Angguss released v0.3 of OpenTTD Vita, a re-implementation of Transport Tycoon Deluxe. This includes my pull requests to improve performance and controls.
Download:
https://github.com/angguss/openttd/releases/latest
The game takes quite long to load (ca. 15-20 seconds).
Release Notes:
Updated version with many changes, fixes and speed fixes mainly thanks to @rsn8887 (PR1, PR2). Now rebased and in sync with the official OpenTTD repo, included is a file (data.zip) containing opengfx & opensfx you can extract into ux0:/data to play without preparing the files yourself.
Full details of changes by rsn8887 below:
Download:
https://github.com/angguss/openttd/releases/latest
The game takes quite long to load (ca. 15-20 seconds).
Release Notes:
Updated version with many changes, fixes and speed fixes mainly thanks to @rsn8887 (PR1, PR2). Now rebased and in sync with the official OpenTTD repo, included is a file (data.zip) containing opengfx & opensfx you can extract into ux0:/data to play without preparing the files yourself.
Full details of changes by rsn8887 below:
- Huge performance increase & resolution now locked to 960x544
- Standard overclocking (444) now applied
- Left analog joystick controls the mouse pointer much more responsive and smoothly now.
- The touch screen is now used for indirect mouse input, like on a laptop touchpad. Move a single finger to move the mouse pointer. Use short tap for left click. Hold a single finger while tapping a second finger for right click. Drag with two fingers to drag and drop.
- Updated control mapping:
- Left analog stick = mouse pointer control
- D-Pad or right analog stick = scrolling the map.
- Cross or R = left mouse click
- Circle or L = right mouse click
- Square = zoom-in
- Triangle = zoom-out
- Double clicking with cross or R over a text field = brings up the built-in on-screen keyboard
- Music is now working
- Enable cursor key map scrolling with BT keyboard
- Extra memory (total 300 MB heap) is enabled on Vita (for music and larger maps)
Last edited by rsn8887,