Tutorial  Updated

PS5 Exploit Guide

PS5 Hack Status:


FW Ranges:
2.XX = PS4/5 backups (KEX+HV+Linux) + keys exploit (WK: 2.50 best / 2.7X max)
3.XX = PS4/5 backups (KEX+HV+Linux) + keys exploit (WK/BD/LUA: 3.20 best / 3.21 max)
4.XX = PS4/5 backups (KEX+HV+Linux) + keys exploit (WK/BD/LUA (Y2/NF/YARPE 4.03+): 4.50 best / 4.51 max)
5.XX = PS4/5 backups (KEX+HV+Linux) + keys exploit (
WK/BD/Y2/NF/LUA/YARPE: 5.50 best + max)

6.XX = PS4/5 backups (KEX+HV+Linux) (BD/Y2/NF/LUA/YARPE: 6.50 max)
7.XX = PS4/5 backups (KEX+HV+Linux) (
WK/BD/Y2/NF/LUA/YARPE: 7.61 best + max)
8.XX-10.00 = PS4/5 backups (KEX+HV+Linux) (WK/BD/Y2/NF/LUA/YARPE)
10.01-12.70 = PS4/5 backups (KEX+HV+Linux) (
WK/BD/Y2/NF/LUA/YARPE)
13.XX-13.60 = PS4/5 backups (KEX+HV+Linux) (
WK/BD(13.42)/Y2/LUA/YARPE)
14.XX = No public KEX, HV/A53 patched in 14.20, UL ONLY (LUA/YARPE)

NOTE 1: Recommended firmware is subjective. Staying low is always recommended.
NOTE 2: Do not update too many major versions (e.g., 4.xx to 5.xx or 7.xx to 8.xx). Remain low unless all you want is backups.
NOTE 3: P2JB can take over an hour to exploit on FW up to 12.70.


Hypervisor (HV):
Highest released HV: 13.60
Highest unreleased HV: 14.00
*unreleased/unimplemented


Kernel (KEX):
Highest released KEX:
13.60 (ReLapse)
Highest unreleased KEX: 14.10 (Gezine)
UMTX2:
1.00-7.61 (*WK to 5.50 / BDJB to 7.61)
Lapse: 1.00-10.01
Relapse: 7.00-13.60
Poopsploit:
4.03-12.00 (*BD to 12.00)
P2JB: 9.00-12.70 (*WK: Lapse to 10.01 / P2JB to 12.70)

Userland (UL):
Webkit: 1.00-5.50 (PSFREE +UMTX2) / 7.00-13.60 (RELAPSE) (Recommended)
LUA (Artemis): 2.00-LATEST (LUA exploit, + Lapse up to 10.01)
Y2JB: 4.03-13.40 (YouTube exploit, + Lapse: 10.01 / P2JB: 12.70)
NFNH: 4.03-12.XX (Netflix exploit, + Lapse: 10.01)
YARPE: 4.03-12.XX (Ren'Py exploit, + Lapse: 10.01 / P2JB: 12.70)
BD-JB: 1.00-13.42 (BD exploit + UMTX2: 7.61 / BD-JB5 + Poops to 12.00) (14.XX SOON)
Mast1C0re: 1.00-7.61 (Depreciated for LuaC0re)
LuaC0re: 1.00-12.70 (Poops: 4.03-12.00/P2JB: 9.00-12.70)
REDIS: 1.00-5.50 (Jordy's untethered JB on boot)

NOTE 1: A userland entry point (UL) chained to kernel exploit (KEX) is required to exploit your console at bare minimum.
NOTE 2: Consoles 7.00-13.60 should now use WebKit and RELAPSE (Recommended)


