Hey
I'm on the search for a possibility to create working BCMDLs that support at least vertex collours.
The only two model converters i know are Every File Explorer (Which doesn't support vertex collours and model is often displaced) and the NW4C tools (which are illegal to have (?) so i don't want to use these)
Now i see there are some new tools for model importing like SPICA, which can create/import model types like .bch and .smd, but i'm not sure if it can create bcmdls, but then there is Ohana3DS(rebirth), which can import these bch and smd models and also export these in a different file format (but bcmdl seems to be broken :/ ). I also found some information to create models here: https://gamebanana.com/tuts/12448
Now the question is: Is there a way to convert .smd, .bch or something similar to bcmdl with the help of these tools?
I'm on the search for a possibility to create working BCMDLs that support at least vertex collours.
The only two model converters i know are Every File Explorer (Which doesn't support vertex collours and model is often displaced) and the NW4C tools (which are illegal to have (?) so i don't want to use these)
Now i see there are some new tools for model importing like SPICA, which can create/import model types like .bch and .smd, but i'm not sure if it can create bcmdls, but then there is Ohana3DS(rebirth), which can import these bch and smd models and also export these in a different file format (but bcmdl seems to be broken :/ ). I also found some information to create models here: https://gamebanana.com/tuts/12448
Now the question is: Is there a way to convert .smd, .bch or something similar to bcmdl with the help of these tools?
Last edited by Louis Miles,