Hacking Real Time Saving on NDS Titles?

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Rev Jim

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So I've really come to love this function on some GBA titles I've been playing of late. I've always seen the option on patching titles, but never tried it on any NDS titles for some reason. Does it work well with most NDS titles? For some reason I thought it didn't work well on NDS titles and I'd love some feedback on if people are using it and if it works on NDS titles. Thanks.
 
Shoot! That's a bummer
frown.gif
Is that just on the Super cards or everything?
 
Why would it be 5-6mb?

But that kind of space doesn't matter for most people.

It's a shame how all the engrish boxes mislead people to believe there's realtime saving on NDS games.
 
To do a real time save you have to copy all of the system's memory and registers and whatnot so that the game can be put back into the exact same state later. The DS has 4 megs of main memory plus video memory & other bits of ram, so it would be 4+ megs minimum.
 

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