Tutorial  Updated

PS5 Exploit Guide

PS5 Hack Status:


FW Ranges:
2.XX = PS4/5 backups (KEX+HV+Linux) + keys exploit (WK: 2.50 best / 2.7X max)
3.XX = PS4/5 backups (KEX+HV+Linux) + keys exploit (WK/BD/LUA: 3.20 best / 3.21 max)
4.XX = PS4/5 backups (KEX+HV+Linux) + keys exploit (WK/BD/LUA (Y2/NF/YARPE 4.03+): 4.50 best / 4.51 max)
5.XX = PS4/5 backups (KEX+HV+Linux) + keys exploit (
WK/BD/Y2/NF/LUA/YARPE: 5.50 best + max)

6.XX = PS4/5 backups (KEX+HV+Linux) (BD/Y2/NF/LUA/YARPE: 6.50 max)
7.XX = PS4/5 backups (KEX+HV+Linux) (
WK/BD/Y2/NF/LUA/YARPE: 7.61 best + max)
8.XX-10.00 = PS4/5 backups (KEX+HV+Linux) (WK/BD/Y2/NF/LUA/YARPE)
10.01-12.70 = PS4/5 backups (KEX+HV+Linux) (
WK/BD/Y2/NF/LUA/YARPE)
13.XX-13.60 = PS4/5 backups (KEX+HV+Linux) (
WK/BD(13.42)/Y2/LUA/YARPE)
14.XX = No public KEX, HV/A53 patched in 14.20, UL ONLY (LUA/YARPE)

NOTE 1: Recommended firmware is subjective. Staying low is always recommended.
NOTE 2: Do not update too many major versions (e.g., 4.xx to 5.xx or 7.xx to 8.xx). Remain low unless all you want is backups.
NOTE 3: P2JB can take over an hour to exploit on FW up to 12.70.


Hypervisor (HV):
Highest released HV: 13.60
Highest unreleased HV: 14.00
*unreleased/unimplemented


Kernel (KEX):
Highest released KEX:
13.60 (ReLapse)
Highest unreleased KEX: 14.10 (Gezine)
UMTX2:
1.00-7.61 (*WK to 5.50 / BDJB to 7.61)
Lapse: 1.00-10.01
Relapse: 7.00-13.60
Poopsploit:
4.03-12.00 (*BD to 12.00)
P2JB: 9.00-12.70 (*WK: Lapse to 10.01 / P2JB to 12.70)

Userland (UL):
Webkit: 1.00-5.50 (PSFREE +UMTX2) / 7.00-13.60 (RELAPSE) (Recommended)
LUA (Artemis): 2.00-LATEST (LUA exploit, + Lapse up to 10.01)
Y2JB: 4.03-13.40 (YouTube exploit, + Lapse: 10.01 / P2JB: 12.70)
NFNH: 4.03-12.XX (Netflix exploit, + Lapse: 10.01)
YARPE: 4.03-12.XX (Ren'Py exploit, + Lapse: 10.01 / P2JB: 12.70)
BD-JB: 1.00-13.42 (BD exploit + UMTX2: 7.61 / BD-JB5 + Poops to 12.00) (14.XX SOON)
Mast1C0re: 1.00-7.61 (Depreciated for LuaC0re)
LuaC0re: 1.00-12.70 (Poops: 4.03-12.00/P2JB: 9.00-12.70)
REDIS: 1.00-5.50 (Jordy's untethered JB on boot)

NOTE 1: A userland entry point (UL) chained to kernel exploit (KEX) is required to exploit your console at bare minimum.
NOTE 2: Consoles 7.00-13.60 should now use WebKit and RELAPSE (Recommended)


Useful Applications:
FPKG: 3.00-11.60 (KStuff Lite) / 12.XX-13.60 (KStuff-NG SOON)
Kstuff Lite: 3.00-12.70
HERE
Kstuff Toggle: 3.00-12.00 HERE
PS5 App Dumper: 3.00-13.60 HERE
Dump Runner: 3.00-12.00 HERE
Dump Installer: 3.00-12.00 HERE
Backporting: Possible (backpork / Porkfolio)
PS4/PS5 DLC: Work with Kstuff Lite
Trophies: Work with Kstuff Lite
Compression: Works with Kstuff Lite
Homebrew Enabler: etaHEN (3.00-10.01) latest HERE
PS5 Backup manager: ItemzFlow Compatibility list: HERE
PS4 Backup Loading: Works (rest mode & backports work, can crash).
PS5 Debug NG: 3.XX-13.XX
HERE
PS5 Remote Play: Works HERE & HERE
PS5 Trainers/Cheats: Work

