Homebrew [Release] Lua Player Plus 3DS (lpp-3ds) - LUA interpreter for 3DS

  • Thread starter Thread starter Rinnegatamante
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Can you check if it happens even if a lua script is provided?
It doesn't happen if a script is already provided, I think its because its still checking for Restart

But also, When I connect with FTP from my Computer it just hangs in the Command Window and when I press A on the 3DS
http://prntscr.com/9tl0cj I get that
 
Would you be able to add a feature that lets lpp-3ds Run in the background while a Gamecard is running? Perhaps for RAM Editing functionality purposes?


EDIT: So sorry for Triple Post...

Don't think it's even possible, you should rewrite the entire interpreter as NTR plugin to do this with NTR CFW and i'm not interested on it.

So how do I fix the issue? Is it 64 bit only?

You have to rename or delete such script.
 
Don't think it's even possible, you should rewrite the entire interpreter as NTR plugin to do this with NTR CFW and i'm not interested on it.



You have to rename or delete such script.
Ok then, I didn't think I would have to since I got this from github. Will try this tommorow
 
hello people I have made an app that launches .3dsx files, one of the options is to launch rxtools, is there any way to load up the file rxtools/sys/code.bin instead of using the 3dsx as it seems the bin file has a better boot rate than the 3dsx

thank you
 
hello people I have made an app that launches .3dsx files, one of the options is to launch rxtools, is there any way to load up the file rxtools/sys/code.bin instead of using the 3dsx as it seems the bin file has a better boot rate than the 3dsx

thank you

Look onto CakeHax/CakeBrah, but you won't be able to use them with lpp-3ds unless you do a crapton of integration work.
 
Look onto CakeHax/CakeBrah, but you won't be able to use them with lpp-3ds unless you do a crapton of integration work.
yea that sounds way out of my depth at the moment, if lpp cant load the code.bin I will just stick with the .3dsx, thanks for the info though
 
-- Initialize some colors
red = Color.new(255,0,0)
blue = Color.new(0,0,255)
green = Color.new(0,255,0)
--load image
image = Screen.loadImage(System.currentDirectory().."/background.png")

-- Main Loop
while true do

-- Clear top screen
Screen.waitVblankStart()
Screen.refresh()
Screen.clear(TOP_SCREEN)

-- Read controls input
pad = Controls.read()

--image top screen
Screen.drawImage(0,0,image,TOP_SCREEN)



-- Check for controls input


if (Controls.check(pad,KEY_A)) then
Screen.freeImage(image)
System.reboot()
end



if (Controls.check(pad,KEY_B)) then
System.launch3DSX(System.currentDirectory().."/boot_hb.3dsx")
end


if (Controls.check(pad,KEY_X)) then
System.launch3DSX(System.currentDirectory().."/rxTools.3dsx")
end


if (Controls.check(pad,KEY_Y)) then
System.launch3DSX(System.currentDirectory().."/miniPasta.3dsx")
end

--end controls input


-- Write something on bottom screen
Screen.debugPrint(0,15,"Press A To Reboot",red,BOTTOM_SCREEN)
Screen.debugPrint(0,60,"Press B To Launch Homebrew",red,BOTTOM_SCREEN)
Screen.debugPrint(0,30,"Press X To Launch RXTools",red,BOTTOM_SCREEN)
Screen.debugPrint(0,45,"Press Y To Launch MiniPasta",red,BOTTOM_SCREEN)


-- Flipping screens
Screen.flip()

oldpad = pad

end


Hello again, so now i have another problem, when i press Y, minipasta boots and works, but when i press X to boot up rxtools it goes to a black screen and doesnt boot, is there something I'm missing? or wont rxtools work, I have the build of lpp that updated launching 3dsx files for ninjhax 2.5 so its defiantly not that causing the problem

edit:
rxtools.3dsx launches fine from homebrew launcher so its not that
 
Last edited by Tech Freek,
hello people I have made an app that launches .3dsx files, one of the options is to launch rxtools, is there any way to load up the file rxtools/sys/code.bin instead of using the 3dsx as it seems the bin file has a better boot rate than the 3dsx

thank you

If you compile latest commit, lpp-3ds can now launch payloads (like the code.bin file of rxTools): https://github.com/Rinnegatamante/lpp-3ds/commit/f36c9d9c722a10c1458633bd446e4bc342af3d8f

If I do Network.requestString(URL here) Will it retrieve dynamically changeable data based on paramaters the URL is given?
IE: "www.example.com/param=blah", "www.example.com/param=rawr"

Thoretically it should if the target site gives a correct content size header.
 

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