Homebrew [Release] Lua Player Plus 3DS (lpp-3ds) - LUA interpreter for 3DS

  • Thread starter Thread starter Rinnegatamante
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Hello, I coming to use this app but... How can I install lpp? And what is the format for the 3d videos?
Thank you for your work, I use other of your apps, and those are great.
 
Hello, I coming to use this app but... How can I install lpp? And what is the format for the 3d videos?
Thank you for your work, I use other of your apps, and those are great.

Lua Player Plus is not an user application but a dev ones.
If you want to play 3D videos, as of now, no homebrews support them.
 
I need help launching .3DSX files through LPP
The documentation says that you can launch a .3dsx app through LPP using
Code:
System.launch3DSX(filename)
but when I try to call it, it seems to just crash LPP.
I've tried filenames like "name.3dsx", "/name.3dsx" and "sdmc:/name.3dsx"
is it just some sort of CIA/NH1/.3DS exclusive feature?
 
I need help launching .3DSX files through LPP
The documentation says that you can launch a .3dsx app through LPP using
Code:
System.launch3DSX(filename)
but when I try to call it, it seems to just crash LPP.
I've tried filenames like "name.3dsx", "/name.3dsx" and "sdmc:/name.3dsx"
is it just some sort of CIA/NH1/.3DS exclusive feature?

You can use launch3DSX only on 3DSX build (it means if your homebrew is a CIA or 3DS ones, it can't use launch3DSX).
Also it can handle only basic homebrews that don't require a descriptor (xml file).
 
You can use launch3DSX only on 3DSX build (it means if your homebrew is a CIA or 3DS ones, it can't use launch3DSX).
Also it can handle only basic homebrews that don't require a descriptor (xml file).
I've been using the 3DSX build, it crashes anyway. I've tried launching both Smea's HBL and ctrbootmanager, neither work.
 
picasso is available pre-compiled ( https://github.com/fincs/picasso/releases )
Thanks got that sorted out but now I get this
Code:
 #include <3ds.h>
                 ^
c:/Users/ElyosOfTheAbyss/Desktop/lpp-3ds-master/source/luaCamera.cpp:36:17: fatal error: 3ds.h: No such file or directory
 #include <3ds.h>
                 ^
compilation terminated.
make[1]: *** [luaCamera.o] Error 1
make: *** [build] Error 2
 
@Rinnegatamante
I'm having a problem launching any Lua apps from an arm9loaderhax booted 10.6 sysnand. I either get a yellow screen, or a black screen with a few dots on it. If I clone my sysnand to a new emunand and boot 10.6 from emunand (still booting with a9lh) then the Lua apps work. Do you have any thoughts on what might be happening here?
 
@Rinnegatamante
I'm having a problem launching any Lua apps from an arm9loaderhax booted 10.6 sysnand. I either get a yellow screen, or a black screen with a few dots on it. If I clone my sysnand to a new emunand and boot 10.6 from emunand (still booting with a9lh) then the Lua apps work. Do you have any thoughts on what might be happening here?

Have no idea what could be the problem, never tried by myself A9LH. Maybe you can try to compile lpp-3ds with -DCITRA3DS_COMPATIBLE but probably it won't solve the problem. (It depends also on what version are you using of lpp-3ds probably)

Thats exactly what I just downloaded

So it makes no sense you get such error. :/
You can replace any <3ds.h> call with a static linking (like "include/3ds.h" for luaCamera)
 

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