UART:
HERE
Linux: (OG: 3.00-13.60) HERE
Kldload (wip): 3.00-6.50 HERE
PSN access: NEVER
Latest OFW: 14.22 (2/11/26)
Summarised OFW/Model guide: HERE
1.XX-7.61 compatibility list:
HERE
PS5 SDK Repo: HERE
Legit PKG Updates: HERE or HERE
OFW Updates: HERE (history HERE)

Preparing Your Console:


It is recommended to either self-host offline or block these addresses in your router to avoid accidental updates or getting an update nag. Using the DNS method is no longer failsafe, as these are not guaranteed to be running 24/7.


dau01.ps5.update.playstation.net
dbr01.ps5.update.playstation.net
dcn01.ps5.update.playstation.net
deu01.ps5.update.playstation.net
dhk01.ps5.update.playstation.net
djp01.ps5.update.playstation.net
dkr01.ps5.update.playstation.net
dmx01.ps5.update.playstation.net
dru01.ps5.update.playstation.net
dsa01.ps5.update.playstation.net
dtw01.ps5.update.playstation.net
duk01.ps5.update.playstation.net
dus01.ps5.update.playstation.net
fau01.ps5.update.playstation.net
fbr01.ps5.update.playstation.net
fcn01.ps5.update.playstation.net
feu01.ps5.update.playstation.net
fhk01.ps5.update.playstation.net
fjp01.ps5.update.playstation.net
fkr01.ps5.update.playstation.net
fmx01.ps5.update.playstation.net
fru01.ps5.update.playstation.net
fsa01.ps5.update.playstation.net
ftw01.ps5.update.playstation.net
fuk01.ps5.update.playstation.net
fus01.ps5.update.playstation.net
hau01.ps5.update.playstation.net
hbr01.ps5.update.playstation.net
hcn01.ps5.update.playstation.net
heu01.ps5.update.playstation.net
hhk01.ps5.update.playstation.net
hjp01.ps5.update.playstation.net
hkr01.ps5.update.playstation.net
hmx01.ps5.update.playstation.net
hru01.ps5.update.playstation.net
hsa01.ps5.update.playstation.net
htw01.ps5.update.playstation.net
huk01.ps5.update.playstation.net
hus01.ps5.update.playstation.net
sgst.prod.dl.playstation.net
gs2.ww.prod.dl.playstation.net

Alternative DNS IP:
62.210.38.117 - User Guide = ES7in1
or
45.56.67.85
(Leave DNS 2 blank)

To determine your OFW version:
Go to settings > system > console information.

Version string info:
Year.Half (1st/2nd half of the year)-Major Version No.Minor Version No.Extended info-Further Info.Retail/Debug

21.02-04.03.00.00-00.00.00.0.1

It is recommended to keep your console as low as possible to have access to better jailbreak stability and features. Stay as low as possible within the "Golden" firmware brackets that apply to your current firmware, see the top of this page.

(No jailbreak is ever guaranteed. No developer is obliged to release anything publicly)

WARNING:

Only update OFW manually via USB by getting the firmware file from HERE and installing from <USB>:/PS5/UPDATE/PS5UPDATE.PUP
(Updating with RECOVERY PUP will perform a factory format and will wipe your internal HDD)

PS5 factory mode PUP installation path:
/usb/PROSPERO/UPDATE/PROSPEROUPDATE.PUP

NOTE: Make a system back up before attempting any modifications.
On console: go to [Settings] > [System] > [System Software] > [Back Up and Restore] > [Back Up Your PS5]

Select Your Jailbreak:


WEBKIT:BD-JB:LUA:Y2JB:NFNH:YARPE:LuaC0re:BD-UN-JB:


  1. Information:
    Firmware 1.00-5.50 or 7.00-13.60 is required for the webkit exploit.

    Enabling web browser:
    Open [Settings] > select [Users & Accounts] > select [YouTube] > click "Link" > click "use browser" > click "terms" (bottom right) > click google apps icon (top right) > select Google Search.

