So, I extracted a song image from Diva F, and the 2nd image (there's 2 for mapping. One pink and the other normal map, I think) is some kind of normal map with color on the characters that looks like this:
The song images use the compression type BC5/ATI2 for DDS images, though the textures are TXP, which is basically a binary of DDS. And when I put it in the game as a regular normal map without the colors like that, it looks like this:
So, does anyone know how to make a normal map look like the extracted image, or is it some other kind of texture map?
The song images use the compression type BC5/ATI2 for DDS images, though the textures are TXP, which is basically a binary of DDS. And when I put it in the game as a regular normal map without the colors like that, it looks like this:
So, does anyone know how to make a normal map look like the extracted image, or is it some other kind of texture map?