ROM Hack [Release] Every File Explorer

  • Thread starter Thread starter Gericom
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File->New from File->3DS Plugin->Layout Image
The problem is that there are different types of bclim-files.
EFE only supports one of them (ETC1? not sure atm).

Would you add Support for ctpk-files (edit/repack) and .arc-files (ARCV)?
//EDIT:

is it possible to add support for ARCV-files?
I've uploaded one of them http://www.xup.in/dl,18666304/system.7z/


//OFFTOPIC:
I love model editing <3
CTThT12WcAABLlQ.png:large

Game: "The Legend of Legacy"
 
Last edited by xXDungeon_CrawlerXx,
File->New from File->3DS Plugin->Layout Image
Omg it was that simple lol.. thanks for the help! :)


Yah i landed on it yesterday, but for the rest of the month i cant compile anything on my tablet :( ..is it illegal for someone to share a compiled version?

Also, is there a batch file somewhere to extract/export/save multiple files at once? ..a folder with 2000 bclim can take long to unpack every textures :P



thanks for the help ;)

EDIT: small wuestion..how do i replace the bclim inside an arc? Is it even possible with efe?
 
Last edited by puss2puss,
So, im not sure if this is the EFE problem or if it wasnt intended to do this, but when I open any .bch file it shows a white box. Capture23.PNG My goal is to import a edited texture to the bch. I would appreciate any help even if it is just telling me where I could find help.
 
So, im not sure if this is the EFE problem or if it wasnt intended to do this, but when I open any .bch file it shows a white box. View attachment 30432 My goal is to import a edited texture to the bch. I would appreciate any help even if it is just telling me where I could find help.
That's because I started on the bch format, but it's not complete yet.
 
can someone help me try to use every file explorer with these type of arc? is for mhx but i cannot seem to be able to understand how to make them work
 

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