    Exploiting 1.00-5.50:
    Enter https://zecoxao.github.io/luasauce/ or https://github.com/kmeps4/PSFree into google > click “Jailbreak" or wait for it to complete.

    Exploiting 7.00-13.60:

    https://ntfargo.github.io/Relapse-Exploit/

    https://zecoxao.github.io/bagagwa/

    https://soniciso1.github.io/poopicker/

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  2. Important:
    You will need a BD dive paired to your Slim/Pro console or an OG Phat model . Consoles must be on 1.00-13.42 to run this exploit.


    Recommended ISO: Viktorious AIO Auto BD-JB ISO for 4.XX-7.61

    Exploiting: 1, Burn ISO to a blank BD-R or BD-RE > Insert into console > click on the [DISC PLAYER] icon.

    2, Highlight [PIPELINE RUNNER] > click option 2 [Normaljailbreak-etaHEN-UMTX1.pipe] to auto load etaHEN ready for ItemzFlow.

    ELF Loader uses PS5 IP: port 9021 / BIN loader uses 9020 / Jar loader uses port 9025

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  3. Important:
    LUA entry point works from 2.00 to the latest OFW, but there is no KEX above 12.70 yet.
    (A compatible PS4 game is required to launch the exploit on PS5. See below)

    Your PS5 console must be activated to use save copying for PS4 games.
    1. Insert your game disc and, as soon as possible, make a save file within it.
    2. Copy the save files to USB, go to [SETTINGS] > [STORAGE] > [CONSOLE STORAGE] > [SAVE DATA] > [PS4 GAMES] > select the game save and copy to a USB drive.
    3. On PC, using a Google Drive account, make a new folder with the GAME ID of your game, and upload the savedata & savedata.bin files to that folder.
    4. Share the folder, set it to editor mode, share with anyone, and click "copy the link".
    5. Join the HTOS Discord group: HERE type "/decrypt", select "FALSE" for including SCE_SYS, paste or type in the Google Drive link, and press enter. The bot should begin mounting your save. (If it doesn't, paste in the link again.)
    6. Click "ENCRYPTED" to remove the Sony PFS layer. Download the generated files and extract the folder to your desktop (you should have 4 files in there and be named dec_savedata_CUSA[GAME ID]).
    7. Using REMOTE LUA LOADER, open the savedata folder, copy the 20 files within into your encrypted save folder on your desktop.
    8. Upload the encrypted save folder (now with 24 files in) to your Google Drive. It should be named "dec_savedata_CUSA[GAME ID]" where GAME ID is your games 5 digit number, and set it to editor mode, share with anyone, and then click "copy the link".
    9. Go back to the HTOS discord server, and type "/encrypt", hit "FALSE" for uploading individually, and "FALSE" to include SCE_SYS. Finally, hit shared_gd_link and paste in your link to the original save (4 files) folder. (If it doesn't, paste in the link again.)
    10. When this is done, paste the link to the decrypted save (24 files) folder, and the bot will encrypt the files.
    11. Resign the files by typing "/resign" followed by your account name on the console, or PSN ID associated with that account if using the latest OFW.
    12. Download the resigned files, extract the files to your USB drive and overwrite them into the savedata folder on your USB or external drive.
    13. Copy the saves back to your console [SETTINGS] > [SAVE DATA AND GAME/APP SETTINGS] > [SAVE DATA PS4] > [COPY OR DELETE FROM USB] > [COPY TO CONSOLE STORAGE] > select your game save folder from the USB drive and copy/overwrite old save data.
    14. Load LUA game again, and you should see the LUA LOADER screen.
    15. You can use "SEND_LUA.PY" to send the UMTX files to the loader.
    (NOTE: Some games require manual loading of save game)

    On firmware up to 7.61, you can now load UMTX/2 followed by etaHEN by sending the files to your console IP on PORT 9026.
    On firmware 8.00-LATEST, you can connect with the REMOTE LUA LOADER APP to send debug notifications or FTP on port 1337.

