Hacking [Release] PS-Phive! (For PS4 FW 9.00) Exploit Host Menu

  • Thread starter Thread starter Leeful
  • Start date Start date
  • Views Views 190,663
  • Replies Replies 600
  • Likes Likes 43
so you have respect? why you share a other exploit host under the thread from Leeful? ... but yes not my problem..
so now back to my question why people use a ESP? is it more stable or what is better?
 
so you have respect? why you share a other exploit host under the thread from Leeful? ... but yes not my problem..
so now back to my question why people use a ESP? is it more stable or what is better?

Since FW 9.0 require you to insert USB drive to exploit the console, by using USB emulation on ESP32S2 board You don't need to manually insert the USB drive . It's just for simplicity
 
  • Like
Reactions: mircoho
Ive always been here, just mainly doing stuff behind the scenes.:)

I've been collecting all the different 9.00 GTAV and the latest 1.38 RDR2 Oysters payloads today so I'll be adding them to the next release. :)

Are there any more 9.00 GTAV mod menus that I'm missing from this list?

GTAV_ArabicGuy_1.00_Port_By_karo_v1.0
GTAV_ArabicGuy_1.27_By_rfoodxmodz_v1.0
GTAV_ArabicGuy_1.32_By_rfoodxmodz_v1.0
GTAV_ArabicGuy_1.33_By_rfoodxmodz_v1.0
GTAV_BeefQueefMod_133_By_GraFfiX_221211
GTAV_BeefQueefMod_134_By_GraFfiX_221211
GTAV_BeefQueefMod_138_By_GraFfiX_221211
GTAV_Expulsion_1.35_By_LushModz_v1.0
GTAV_Expulsion_1.35_By_LushModz_v2.0
GTAV_Expulsion_1.38_By_LushModz_v4.0
GTAV_Lamance_1.38_By_david1337hax_v0.9
GTAV_LTS_1.27_Port_By_Karo
GTAV_WildeModz_1.32_By_WildeModz_v1.3
GTAV_WildeModz_1.33_By_WildeModz_v1.3
GTAV_WildeModz_1.38_By_WildeModz_v1.7
gta

https://www.file-upload.net/download-14971974/Lamance_100_900.bin.html

as for rdr2 rdoodxmodz updated his to 1.38 the other day.
https://rdroysters.com/products
and david1337 rdr2 menu
https://beta.david1337hax.com/download/NorthBeta011.bin
 
  • Like
Reactions: Leeful
wow badass @Leeful any plans for ESP32 version? Can I help?
I'm working on v2 now and its all going well and there is ESP32S2 support with all the payloads included. (all GoldHEN versions and all the GTAV and RDR2 Menus etc)

The same menu will work for ESP32S2 users and for regular manual USB users.:)

Thanks for these. adding them to v2 now. :)
 
Last edited by Leeful,
I'm working on v2 now and its all going well and there is ESP32S2 support with all the payloads included. (all GoldHEN versions and all the GTAV and RDR2 Menus etc)

The same menu will work for ESP32S2 users and for regular manual USB users.:)


Thanks for these. adding them to v2 now. :)
Wow, I am really looking forward to test it :-) Thank you Leeful! Anyways, do you also plan FTP support to add/remove/replace payloads in the future? This would be very helpful
 
  • Like
Reactions: Leeful
I'm working on v2 now and its all going well and there is ESP32S2 support with all the payloads included. (all GoldHEN versions and all the GTAV and RDR2 Menus etc)

The same menu will work for ESP32S2 users and for regular manual USB users.:)


Thanks for these. adding them to v2 now. :)
Once a Master, Always Master.. @Leeful PS-PHIVE and PS-Phawoar the host master always, 💖
 
  • Like
Reactions: Leeful
@Leeful @Prb
this is the source for fix performance with ps4pro on firmware 9.00.

but I recommend you to use the old source, best is you test your self :-) (ps4... :-) .. ) the old source you will found here for FW 9,00 with right offsets for you exploit host prb and ps-phive for me the inject works better with the old linux source i just ported it to the fw 9,00. :grog:

with the "old source" only bootargs.txt does works and vram.txt is not integrated. so you need to make 1-4GB vram seperate Payloads but i like this anyway more .. with prb123 host he saves anyway your last used Payload ;-)

https://github.com/ps4gentoo/PS4-Linux-Loader/tree/9.00 (main.c Linux Loader)
https://github.com/ps4gentoo/ps4-kexec/tree/9.00 (kexec)

// Set gpu frequencies (values from running fifa23)..maybe we can add more ... you will in the klog..
FAT&SLIM PRO
kern.set_gpu_freq(0, 800); kern.set_gpu_freq(0, 800);
kern.set_gpu_freq(1, 673); kern.set_gpu_freq(1, 853);
kern.set_gpu_freq(2, 610); kern.set_gpu_freq(2, 711);
kern.set_gpu_freq(3, 800); kern.set_gpu_freq(3, 800);
kern.set_gpu_freq(4, 800); kern.set_gpu_freq(4, 911);
kern.set_gpu_freq(5, 711); kern.set_gpu_freq(5, 800);
kern.set_gpu_freq(6, 711); kern.set_gpu_freq(6, 984);
kern.set_gpu_freq(7, 673); kern.set_gpu_freq(7, 673);
kern.update_vddnp(0x12); kern.update_vddnp(0x24);
kern.set_cu_power_gate(0x12); kern.set_cu_power_gate(0x24);
dont brick your console with to high freq. ... ;-) ....

i have no idea you want make 2 Loaders for Phat or Pro, or someone write a script that automatic read what ps4 model it is and one with edid and one without edid ... but yes is a ton off payloads B-)

(my problem with source from sleirsgoevy is when i load (firmware 6,72) i load kexploit - goldhen (for klog) and then Linux he doesnt reboot automatic into linux . he inject and write the kexec to the memory but I have to restart the ps4 myself, with the orbis menu or i reopen the browser and send the linux payload again.
thiss issue i dont have it with the "old source". )


loaders from sleirsgoevy source
loaders based on "old source FW9.00 in the Zip File

have a nice start of the week

and i hope one day we have 4 SE on the ps4 pro the neomode .. but gpu drivers
much respect to the devs marcan, eeply, valetin, rancido, ..... :teach:i take off my hat

small video from new cemu emulator
 

Attachments

Last edited by mircoho,
  • Like
Reactions: Leeful and Storm21

Site & Scene News

Popular threads in this forum