PSFreedom Dingoo

I also followed the directions to the letter and are unable to get the exploit to trigger. Anyone had success ?
 
Sony tried, but they just can't stop this thing O.o
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Nevermind. Looks like I wasn't pressing the eject button at the right time. It works now.

Also, for those that don't know, the backup manager is supposed to go on a separate FAT32 formatted USB key. Or at least, that's what I did.
 
undertoe said:
did you press it instantly after power ? or wait a second?
I pressed it as quickly as I could after pressing power and then held it for 4 seconds (just in case). It didn't make a triple beeping noise (like it would have if you press it when there's no disc in there, which was the case when I did it).

There are two extra folders in your GAME cross bar when it works.

EDIT: Make sure you remove the USB key with the backup manager .pkg file after installing it, otherwise when you attempt to backup a game it will try to copy it to the USB key...
 
Thanks for the reply, does the backmanger file go in the root of the USB stick? Or does it need to go into a folder ?
 
does the dingoo need to be pluged in all the time or if you use it once does it still have the dev mode installed after turning it off
 
deathking said:
does the dingoo need to be pluged in all the time or if you use it once does it still have the dev mode installed after turning it off
I was under the impression that it needed to be plugged in to access the dev mode. I think in the initial PSJailbreak video they turned it off and unplugged the device to show that it only works when attached.
 
dont know what I have done wrong. PS3 slim FW 3.41 , copied over the correct patched zimage file to dingo microsd. Unplug ps3 , plug in dingoo booted into linux, press power and instantly press eject and hold for a few seconds. Wait a little , then plug in usb stick with manger.pkd in root. And nothing. All I get is unknown usb device detected
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This kinda had my interest until I found out Dingoo is an otherwise useless and overpriced handheld, and then I remembered there are almost no PS3 games that I haven't already tried (and usually hated). I'm sure in another year or two there will be something akin to PS2's Free McBoot though, and when you couple that with another PS3 price drop the console should start looking really good to late adopters
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undertoe said:
dont know what I have done wrong. PS3 slim FW 3.41 , copied over the correct patched zimage file to dingo microsd. Unplug ps3 , plug in dingoo booted into linux, press power and instantly press eject and hold for a few seconds. Wait a little , then plug in usb stick with manger.pkd in root. And nothing. All I get is unknown usb device detected
frown.gif
I read that the timing on the eject button is the trickiest thing and a lot of people get it wrong.
 
ifish: i spoke to a few people who had the jailbreak dongle and the issue was that no one knew if the software it installed would leave a history anywhere that could be detected. however, i never researched it much past 1st hand replies. it appears to just boot the ps3 into debug mode allowing the end-user (or developer) to install and run unsigned code. it also has a unique signature ID. it has been speculated that any game dumped to the HDD which is run using a device that has this code can be identified easily on PSN and thus result in the ps3 being banned from on-line play.

you know with anything related to exploits and homebrew, use at your own risk.

-another world
 
Yeah, there's a supposed 'discreet' backup manager that makes itself look like Modern Warfare 2 to Sony apparently, but the makers of that say that that may not even be enough; there may be other ways to detect this stuff.
 
Another World said:
ifish: i spoke to a few people who had the jailbreak dongle and the issue was that no one knew if the software it installed would leave a history anywhere that could be detected. however, i never researched it much past 1st hand replies. it appears to just boot the ps3 into debug mode allowing the end-user (or developer) to install and run unsigned code. it also has a unique signature ID. it has been speculated that any game dumped to the HDD which is run using a device that has this code can be identified easily on PSN and thus result in the ps3 being banned from on-line play.

you know with anything related to exploits and homebrew, use at your own risk.

-another world
I made an FAQ covering this and more in the playstation section.
 
All I need now is for them to port it to my microwave.


Seriously! The amount of things this is getting ported to is a bit ridiculous!
 

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