ROM Hack [Release] Super Smash Bros 3DS Save Editor

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Did you find the flag for equipment abilities?
I have not found the flag. TBH I really wasn't searching for it. It took me forever on writing several offsets and coding into the applications for 52 characters, multiply by that by 6 then multiply that by 10, That was a chore all on its own LOL. BTW how's your editor coming along? I find myself using it from time to time.
 
I have not found the flag. TBH I really wasn't searching for it. It took me forever on writing several offsets and coding into the applications for 52 characters, multiply by that by 6 then multiply that by 10, That was a chore all on its own LOL. BTW how's your editor coming along? I find myself using it from time to time.
Been busy, have not been able to find that. I gues I can try soon. Mind giving me the new char values?

Edit:
Can I have the latest version on GW emunand on a n3DS?
 
Been busy, have not been able to find that. I gues I can try soon. Mind giving me the new char values?

Edit:
Can I have the latest version on GW emunand on a n3DS?
The offsets I have only applies for power equipment which is accessible via smash run menu, used only in Smash Run. I do not have the values for badge equipment.

Edit: Are you asking for DLC characters values? I installed the DLC to obtain the characters for use.
 
Last edited by RandomUser,
The offsets I have only applies for power equipment which is accessible via smash run menu, used only in Smash Run. I do not have the values for badge equipment.

Edit: Are you asking for DLC characters values? I installed the DLC to obtain the characters for use.
Yes, that it's what I was asking for.
 
Yes, that it's what I was asking for.
After checking the character unlock offset, it appears to have the same values (unchanged) even with the DLC characters. So DLC is needed to be installed to activate the characters. If it is actually in the save, I have not found it. I used a CIA of the DLC characters and installed it. Hope this answers your question.
Perhaps I should update my first post.
 
@RandomUser
When your program has a packed size of 25,2 MB and an unpacked size of 582 MB, you should realize that's not normal. This means you have a lot of duplicate data or empty data included in your program, probably in the resource files. The 25,2 MB seem like a normal size for a program, that still has a lot of debug info in it. By changing some compiler settings you could probably get it down to less than ten.

Just saying :)

Too bad you had to give up on Visual Basic, I also really liked this language, because it was so small. If you want a powerful language, that doesn't need .Net Framework, I'd recommend the Lazarus IDE, it's for Pascal. I just found out about it and started working with it recently and I think it's kind of similar to Visual Basic, but in a very modern way and without needing any additional packages to run the finished exe files.
 

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