Homebrew [Release] ctrHexenII - Hexen II porting for 3DS

Rinnegatamante

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I'm at work. So can't quote it. But it says something about buffer overflow.. Don't know if that helps... Otherwise I'll upload a picture tonight, of the whole debug text.

Any news about the picture? It could help a lot understanding where to change the code.
 
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SLiV3R

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When I try to enter a new stage it shows the debug picture in this post.

--------------------- MERGED ---------------------------

When jumping into water, the debug screen says nothing. The game only freezes. But L+R+B+Down is at least still working.
 

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Rinnegatamante

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Was it any useful? Tell me if there is anything else I can do with the testings.

Can you send me a SAV file right in front of where the bug happens? (You can take a save and then eject SD before exiting the homebrew to avoid SAV delete).

EDIT: Solved for the changelevel problem. Now i need a save for the water problem. To me going in the water is fine
 
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MasterFeizz

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Can you send me a SAV file right in front of where the bug happens? (You can take a save and then eject SD before exiting the homebrew to avoid SAV delete).

EDIT: Solved for the changelevel problem. Now i need a save for the water problem. To me going in the water is fine

I kinda of had the water problem with ctrQuake, but i didn't always happen. What I did to "fix" it was disable the screen wobble effect.
 
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