ROM Hack Question about ''Header'' Games?

TheMaster11

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good morning to all , I wanted to ask for information about a Header in backups 3DS .
I wanted to ask , I have one backup of the legend of zelda ocarina of time and one of Nintendogs + cats , are all two of 4Gbit , I wanted to ask if I can use these to comfort one of two header ( 4 Gbit ) other backups more large ( for example, 16 Gbit and 32 Gbit ) or there are problems ? if I try to patch the backup header with smaller (like my 4 Gbit on a 16 Gbit ) what happens ?

I wait and thanks


Header question about games , Private
 

GeBeCluck23

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The filesizes should not matter. The only thing that matters is that is has a valid header from a PHYSICAL copy. If you used a ROM you downloaded online, you can't use that. You have to specifically backup your own game and use a header (any header, it can be any game, it doesn't even have to be an online capable game) from that.
 

Loke

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There are quite some tools released, but i still use the old hex edit method. It can require some trouble shooting but if you play a bit with the hex codes all games work. When a game gave an error i just loaded the rom again and changed the code, till it worked properly. If you found your chip code it shouldn't take too much time.

[HOW-TO] Use Scene Dumps with GW 2.2 Online

Again, there are easier tools to use. i beleive the gateway patches has an option for headers, but i still like to manually edit them.
 

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