Emulation [RELEASE] Cemu - Wii U emulator

  • Thread starter Thread starter Exzap
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Cool things: save sump transfers all of your saved replays from console to watch in MKTV (they don't save correctly in cemu)
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@Exzap please please can you add a forum to your site i would be glad to moderate the hell out of it i would change my pateron pledge higher if i must
 
Mind if I put this quote on my Signature?
Probably going to do the same here. :P
I tried Cemu on a (Very) old gaming computer and I'm impressed by the results !
Mario 3D World : 20 fps
Nsmbu : 30~40 fps
Splatoon : 20~30 fps

Ram : 4 gb
Gpu: Amd radeon 5450 HD silent
Cpu : An old Core2Duo
Would really appreciate if you could fill this out!
It's pretty nice after the cleanup tbqh. I like it like this, nice, calm and no spam.
There's something that I think that everyone will agree: improvements in sound emulation ;)
About sound, something that I find sort of odd is the sound right at the end of a mushroom boost in MK8, no other form of boost in MK8 has this loud "static" sound.
It bugs me more than different volumes for course music in certain courses and added/modded music not properly looping, lol.
 
Last edited by Darkemaste,
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You mean like sync sounds like in Citra 3DS?
Nah. That'll be terrible(no offense to MerryMage's audio commit).
I wasn't so specific. I was saying about working in general audio improvements, working a little bit to bring more audio accuracy ;)
Take a look in games such New Super Mario Bros. U, for example
The gameplay is nearly perfect in 1.4.2 but the sound... Well, it's annoying yet
I think that a little step in audio accuracy for the next build will do no harm ;)

 
Probably going to do the same here. :P

Would really appreciate if you could fill this out!

It's pretty nice after the cleanup tbqh. I like it like this, nice, calm and no spam.

About sound, something that I find sort of odd is the sound right at the end of a mushroom boost in MK8, no other form of boost in MK8 has this loud "static" sound.
It bugs me more than different volumes for course music in certain courses and added/modded music not properly looping, lol.
I hate the "clank" sounds sooo bad!

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But it'll be the same for another forums.
Not with mods keeping an eye on it.
 
No thats stupid. if exzap has a working new feature it should just be put into the next build reguardless. just call it 1.4.2c or something,im sure everyone else here wouldnt mind a bit. hell he'd probably get more patrons if even more features get added to the public builds,then even newer ones to the patreon builds,and so and so forth.

Nope. New features go to patrons first. If you don't like that, pay.
 
OK, i own a wii-u so i have the proper game pad, but how do i get it to work on my pc.
The gamepad has a non usb connector.
Any one tried to get their WIIU game pad working with Cemu?

I wanna play a eshop game called Puddle
 
Last edited by Dead33,
OK, i own a wii-u so i have the proper game pad, but how do i get it to work on my pc.
The gamepad has a non usb connector.
Any one tried to get their WIIU game pad working with Cemu?

I wanna play a eshop game called Puddle
I think there's no real support for it atm.
 
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I wasn't so specific. I was saying about working in general audio improvements, working a little bit to bring more audio accuracy ;)
Take a look in games such New Super Mario Bros. U, for example
The gameplay is nearly perfect in 1.4.2 but the sound... Well, it's annoying yet
I think that a little step in audio accuracy for the next build will do no harm ;)
And a new api as vulkan or DX12, neither hurt btw.
 

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