[Question] Limit of polygones ORAS 3D modeling/rendering

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by Traiver, Oct 12, 2015.

  1. Traiver
    OP

    Traiver GBAtemp Maniac

    Member
    8
    Aug 1, 2014
    Germany
    Pew! *Out of the bag*
    Does anyone knows where is the limit with polygones in 3D modeling, that the 3DS can render the model in ORAS smoothly?


    Thanks in advance
     
  2. loco365

    loco365 GBAtemp Guru

    Member
    11
    Sep 1, 2010
    Not enough. It lags too easily because some models have a lot of bones. Look at the ORAS hack for a horde battle of Mega Rayquaza. It lags like a bitch in that video.
     
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