    LUA Loader: HERE or HERE

    Auto LUA Loader Fork: HERE

    Compatible LUA games:
    Aerial Life (CUSA17122)
    Aibeya (CUSA17068)
    Aikagi 2 (CUSA19556)
    Aikagi Kimi to Issho ni Pack (CUSA16229)
    Aikano Yukizora no Triangle (CUSA19370)
    Boku to Nurse no Kenshuu Nisshi (CUSA12049)
    Boku to Joi no Shinsatsu Nisshi (CUSA18107)
    Fuyu Kiss (CUSA29745)
    Hamidashi Creative (CUSA27389)
    Hamidashi Creative Demo (CUSA27390 requires the latest OFW to download from PSN)
    Haruoto Alice (CUSA14324)
    IxSHE Tell (CUSA17112)
    IxSHE Tell Demo (CUSA17126)
    Jinki Resurrection (CUSA25179)
    Jinki Resurrection Demo (CUSA25180 requires the latest OFW to download from PSN)
    Maid-san no Iru Kurashi (CUSA18106)
    Nora Princess and Stray Cat Heart HD (CUSA13303: Rename save9999.dat into nora_01.dat)
    Nora Princess and Strat Cat Heart 2 (CUSA13586)
    Raspberry Cube (CUSA16074)
    Winter Guest (CUSA11977)

    WARNING: using demos is free but can become corrupt, and you cannot upgrade your internal HDD either. If you lose the demo you can no longer use the exploit. Disc recommended.

    Incompatible LUA games:

    Dokyusei Remake Csver (CUSA47117)
    Dōkyūsei: Bangin' Summer - Home Edition Demo (CUSA47132)
    Kiss Trilogy (CUSA19341)
    Love Clear Demo (CUSA18109)
    Mikagami Sumika no Seifuku Katsudou (CUSA11481)
    Sen no Hatou, Arazone no Hime (CUSA09647)
    Tonari ni Kanojo no Iru Shiawase: Two Farce (CUSA09825)
    Tonari ni Kanojo no Iru Shiawase Summer Surprise (CUSA18998)

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  4. Requirements:
    PS5 console must be on 4.03-12.70 and previously activated through PSN or fake activated to use the YouTube app, unless you're restoring a backup.
    (Note: restoring a backup will factory reset your console).

    Information:
    If updating and older installation, download the latest download0.dat > use FTP or PS5 Explorer to place it in the user/download/PPSA01650 folder.

    Preparation:
    Download the Y2JB_backup_X.X(4.03) if you're on 4.03-12.40, or the Y2JB_backup_X.X(12.20) if you're on 12.60 or higher from HERE
    On PC: format a USB 3.0 HDD to exFAT, and copy the PS5 folder from the backup to the root, and put the latest nanodnf.efl from nanoDNS to the root too.
    On console: go to [Settings] > [System] > [System Software] > [Back up and Restore] > [Restore] > select the y2JB back up & let it install (the console will reboot when complete).
    (Note: The exploit will now be accessible under the [MEDIA] tab)

    Exploiting:
    Going to [Settings] > [Network] > [Settings] > [Set up Internet Connection] > [Set up Manually] > set up a wireless or LAN connection > change [DNS Settings] to manual > change [Primary DNS] to 127.0.0.1 > click [Done] > open the [YouTube App].
    (Note: Ignore and internet connection issue warnings)

    Firmware up to 10.01 will use Lapse Kernel Exploit. Firmware 10.20-12.70 and above will use P2JB and could take up to an hour.

    You can send payloads using netcat GUI to PS5's IP Address & port 9021.

    You can swap the download0.dat to itzPLK version for auto loading and payload manager in future (payload manager accessible through browser on 127.0.0.1:8084)

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  5. Requirements:
    PS5 console must be on 4.30-10.01 and previously activated through PSN or fake activated. You will need a 256GB external HDD (minimum).

    Preparation:
    Download balenaEtcher
    Download the latest Extended Storage or M.2 Image (select your m.2's capacity)

    EXTERNAL DRIVE METHOD (Netflix_PS5_EU_Ext.7z):
    1a, On PC: connect your 256GB (min) USB drive to your Windows/Mac/Linux PC > extract the image to your computer > open Etcher > click [Flash From File] & select the extracted image *.zip > click [Select Target] & choose the external drive > Click [Flash!] & allow it to complete.
    (Note: 256GB is the smallest drive you can use)

    2a, On console: click [Settings] > [Storage] > [USB Extended Storage] > [Games and Apps] > press X on [Netflix] > select [NETFLIX] under items to move > select [Move] > move to internal storage & allow it to complete.
    (Note: The exploit will now be accessible under the [MEDIA] tab)

