ROM Hack [Release] Yet Another Theme Application (YATA)

  • Thread starter Thread starter Reisyukaku
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This makes me extremely sad for being stuck at 8.1.

6f3699e5215130065b0ec31d174e3a1c.jpg


This is wonderful work, friend.
 
Could you add support for uncompressed body_LZ.bin files? I still haven't found something that compresses them correctly. Resaving with EFE or that other theme editor doesn't seem to recompress them and EveryFileEditor doesn't have a compressor for LZ11. (only a decompressor) :(

I would finally have something make proper themes. It seems to be a major pain in the *** trying to convert a normal theme into something I can edit because nine times out of ten, I end up decompressing the BIN file and EFE seems to save as decompressed BIN files. The other theme editor is pretty unreliable. :(

It's kinda annoying having to hack-up a dumped BodyCache.bin file. :P
 
Could you add support for uncompressed body_LZ.bin files? I still haven't found something that compresses them correctly. Resaving with EFE or that other theme editor doesn't seem to recompress them and EveryFileEditor doesn't have a compressor for LZ11. (only a decompressor) :(

I would finally have something make proper themes. It seems to be a major pain in the *** trying to convert a normal theme into something I can edit because nine times out of ten, I end up decompressing the BIN file and EFE seems to save as decompressed BIN files. The other theme editor is pretty unreliable. :(

It's kinda annoying having to hack-up a dumped BodyCache.bin file. :P

wwcxtool that is packed with the first theme editor that popped up on the forums compresses them just fine o.o
 
I wasn't aware that it came with that file. Though the 3DS theme editor it comes with doesn't appear to save themes correctly for me if it opens an already decompressed body_LZ.bin file. I'll look into using that program now that I know about it. :P
 
Could you add support for uncompressed body_LZ.bin files? I still haven't found something that compresses them correctly. Resaving with EFE or that other theme editor doesn't seem to recompress them and EveryFileEditor doesn't have a compressor for LZ11. (only a decompressor) :(

I would finally have something make proper themes. It seems to be a major pain in the *** trying to convert a normal theme into something I can edit because nine times out of ten, I end up decompressing the BIN file and EFE seems to save as decompressed BIN files. The other theme editor is pretty unreliable. :(

It's kinda annoying having to hack-up a dumped BodyCache.bin file. :P
Well if i did it'd be a little hacky but in the mean time what i used to test against it is DSDecmp.exe
Decompress: DSDecmp -d body_LZ.bin dec_body_LZ.bin
Compress: DSDecmp -c lz11 dec_body_LZ.bin body_LZ.bin

I have a batch for it but..
 
Doesnt mono work with C# stuff? Either way, .Net will be native to linux soon anyways, haha
With Mono it crashes when I open a file...
and I can't open the .csproj with MonoDevelop, because for some reason it gets opened as a normal XML file.
 
Thanks man! I'm gonna try it now. Quick question, does it get rid of annoy little rectangle in the upper left portion of the top screen?
 
I get an exception when I try to load the Peach or Rosalina themes.

Also, why do I get an error trying to import my .png images? I get an error saying that they're not a power of 2, but what isn't a power of 2? Colors? Resolution? Also, I thought that they had to be 412x240 or 1008x240 resolution.
 
why do i get two files whenever i try to save???
they are BODY_LZ.BIN and DEC_LZ.BIN im guessing one is my decrypted theme
and the other is the end result but neither file does anything on my 3ds xl
CHMM doesnt seem to recognise them also all my custom sounds have been stripped from the body_lz file??
 
My top screen image seems to get shifted over slightly to the left, causing there to be a blank space on the right. Also seems to corrupt the theme every so often, so I can't open it back up again in YATA, and it seems to also screw up the folder and border icons. I can open it back up in EFE, and see that they have been messed up. Other than that, it seems to work fine most of the time, and it may just be an issue on my end. I can't wait to see what else you can do with this program.

EDIT: It seems that the issue only occurs when I disable both the cursor color and SFX at the same time. When I disable one or the other, it's just fine.
 

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