Homebrew [Request] CTRAging (3ds debug app) research.

  • Thread starter Thread starter PabloMK7
  • Start date Start date
  • Views Views 119,099
  • Replies Replies 562
  • Likes Likes 22
Here's a quick comparison between NTR-AGING and CTR-AGING, because we can:


Oh, and this is what the LED rave test looks like:
ezgif-757275075.gif
 
Looks like the notification LED can actually turn white:
The MCU LED test causes all of the LEDs on the console to flash all of their different colours, like a rave. Interestingly enough, the demo photo for the LED test depicts an N3DS XL whereas previous demo pictures only show an O3DS.
Remember what happened to Yellows8 when he messed with the LED's though?

Edit - Even A9LH won't save you if you get a MCU brick
 
Last edited by ,
  • Like
Reactions: NekoMichi
I you have already CTRAging installed, does it deletes itself again if you System Format meanwhile setup like it did before?
Someone who have installed this can try to see what happens.
 
Well, here's an Imgur album with a few images as a test.
There's another folder with 87 more images of test procedures but I'm not sure if it's okay to post.
Please let me know if this is acceptable within GBAtemp's rules and if not, I'll remove the link.

The assets from the GPU test are also accessible. For example, the 3D model of the kimono can be viewed via Photoshop:
Screen Shot 2016-05-31 at 20.49.52.png
It's inside a folder called LightingAniso, so I assume it's an anisotropic filtering test?
(by the looks of it, this seems to be a men's kimono, if you were wondering)
 
Last edited by NekoMichi,

Site & Scene News

Popular threads in this forum