    INTERNAL DRIVE METHOD (Netflix.XXXXGB.7z):
    1b, On PC: connect the M.2 to your Windows/Mac/Linux PC > extract the image to your computer > open Etcher > click [Flash From File] & select the extracted image *.zip > click [Select Target] & choose the external drive > Click [Flash!] & allow it to complete.
    (Note: 4TB will take 80 mins, 2TB 45 mins, 256GB 10 mins)

    2b, On console: Power off the console > insert the M.2 SSD > power on the console > click [Settings] > [Storage] > press X on [Netflix] > select [NETFLIX] under items to move > select [Move] > move to internal storage & allow it to complete.
    (Note: The exploit will now be accessible under the [MEDIA] tab).

    Exploiting:
    1a, for consoles 10.01 and below, on console: go to [Settings] > [Network] > [Settings] > [Set up Internet Connection] > [Set up Manually] > set up a wireless or LAN connection. Go to Proxy > change [Automatic] to [Manual] > enter Address: 172.105.156.37 & port: 42069 > click [Done] > open the [Netflix App].
    (Note: Ignore and internet connection issue warnings)

    1b, for consoles 10.20-12.70, COMING SOON.

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  6. Important:
    YARPE works from 4.30 to 12.70 (9.00 - 12.07 via P2JB)
    (A compatible PS4 game is required to launch the exploit on PS5. See below)

    Requirements:
    PS5 console must be on 4.30-10.01 to use this exploit.

    Exploiting:
    coming soon

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  7. Requirements:
    PS5 console must be on 4.30-12.70 to use this exploit. SWRR

    Exploiting:
    coming soon

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].


  8. [UPDATED]
    No longer needed if using latest WebKit (to 13.60) or BD-JB (to 13.42)!


    Important:

    This method modifies the BD-J stack to allows BD-JB entry point to be re-enabled on consoles up to 13.60, for convenience only.

    Very Important:
    This method requires your console to be jailbroken by another method first to gain access to alter the files.

    https://github.com/Gezine/BD-UN-JB

    Preparation:
    Burn the ISO to a blank Blu Ray, insert it into the jailbroken console. Send the bdj_unpatch.elf to elfldr using netcat GUI to PS5's IP Address & port 9021 to unpatch BD-J.

    (NOTE: DO NOT REINSTALL/UPDATE FW, IT WILL WIPE THE PATCH AND LOSE BD-JB)


Once jailbroken it is recommended to run KSTUFF LITE and SHADOWMOUNTPLUS at minimum to get you up and running.
(ShadowMountPlus: is an automated background auto-mounter payload for jailbroken PS5 consoles. Detects, mounts, and installs game dumps from internal or external storage, with support for UFS, exFAT, PFS, and nested compressed PFS containers)

Additional Information:


Blocking Updated with nanoDNS:
Set primary DNS manually to 127.0.0.1. Send latest elf to BIN LOADER using netcat GUI to PS5's IP Address & port 9021.

PS4 GAME INFORMATION:
OFW 1.xx cannot run PS4 games.
OFW 2.xx runs PS4 games up to 8.03

OFW 3.xx runs PS4 games up to 8.52
OFW 4.xx runs PS4 games up to 9.04
OFW 5.xx runs PS4 games up to 9.60
OFW 6.xx runs PS4 games up to 10.50

OFW 7.xx runs PS4 games up to 11.00
OFW 8.xx/9.xx runs PS4 games up to 11.50
OFW 10.xx runs PS4 games up to 12.00

OFW 11.xx runs PS4 games up to 12.50
OFW 12.xx runs PS4 games up to 13.00
OFW 13.xx runs PS4 games up to 13.42
OFW 14.xx runs PS4 games up to 14.00


(Note: PS4 backported FPKGs also work perfectly on an exploited PS5 with Kstuff)


You can install free/demo PKGS (legit pkgs) via the debug pkg installer, provided you have all the files/json/licences required.
(Astro’s Playroom has no licences and can be installed and played from official pkgs and updated inline with your firmware)

Warnings:


1: Never enable IDU mode.
If you do, you will need to enter staff mode by holding L1 + L2 and tapping this combo: circle, cross, square, triangle, right D-Pad. Release L1 + L2, and you can access settings to exit IDU.

2: Try to stay on the lowest FW possible and wait for hacks on that firmware.

3: Installing legit game PKGs you do not own will never work, even if spoofed.

