Homebrew [Release] ctrHexenII - Hexen II porting for 3DS

  • Thread starter Thread starter Rinnegatamante
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I'm at work. So can't quote it. But it says something about buffer overflow.. Don't know if that helps... Otherwise I'll upload a picture tonight, of the whole debug text.

Any news about the picture? It could help a lot understanding where to change the code.
 
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When I try to enter a new stage it shows the debug picture in this post.

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When jumping into water, the debug screen says nothing. The game only freezes. But L+R+B+Down is at least still working.
 

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Last edited by SLiV3R,
Was it any useful? Tell me if there is anything else I can do with the testings.

Can you send me a SAV file right in front of where the bug happens? (You can take a save and then eject SD before exiting the homebrew to avoid SAV delete).

EDIT: Solved for the changelevel problem. Now i need a save for the water problem. To me going in the water is fine
 
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Can you send me a SAV file right in front of where the bug happens? (You can take a save and then eject SD before exiting the homebrew to avoid SAV delete).

EDIT: Solved for the changelevel problem. Now i need a save for the water problem. To me going in the water is fine

I kinda of had the water problem with ctrQuake, but i didn't always happen. What I did to "fix" it was disable the screen wobble effect.
 
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I still need a sav file probably.

But I'm not sure how to get the sav file. If I jump into the water, the game locks... Would this work:
1. Jump into water
2. Take out the sd

Is there anything else?
 
Last edited by SLiV3R,
--------------------- MERGED ---------------------------



But I'm not sure how to get the sav file. If I jump into the water, the game locks... Would this work:
1. Jump into water
2. Take out the sd

Is there anything else?

I need a sav IN FRONT OF what causes the crash.
 

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