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Looks like i finally solved also the audio issues with csnd:SND. Now the only difference between csnd and dsp is that dsp uses native stereo sounds (so also ambiental position for sounds) and csnd uses an "emulated" stereo sounds (just a mono track played on both audiochannels).
I've also increased samplerate from 11025 to 32000 cause, as @mironicurse told me, there are some game sounds in higher frequency.
I've also increased samplerate from 11025 to 32000 cause, as @mironicurse told me, there are some game sounds in higher frequency.