4: If you get stuck in a boot loop at the PS logo, the SNVS is corrupted (if the hash check fails on boot, this causes a “soft brick”). It’s not “bricked”. Simply reinstall your current firmware RECOVERY PUP in safe mode from USB: PS5 > UPDATE > PS5UPDATE.PUP.

Archived Information


 
Last edited by KiiWii,
View attachment 600220

v0.1.0​

Hard fork of ampr_emu designed to achieve maximum performance and stability to run zstd and LZ4 converted games.

Copy libSceAmpr.sprx into the game's fakelib/ and mount the game with ShadowMountPlus (disable fakelib update in settings).

zstd and LZ4 packs can be made by ps5-dump-forge.

Link: https://github.com/quer3q/ampr-emu-ng/releases/tag/v0.1.0
It is interesting to see Drakmor continuing heavy development of ampr_emu. There is no reason to abandon the project - but conversely, it implies that it is going to continue to be needed in the future. Which is to say, he seems to be hedging his bets that MP4/A53 exploits to enable fPKG support are going to be hard to come by in the future.

Have a question updating JB concerning FW 11.60 (fpkg!).
Atm I am using webkit-autoloader v0.31 & PLM v0.51.
Youtube App PPSA01650, patched v99.999.999 to prevent updating - original version installed I don't know

How can I check the original installed version number?
There is no easy way to do this that I am aware of. Everything reads from the same (patched) database.

But that's okay. If in doubt, you can just uninstall the YouTube application and install your desired version. Especially with the webkit exploit, losing access to Y2JB for a boot cycle or two is not a huge problem.

Can I switch to notmaj0r J2JB?
Requirements for firmware 4.03 to 12.40 get YouTube app (PPSA01650) version 01.000.003 PKG

If so I just need to transfer the provided download0.dat to
/user/download/PPSA01650
What you have written is essentially correct. For a FW 11.60 console, you want version 01.000.003 of the YouTube app.

I would prefer using PLM
So would need download0-pldmgr.zip
(Same as download0-autoclose.zip, but also launches Payload Manager v0.6.3 automatically after the YouTube app closes)

Then reboot and start Youtube app?
Payload Manager is integrated into Y2JB-Autoloader, and would be installed if you didn't already have it. So once you are sorted, Y2JB-Autoloader will kick over to Payload Manager, just as it does right now with Webkit-Autoloader.

So in short:

0) Uninstall your current YouTube app
1) Install the correct version of YouTube
2) Copy download0.dat from Y2JB-Autoloader to /user/download/PPSA01650/
3) Patch your appinfo.db file with appinfo_editor.py to keep the new YouTube install from updating itself
4) Reboot
5) Start the YouTube app 👍
 
I doubt that my autoloader setup will be useful to you but my Payload Manager is still on 0.5.2 and I'm using kstuff lite 1.11, ShadowMountPlus 1.7beta5-fix1 and nanodns 0.4. So far no KPs whatsoever. My current load order is: nanoDNS, ShadowMountPlus, kstuff lite, with 3s delay between them. Note that I'm yet to try out some games in FPKG format so I can't really say how stable it really is.
I had downloaded Redis, nano, SM+ and KSL but after the feedback here, I’ll stick to this set up without Redis.

Probably use YTJB or WebKit…. But still can’t decide on 4.xx or 5.50…

Regarding PSVR2, I see most back ports state “requires 5.xx”, even for the first PSVR2 game released Horizon: Call of the Mountain.

Are there confirmed PSVR2 games backported and working on 4.xx?
 
  • Like
Reactions: Blythe93
Probably use YTJB or WebKit….
Both work fine on my end, maybe go for webkit? 0.5.2 works just fine on my end, give it a try and see if it's worth setting up YTJB Autoloader. I've been using it Webkit Autoloader just to see if I'll run into more KPs but so far it's 0 out of... 20 or so. Note that I always power off my console and do not use rest mode.

But still can’t decide on 4.xx or 5.50…
Can't really help you there. :D You know how it goes, lower is better most of time. Go for the lowest that fulfill what you want to use your PS5 for. Since I personally don't know any better, I'm stuck with 5.00. :D Hehehe
 
what is redis?
It's the closest thing we have to CFW because it is a persistent jailbreak that boots up automatically when logging in.

