[Question]CTR Plugin framework

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by busmanl30, Jul 2, 2017.

  1. busmanl30
    OP

    busmanl30 GBAtemp Regular

    Member
    217
    24
    May 4, 2017
    United States
    Will this have a gateway to ntr converter built in ? Will it come with a plugin creater? (which would be really cool) Im not a noob but will be noob friendly. Will it work for online so that people will be able to create online cheats? Last question will this be implemented into Rosalina menu because then it will be awesome asf.
     
    Slattz, AnalogMan and Anto726 like this.
  2. busmanl30
    OP

    busmanl30 GBAtemp Regular

    Member
    217
    24
    May 4, 2017
    United States
    At least I ask now than later
     
  3. NintendoGamer28

    NintendoGamer28 GBAtemp Regular

    Member
    110
    25
    Jan 15, 2017
    No, you have to convert the codes yourself or buy a gateway to ntr converter my friend flare made one, why don't you buy it of him



    — Posts automatically merged - Please don't double post! —

    but I think it has txt support like gateway
     
  4. Filo97

    Filo97 Zelda's totally my sister! Not lying!

    Member
    3,742
    1,240
    Oct 8, 2015
    Italy
    Hyrule Castle
    serious? Like, are you really serious?
     
  5. Nanquitas

    Nanquitas GBAtemp Addict

    Member
    2,168
    1,856
    Sep 29, 2015
    France
    South of France :)
    • Not a converter built-in, an Action Replay handler. The result is the same, the way is different
    • No plugin creator planned since it's meant for 2 things: stand alone using, or for devs to build custom and cooler plugins (more capabilities, or should I say, easier)
    • It won't be implemented in Rosalina per say, but if one day Rosalina create something like a plugin loader, I don't mind trying to move it to it
    • No online blocking, I'm not responsible if there's codes out there that can break games
    • The Action Replay handler will load cheat codes from text file directly from the SD, so no more need for a converter
     
    Last edited by Nanquitas, Jul 5, 2017
    DaBlackDeath and Anto726 like this.
  6. NintendoGamer28

    NintendoGamer28 GBAtemp Regular

    Member
    110
    25
    Jan 15, 2017
    yes, serious

    — Posts automatically merged - Please don't double post! —

    I still think it's better to convert codes as they're more stable than using the .txt method
     
  7. Nanquitas

    Nanquitas GBAtemp Addict

    Member
    2,168
    1,856
    Sep 29, 2015
    France
    South of France :)
    I don't see in what it's more stable.
    It's the same thing, just easier to use.

    It also allows a better flexibility.

    But if you want to code your cheats, you're free to do so.
     
  8. NintendoGamer28

    NintendoGamer28 GBAtemp Regular

    Member
    110
    25
    Jan 15, 2017
    I was told that using .txt plugins was less stable than converting :/
     
  9. Arck

    Arck GBAtemp Advanced Fan

    Member
    798
    389
    Mar 13, 2016
    how ridiculous

    — Posts automatically merged - Please don't double post! —

    Also
    ...
     
  10. NintendoGamer28

    NintendoGamer28 GBAtemp Regular

    Member
    110
    25
    Jan 15, 2017
    please don't start an argument. @busmanl30 was asking a question and got his answer so don't come saying nanquitas' project is ridiculous
     
  11. Arck

    Arck GBAtemp Advanced Fan

    Member
    798
    389
    Mar 13, 2016
    I am talking about the fact that someone is selling a software to convert cheat code, not Nanquitas project.
    And he didn't asked a question, but 3-4 questions.

    So yeah now bye
     
    Zidapi and Asia81 like this.
  12. Nanquitas

    Nanquitas GBAtemp Addict

    Member
    2,168
    1,856
    Sep 29, 2015
    France
    South of France :)
    @NintendoGamer28 : for now it's not possible to tell since the Action Replay handler is not made.

    But if the handler is less stable then it means that it needs a little more work to make it more stable. :)
     
    Arck likes this.
  13. NintendoGamer28

    NintendoGamer28 GBAtemp Regular

    Member
    110
    25
    Jan 15, 2017
    Ok, can't wait till the last preview is released
     
  14. Marioiscool246

    Marioiscool246 Member

    Newcomer
    37
    18
    Nov 28, 2016
    United States
    Is the AR code handler going to support gateway .txt files?
     
  15. BARNWEY

    BARNWEY Legen-wait for it-dary

    Member
    1,271
    534
    Oct 11, 2016
    United States
    If you have an O3DS, you can download an older version of the Internet Browser that's compatible with the spider exploit. You can then go on Fort42, go to the AR section, open up their QR codes, and then scan them on the 3DS...
     
  16. Nanquitas

    Nanquitas GBAtemp Addict

    Member
    2,168
    1,856
    Sep 29, 2015
    France
    South of France :)
    Yeah, since Gateway use the AR code type.
     
  17. ThoKXGame17

    ThoKXGame17 Newbie

    Newcomer
    3
    2
    Jul 27, 2017
    France
    @Nanquitas

    How to find your CTR Plugin Framework in the latest version (0.1.4)
     
  18. Nanquitas

    Nanquitas GBAtemp Addict

    Member
    2,168
    1,856
    Sep 29, 2015
    France
    South of France :)
    You can't. Alphas are private, you'll have to wait until the Beta 0.2.0 is ready, sorry.
     
  19. busmanl30
    OP

    busmanl30 GBAtemp Regular

    Member
    217
    24
    May 4, 2017
    United States
    Dude I want to thank you a lot for making CTR plugin framework it is AWESOME for a beta . My friend and I tried making the same cheats and CTR Plugin framework was faster. This made me want to code more and more. I can't wait until action replay handler comes out. It will be easier to use you pointer codes by making a text file to run your own gateway codes.
     
  20. Carnelian

    Carnelian Some Random On The Internet

    Member
    263
    71
    Aug 10, 2015
    Canada

    How much he paid you to post this?