(request) ALBW moon jump code (AR3ds)

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by manpaint, Aug 13, 2015.

  1. manpaint
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    manpaint GBAtemp Regular

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    Can someone can make a ALBW moon jump code?
     
  2. JoostinOnline

    JoostinOnline Certified Crash Test Dummy

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    The Twilight Zone
    How would you do a moon jump when you can't even do a normal jump?
     
  3. The Real Jdbye

    The Real Jdbye Always Remember 30/07/08

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    Alola
    Hold L to levitate and stuff like that, commonly called Moon Jump.
     
  4. I pwned U!

    I pwned U! GBAtemp Advanced Fan

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    I agree, I think that just about every 3DS game should have moon jump codes.
    Bowser cannot officially jump in M&L BIS, but you can still use moon jump codes to make him reach high places.
     
  5. dsrules

    dsrules GBAtemp Psycho!

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    levitate = levitate
    moon jump = jump a lot higher than normal jump
     
  6. manpaint
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    manpaint GBAtemp Regular

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    yep same for phanthom hourglass and spririt tracks

    and please make this code i want to glitch...
     
  7. JoostinOnline

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    The Twilight Zone
    I know what a moon jump is, but it's an overworld game. If you moon jumped, you wouldn't actually go anywhere. It's like the Tornado Rod but with no effect. Hence, no purpose.
    That's a sideworld game though, isn't it?

    Edit: In fact, I can see it easily causing crashes because it might violate the in-game physics.
     
  8. manpaint
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    manpaint GBAtemp Regular

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    with some hard glitch you can go on the top of the map and skipping room enter warp but if you can make this pleas make this please!
     
  9. JoostinOnline

    JoostinOnline Certified Crash Test Dummy

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    The Twilight Zone
    That "sentence" makes no sense.
     
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  10. Demonslayerx8

    Demonslayerx8 GBAtemp Regular

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    but doesnt the next area load in ALBW when u go to the edge of the map section before crossing over into the other area? or am i thinking of ALttP
     
  11. manpaint
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    manpaint GBAtemp Regular

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    yep and using a glitch in hyrule castle make you skipping thing
     
  12. Jonna

    Jonna Some sort of musician.

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    If you're thinking SpiderAR, it won't work. They are one time codes that are injected when you use it, and aren't a method of continuous application (the best you could possibly do is have a code that moves the player's y position higher, but are you really going to go to the home menu and load up the code every single time you want to do so). Plus, I would think that programming is stored in the rom, not the ram, so maybe something like NTR's cheating capabilities might do it. I haven't looked too much into what the debugger reaches into. Not that many plugins for NTSC titles exist to begin with right now.
     
  13. manpaint
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    manpaint GBAtemp Regular

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    But in phnthom hourglass is stocked in ram right? the action replay cannot edit the rom in the cartige right?