Capcom? Seriously, these two games are dying for some HD treatments.
I would love to play both re-made the same way RE:Make was done or in full 3D, just with the camera intact - that'd be brilliant.
 

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