im trying to figure out how to edit the textures of sm4sh for wii u
all thats left is to convert the .dds back to .gtx
i can do it manually but it would take forever like this
what i search for is a tool to do the following process automatically
1.
i opened the original .nut the original .dds and the edited .dds in a hex editor
2.
in the original .dds i select from offset "80" to "8F" and copy it
3.
in the .gtx i paste the content from before to find it
4.
in the edited .dds i now select the same bytes as in the original .dds ("80" to "8F")
and copy it
5.
back in the .gtx i paste the content of the edited .dds at the place we selected before
6.
and thats the procces you do for every line of the 2 .dds textures
this is the result of 1 hour work
so if anyone pls could do a tool to automate this procees it would be realy usefull
im complete noob if it comes to programming so maybe anyone of you can do this
all thats left is to convert the .dds back to .gtx
i can do it manually but it would take forever like this
what i search for is a tool to do the following process automatically
1.
i opened the original .nut the original .dds and the edited .dds in a hex editor
2.
in the original .dds i select from offset "80" to "8F" and copy it
3.
in the .gtx i paste the content from before to find it
4.
in the edited .dds i now select the same bytes as in the original .dds ("80" to "8F")
and copy it
5.
back in the .gtx i paste the content of the edited .dds at the place we selected before
6.
and thats the procces you do for every line of the 2 .dds textures
this is the result of 1 hour work
im complete noob if it comes to programming so maybe anyone of you can do this







