Homebrew [Release] FCEUMM3DS

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Nice! Is the audio ok now? Could you tell some more about the performance on 2.0?
Audio is okay, about the same as gameyob, I hear a slight clicking noise really hard to perceive if you aren't using headphones. I'm getting the feeling the sound issue might be with CTRcommon and not the emulators. There's also the issue that there is no exit button, so you need to reset to exit.

In terms of compatiblity everything I player looks great so far. here's a short list
  • Donkey Kong
  • Dr mario
  • Duck Tales
  • Duck Tales 2
  • Excite Bike
  • Super Mario Bros 2
  • Super Mario Bros 3
  • The Legend of Zelda
 
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Audio is okay, about the same as gameyob, I hear a slight clicking noise really hard to perceive if you aren't using headphones. I'm getting the feeling the sound issue might be with CTRcommon and not the emulators. There's also the issue that there is no exit button, so you need to reset to exit.

In terms of compatiblity everything I player looks great so far. here's a short list
  • Donkey Kong
  • Dr mario
  • Duck Tales
  • Duck Tales 2
  • Excite Bike
  • Super Mario Bros 2
  • Super Mario Bros 3
  • The Legend of Zelda
The sound issue isn't ctrcommon itself, it's the fact that I have to use the CSND service, which isn't really meant for audio streaming. It would require precise timing to get it right.
 
So is there a newer version somewhere?
I have that one (on my n3DS) with lagging sound and 3DS crash after exit.
 
.3dsx works only with ninjhax? On GW there is white icon with no text, and it can't be loaded.
 
Happy to see there's finally a NES emulator for The Homebrew Launcher, I'm keeping my eye on this thread for more updates.
 
Nice finding. Now, we just need someone to be able to find how to do the same with a .cia file :D

(I have Cubic Ninja but I guess most people don't as its a pretty rare game).
 
Is there any way to exit thisSemulator? I can't exit it without powering down the 3DS
There is on Ninjhax 1.x, but the method I use to detect Ninjhax doesn't work on Ninjhax 2.0. Ideally, I could find a way to detect Ninjhax 2.0, but if I have to, I might just make the exit button work through all formats.
 
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There is on Ninjhax 1.x, but the method I use to detect Ninjhax doesn't work on Ninjhax 2.0. Ideally, I could find a way to detect Ninjhax 2.0, but if I have to, I might just make the exit button work through all formats.

Alright, thanks for the reply! This is a nearly perfect emulator if that could be cleared up! Thank you for the awesome work!
 

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