ROM Hack [Release] NTR Plugin Manager

  • Thread starter Thread starter Nanquitas
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@Nanquitas can you help me figure out what's wrong with this cheat. It worked at first but now it doesn't work at all. Thankss!!

Oh btw I get the same error as the others have but of course i don't know how to fix it.
There is a bunch of crap in the txt file. It can only have the cheats and codes. Nothing else
 
Well i have just tried the cheats by itself on a different text file but it just says the same error as the first person. I've even went through and renamed the cheats but i still get this error. Thanks for the replies btw.
 
Well i have just tried the cheats by itself on a different text file but it just says the same error as the first person. I've even went tho and renamed the cheats but i still get this error. Thanks for the replies btw.
There is either an issue with your formatting or the cheat names
 
Well i have just tried the cheats by itself on a different text file but it just says the same error as the first person. I've even went through and renamed the cheats but i still get this error. Thanks for the replies btw.
Make a new blank text file with that same name in the folder where the original was. You can then manually re-add the cheats via the manager, which should fix any problems (again, avoid using special characters in the names and you should be fine). Also, make sure all of the sets of numbers/letters for the codes are in two pairs of 8 digits per line and only include the numbers 0-9 and/or the letters A, B, C, D, E, and F. Anything else will cause an error
 
Last edited by iSharingan,
Okay here is the other file and if you don't mind could u perhaps to take a look at the cheats.
I'm not the one who made them so i don't know if it's messed up or not.
 

Attachments

Okay here is the other file and if you don't mind could u perhaps to take a look at the cheats.
I'm not the one who made them so i don't know if it's messed up or not.
It's probably the colon...

Also take out all the crap about it being from maxcheats. leave only the codes
 
Last edited by iSharingan,
Okay here is the other file and if you don't mind could u perhaps to take a look at the cheats.
I'm not the one who made them so i don't know if it's messed up or not.
Remove all the shit at the top. Like I said. You can only use the cheats and codes. Nothing else. Not sure why you asked for help but are ignoring it
 
Remove all the shit at the top. Like I said. You can only use the cheats and codes. Nothing else. Not sure why you asked for help but are ignoring it
Sorry I wasn't trying to ignore your help just thought I could use some extra help, but I did what you guys said and it helped. Thanks again!
 
Hi guys ! :)

Today I decided to release this little soft of mine: NTR Plugin Manager.

It will allows you to edit Gateshark's text files and to easily convert them into plugins usable on the NTR CFW.
For that it uses my Gateshark2NTR.

Note that this tools isn't fully finished, and still tagged as Beta.
I dont have the time to fully finish it at the moment but it works so why not let you use it instead of letting it rot in an old cold hard drive. ^_^

A few screens of the beast:


To start using it, define the input / output path in the settings then refresh (wheel).

To be able to convert your cheats, you need:

  1. DevKitPRO, Install this and be sure to add "c:\devkitPro\msys\bin" to the PATH Environment Variable
  2. You also need to have the VCRedist 2015 installed.

@Blootie was kind enough to write a full tutorial on how to setup and use the manager, so I paste it here.
Don't forget to thank him. ;)


Thanks to @cell9 for his cfw !
Thanks to google and the web for the incredibly vast amount of knowledge you can get for free ! :P

Alright, no more silly things to read, go download and have fun ! ;)
It says a virus was detected when trying to download it. How do i fix this ?
 
@iSharingan @Sasori Thanks guys for doing the support ! :)

Gateshark2NTR's code is a little crappy (it was a learning project), so it's indeed picky with the files.
Some will just not work unless you rework the code (mostly E code).
Did I say you could tag me?!?!

#triggered

Anything for you <3 Its the least i can do
 
So here's a problem I got, idk if this is the NTR Plugin Manager's problem, the game itself or the way I compile the codes.
I downloaded the code for "Fire Emblem: Awakening" EUR region, from fort42. The NTR Plugin Manager read the txt file like usual, and convert the plugin with normal mode.
I started the game, and the green screen flashed like the other games with ntr plugin on, but after that half of my screen(top and bottom) turned glitchy.
Everytime I do something, a red screen with words.. Network blocking bypassed..The system will shutdown..Next time use a fair plugin.

I did not modify any codes from fort42, just download and convert. Or do I have to convert with the debug mode, although I have no idea if this is the problem.
 
So if I understand good, NTR Plugin Manager is the successor of GATESHARK2NTR, and it work better, so I should now use it instead GATESHARK2NTR?
 
So if I understand good, NTR Plugin Manager is the successor of GATESHARK2NTR, and it work better, so I should now use it instead GATESHARK2NTR?
They will both accomplish the same thing since gateshark2ntr is used as a base. Its just a matter of you wanting a pretty gui or not really
 
Its possible to convert ntr back to gateshark codes txt file? or somehow see the codes inside ntr plugin plg file?
 
Indeed, using this is preferable than Gateshark2NTR.

Also, I forgot to put it in the op when I released it, but the sources are available on my gitlab.
But it might be quite messy though, it's my first app in c#, and was a project to learn c# / xaml / wpf.

--------------------- MERGED ---------------------------

Its possible to convert ntr back to gateshark codes txt file? or somehow see the codes inside ntr plugin plg file?
Nope, it's not possible.

Except if you know how to use IDA and have some asm basics.
 

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