Homebrew [Release] Sharkive, a simple Gateshark code manager compatible with Luma

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Strange Journey Redux, Alliance Alive, Radiant Historia, and Bloodstained (All US), don't seem to wanna show up in Sharkive...
 
Strange Journey Redux, Alliance Alive, Radiant Historia, and Bloodstained (All US), don't seem to wanna show up in Sharkive...
If you haven't played and made at least 1 save they won't show up. You have to play the game and make at least 1 save before they are shown in sharkive.
 
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Suggestion: Don't create folders until needed. Running Sharkive creates lots of empty folders in my luma\titles folder.
 
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For some reason majoras mask doesn't show up for me do you guys know if this is this only my problem or a problem with the program
 
Try out. I think i will still use NTR, don't know why but half of the code i have try with Rosalina don't even work. They show up (like in the case of Pokemon) but they don't work even if i press the correct key for acctivate the code.
 
Does this mean a better way to cheat without the need of ntr and be able to download cheats right awat from your 3ds without removing sd cards
Wow
 
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I wonder if it would be possible to make it compatible with DS cartdridges, since nitrohax is not compatible with dsi enhanced games
 
I just found this and installed it tonight via the .cia from github. It loads to the "loading.... please wait..." screen and that is as far as it goes. Any ideas?
Depending on how many titles you have, it can take a long time. Took mine almost 10 minutes. This is because it needs to create the code folders first time around. On subsequent launches, it only took around 30 seconds. I agree that a progress bar would be nice.
 
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