Hacking [Release] Angguss just released OpenTTD Vita v0.3 (Transport Tycoon Deluxe)

rsn8887

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Angguss released v0.3 of OpenTTD Vita, a re-implementation of Transport Tycoon Deluxe. This includes my pull requests to improve performance and controls.

Download:
https://github.com/angguss/openttd/releases/latest

The game takes quite long to load (ca. 15-20 seconds).

openttd_4.jpg


Release Notes:

Updated version with many changes, fixes and speed fixes mainly thanks to @rsn8887 (PR1, PR2). Now rebased and in sync with the official OpenTTD repo, included is a file (data.zip) containing opengfx & opensfx you can extract into ux0:/data to play without preparing the files yourself.

Full details of changes by rsn8887 below:

  • Huge performance increase & resolution now locked to 960x544
  • Standard overclocking (444) now applied
  • Left analog joystick controls the mouse pointer much more responsive and smoothly now.
  • The touch screen is now used for indirect mouse input, like on a laptop touchpad. Move a single finger to move the mouse pointer. Use short tap for left click. Hold a single finger while tapping a second finger for right click. Drag with two fingers to drag and drop.
  • Updated control mapping:
    • Left analog stick = mouse pointer control
    • D-Pad or right analog stick = scrolling the map.
    • Cross or R = left mouse click
    • Circle or L = right mouse click
    • Square = zoom-in
    • Triangle = zoom-out
    • Double clicking with cross or R over a text field = brings up the built-in on-screen keyboard
  • Music is now working
  • Enable cursor key map scrolling with BT keyboard
  • Extra memory (total 300 MB heap) is enabled on Vita (for music and larger maps)
 
Last edited by rsn8887,

swit

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thanks, rsn8887, great update!
included is a file (data.zip) containing opengfx & opensfx you can extract into ux0:/data to play without preparing the files yourself.
I'm wondering if I should still bother installing the original TTD to get the best possible OpenTTD experience or maybe those opengfx & opensfx packages are already better then vanilla resources? (asking as a person without any nostalgia for vanilla look of the game). I can't find any direct screenshot comparisions.
 
Last edited by swit,

Lineacero

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Angguss released v0.3 of OpenTTD Vita, a re-implementation of Transport Tycoon Deluxe. This includes my pull requests to improve performance and controls.

Download:
https://github.com/angguss/openttd/releases/latest

The game takes quite long to load (ca. 15-20 seconds).

View attachment 160298

Release Notes:

Updated version with many changes, fixes and speed fixes mainly thanks to @rsn8887 (PR1, PR2). Now rebased and in sync with the official OpenTTD repo, included is a file (data.zip) containing opengfx & opensfx you can extract into ux0:/data to play without preparing the files yourself.

Full details of changes by rsn8887 below:

  • Huge performance increase & resolution now locked to 960x544
  • Standard overclocking (444) now applied
  • Left analog joystick controls the mouse pointer much more responsive and smoothly now.
  • The touch screen is now used for indirect mouse input, like on a laptop touchpad. Move a single finger to move the mouse pointer. Use short tap for left click. Hold a single finger while tapping a second finger for right click. Drag with two fingers to drag and drop.
  • Updated control mapping:
    • Left analog stick = mouse pointer control
    • D-Pad or right analog stick = scrolling the map.
    • Cross or R = left mouse click
    • Circle or L = right mouse click
    • Square = zoom-in
    • Triangle = zoom-out
    • Double clicking with cross or R over a text field = brings up the built-in on-screen keyboard
  • Music is now working
  • Enable cursor key map scrolling with BT keyboard
  • Extra memory (total 300 MB heap) is enabled on Vita (for music and larger maps)
Thanks bro,,very good,,ihhhhh yeahhhhhhhhhhhhhhh
 

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