This jumps right to the spot explaining it, but this was the first release so an older video

Post automatically merged:

I had downloaded Redis, nano, SM+ and KSL but after the feedback here, I’ll stick to this set up without Redis.

Probably use YTJB or WebKit…. But still can’t decide on 4.xx or 5.50…

Regarding PSVR2, I see most back ports state “requires 5.xx”, even for the first PSVR2 game released Horizon: Call of the Mountain.

Are there confirmed PSVR2 games backported and working on 4.xx?
I meant to try redis but never got around to it. Thanks for reminding me.
 
It is interesting to see Drakmor continuing heavy development of ampr_emu. There is no reason to abandon the project - but conversely, it implies that it is going to continue to be needed in the future. Which is to say, he seems to be hedging his bets that MP4/A53 exploits to enable fPKG support are going to be hard to come by in the future.
Indeed. Even if you have fpkg for 13.60 the continues developments for the MP4/A53 will be needed for 14.00 and 14.10.
Post automatically merged:

Some minor homebrew updates:

playden-ps5: https://github.com/leolobato/playden-ps5/releases/tag/v0.9.0-beta.3
ps5-web-file-manager: https://github.com/owendswang/ps5-web-file-manager/releases/tag/v1.13-rc1
PS5_MihawkOS: https://github.com/mihawk-99/PS5_MihawkOS/releases/tag/v6.0.0-alpha-6
Glint: https://github.com/MiladRTX/Glint/releases/tag/v1.3
RecompStore: https://github.com/elripalda/RecompStore/releases/tag/v2.7.4
RommPS: https://github.com/s0liton/RommPS/releases/tag/v1.4.0
HearBridge-PS5: https://github.com/X-F1REBALL-X/HearBridge-PS5/releases/tag/v1.4.0
wk-autoloader: https://github.com/X-F1REBALL-X/wk-autoloader/releases/tag/v1.2.1
orbit-store-ps5: https://github.com/saawant12/orbit-store-ps5/releases/tag/v1.8.1
ps5-smbd: https://github.com/Marice/ps5-smbd/releases/tag/v0.2.0
PS5SX2: https://github.com/Swordpdf/PS5SX2/releases/tag/vk-285-182
PS5-Suite: https://github.com/manos555555/PS5-Suite/releases/tag/v7.8.0
ps5upload: https://github.com/phantomptr/ps5upload/releases/tag/v10.0.2
xbox-cloud-gaming-ps5: https://github.com/RafaelNGP/xbox-cloud-gaming-ps5/releases/tag/v1.5.5
HYPERHEN: https://github.com/Michele-M-Media/HYPERHEN/releases/tag/HYPERHEN_V0_9_4
MacheteSVG-PS5-Save-Manager: https://github.com/VenezuelanBiggie24/MacheteSVG-PS5-Save-Manager/releases/tag/v1.3.15
ps5-discord: https://github.com/abhi245y/ps5-discord/releases/tag/v0.6.0-alpha.2
 
Last edited by HS2005,
If not interested in scene "drama" don't read.



Everything is connected whether you like or not. I took a particular interest because of all the Devs I follow, I never liked or respected Zeco. I thought he was toxic, hypocritical and a liability to the scene.
I rarely wish iLL on people but hope Sony fry Zeco ass and all those responsible for leaking/selling private keys on PS4. It's unforgivable!!

So glad I never donated to that POS and wonder what the true consequences will be to the scene as a whole going forward.

For all the wonderful things happening in playstation scene, it also feels like aspects of it could blow up any minute as well.

As it stands, Zeco twitter and online presence is still active. I imagine not for long and hope he does end up on that wiki Wall of shame!


Portugal is a poor country.
 
This would be recovering the public keys that the PS5 uses to validate and decrypt content. Right now we can't just decrypt a legit game PKG and all the files inside, for example; we have to use the PS5 as an oracle to decrypt things for us.
But what will stop Sony from patching / changing them in next fw? In a practical sense you're still limited by what can be decrypted with highest exploited fw only. So I still don't understand peoples obsession with the "keys".
 
Not everybody's favorite method, but still an update. Would always keep this as a back-up.

ps5-webkit-autoloader v0.7.0 pre-release 2​

A lot of internal changes, so need your feedback.
Focused on relapse, but there's also a change from which poops should benefit too.

