In my sig, as alwaysSanchez said:what are your specs?
60FPS in single player mode , 45-60FPS in multiplayer mode . I'm not using the default ini gameprofile though
I changed "hostbased" to "cyclecounter" . "Hostbased" is really slow for this game
In my sig, as alwaysSanchez said:what are your specs?
ohh ill try to change it to cyclecounter, thanks.In my sig, as always
60FPS in single player mode , 45-60FPS in multiplayer mode . I'm not using the default ini gameprofile though
I changed "hostbased" to "cyclecounter" . "Hostbased" is really slow for this game
Xenoblade X JPN Still Crash in 1.6.4 When Start a New Game!

I'm guessing that you're able to continue because you've already created a save fileHi, I have the JPN Version of Xenoblade X and I've been playing it since 1.6.1. Can confirm it also works on 1.6.4. Maybe you have a bad dump?
I'm guessing that you're able to continue because you've already created a save file

I didn't (I don't play XCX) but yeah, the initial person probably didNope my US version doesn't crash either, i just started a new game to confirm.
Sounds like you got a bad dump.
What's new in version 1.6.4b?
Changelog:What's new in version 1.6.4b?
Hi, I have the JPN Version of Xenoblade X and I've been playing it since 1.6.1. Can confirm it also works on 1.6.4. Maybe you have a bad dump?
Out of nowhere, I started to get the following crashlog by just launching Cemu (Win 10 i7 4770 + 16Gb DDR3 Corsair + GTX 770 2Gb). Does anyone have seen something like this happening? My NVidia drivers are up to date (and they worked fine). It just stopped.
is there any chance next release of cemu will implement better compatibility and sound?, to improve lets say smash game?, like 1.7?