Automatically selects the best exploit based on firmware version and network status:
  • FW > 12.00 and FW <= 13.60: Relapse (Poops does not support > 12.00)
  • FW == 9.05: Poops (Relapse does not support 9.05)
  • Active network connection: Relapse
  • Offline (FW <= 12.00): Poops (works without active network connection)


Link: https://github.com/itsPLK/ps5-webkit-autoloader/releases/tag/v0.7.0-prerelease-2

EDIT: New link.
Post automatically merged:

Update from Drakmor reagrding APR EMU. See changes below:

1793473469382.png


Link: See attachment
 

Attachments

Last edited by HS2005,
Not everybody's favorite method, but still an update. Would always keep this as a back-up.

ps5-webkit-autoloader v0.7.0 pre-release 2​

A lot of internal changes, so need your feedback.
Focused on relapse, but there's also a change from which poops should benefit too.

Automatically selects the best exploit based on firmware version and network status:
  • FW > 12.00 and FW <= 13.60: Relapse (Poops does not support > 12.00)
  • FW == 9.05: Poops (Relapse does not support 9.05)
  • Active network connection: Relapse
  • Offline (FW <= 12.00): Poops (works without active network connection)
View attachment 600278

Link: https://github.com/itsPLK/ps5-webkit-autoloader/releases/tag/v0.7.0-prerelease-2

EDIT: New link.
Post automatically merged:

Update from Drakmor reagrding APR EMU. See changes below:

View attachment 600299

Link: See attachment
Hello. I'm on firmware 12.20 and I jailbroke it using Relapse. Does this mean I need an active network connection every time I start the console?
 
Hello. I'm on firmware 12.20 and I jailbroke it using Relapse. Does this mean I need an active network connection every time I start the console?

Connect to network but don't do automatic choose manual and enter these in the DNS lines.

    • 45.56.67.85 (Primary DNS)
    • 62.210.38.117 (Alternative DNS)
 
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Any update on fpkg on 13.60 FW, heard new exploit would come out
EchoStretch’s version is coming and is proven to work. He’s a trusted dev so it’s a matter of when. Arksama however has been doing nothing but lying and claiming he has and his excuse changes all the time. His latest is that he’s waiting on HackerOne when he’s not even registered for the site. Now he’s trying to piggyback off Echo, but Arksama hasn’t and will never have a single thing. Right now, the only devs you can really trust are EchoStretch, Drakmor, and maybe SonicISO. Everyone else is either a vibe coder using AI for everything or a liar like Arksama trying to string along people to pay for a scam Discord channel.
 
Hello. I'm on firmware 12.20 and I jailbroke it using Relapse. Does this mean I need an active network connection every time I start the console?
Well you need a active connection. Meaning it does not have to be connected to the internet.

You can put in a localhost for example: 127.0.0.1, 127.0.0.2 or other DNS as you please.
You just have to put the switch for a connection ON to run Y2JB with relapse. See image below.

1793480815182.png

Post automatically merged:

Connect to network but don't do automatic choose manual and enter these in the DNS lines.
  • 45.56.67.85 (Primary DNS)
  • 62.210.38.117 (Alternative DNS)
Only setting a primary DNS is suffient in this case. No need for a fallback. But you can also choose one of the above ^^ if you don't want to set a localhost DNS.
 
Connect to network but don't do automatic choose manual and enter these in the DNS lines.

    • 45.56.67.85 (Primary DNS)
    • 62.210.38.117 (Alternative DNS)
Well you need a active connection. Meaning it does not have to be connected to the internet.

You can put in a localhost for example: 127.0.0.1, 127.0.0.2 or other DNS as you please.
You just have to put the switch for a connection ON to run Y2JB with relapse. See image below.

View attachment 600319
Post automatically merged:


Only setting a primary DNS is suffient in this case. No need for a fallback. But you can also choose one of the above ^^ if you don't want to set a localhost DNS.
So that's already the case 👍🏻

I do have 127.0.0.1 as my primary DNS. No secondary DNS. And I'm using Y2JB Autoloader instead of Webkit Autoloader as of today. With Webkit, I was using the DNS 45.56.67.85.

But I followed a tutorial by someone (I can't remember who) and they recommended 127.0.0.1 for Y2JB Autoloader with NanoDNS 👍🏻
 
Same here. Just today I finally got it working. But i use my own adguard with blacklist ps. Now onto autoloader and then gaming. 4.50 here
 

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