Useful Applications:
FPKG: 3.00-11.60 (KStuff Lite) / 12.XX-13.60 (KStuff-NG SOON)
Kstuff Lite: 3.00-12.70
HERE
Kstuff Toggle: 3.00-12.00 HERE
PS5 App Dumper: 3.00-13.60 HERE
Dump Runner: 3.00-12.00 HERE
Dump Installer: 3.00-12.00 HERE
Backporting: Possible (backpork / Porkfolio)
PS4/PS5 DLC: Work with Kstuff Lite
Trophies: Work with Kstuff Lite
Compression: Works with Kstuff Lite
Homebrew Enabler: etaHEN (3.00-10.01) latest HERE
PS5 Backup manager: ItemzFlow Compatibility list: HERE
PS4 Backup Loading: Works (rest mode & backports work, can crash).
PS5 Debug NG: 3.XX-13.XX
HERE
PS5 Remote Play: Works HERE & HERE
PS5 Trainers/Cheats: Work

UART:
HERE
Linux: (OG: 3.00-13.60) HERE
Kldload (wip): 3.00-6.50 HERE
PSN access: NEVER
Latest OFW: 14.20 (21/10/26)
Summarised OFW/Model guide: HERE
1.XX-7.61 compatibility list:
HERE
PS5 SDK Repo: HERE
Legit PKG Updates: HERE or HERE
OFW Updates: HERE (history HERE)

Preparing Your Console:


It is recommended to either self-host offline or block these addresses in your router to avoid accidental updates or getting an update nag. Using the DNS method is no longer failsafe, as these are not guaranteed to be running 24/7.


dau01.ps5.update.playstation.net
dbr01.ps5.update.playstation.net
dcn01.ps5.update.playstation.net
deu01.ps5.update.playstation.net
dhk01.ps5.update.playstation.net
djp01.ps5.update.playstation.net
dkr01.ps5.update.playstation.net
dmx01.ps5.update.playstation.net
dru01.ps5.update.playstation.net
dsa01.ps5.update.playstation.net
dtw01.ps5.update.playstation.net
duk01.ps5.update.playstation.net
dus01.ps5.update.playstation.net
fau01.ps5.update.playstation.net
fbr01.ps5.update.playstation.net
fcn01.ps5.update.playstation.net
feu01.ps5.update.playstation.net
fhk01.ps5.update.playstation.net
fjp01.ps5.update.playstation.net
fkr01.ps5.update.playstation.net
fmx01.ps5.update.playstation.net
fru01.ps5.update.playstation.net
fsa01.ps5.update.playstation.net
ftw01.ps5.update.playstation.net
fuk01.ps5.update.playstation.net
fus01.ps5.update.playstation.net
hau01.ps5.update.playstation.net
hbr01.ps5.update.playstation.net
hcn01.ps5.update.playstation.net
heu01.ps5.update.playstation.net
hhk01.ps5.update.playstation.net
hjp01.ps5.update.playstation.net
hkr01.ps5.update.playstation.net
hmx01.ps5.update.playstation.net
hru01.ps5.update.playstation.net
hsa01.ps5.update.playstation.net
htw01.ps5.update.playstation.net
huk01.ps5.update.playstation.net
hus01.ps5.update.playstation.net
sgst.prod.dl.playstation.net
gs2.ww.prod.dl.playstation.net

Alternative DNS IP:
62.210.38.117 - User Guide = ES7in1
or
45.56.67.85
(Leave DNS 2 blank)

To determine your OFW version:
Go to settings > system > console information.

Version string info:
Year.Half (1st/2nd half of the year)-Major Version No.Minor Version No.Extended info-Further Info.Retail/Debug

21.02-04.03.00.00-00.00.00.0.1

It is recommended to keep your console as low as possible to have access to better jailbreak stability and features. Stay as low as possible within the "Golden" firmware brackets that apply to your current firmware, see the top of this page.

(No jailbreak is ever guaranteed. No developer is obliged to release anything publicly)

WARNING:

Only update OFW manually via USB by getting the firmware file from HERE and installing from <USB>:/PS5/UPDATE/PS5UPDATE.PUP
(Updating with RECOVERY PUP will perform a factory format and will wipe your internal HDD)

PS5 factory mode PUP installation path:
/usb/PROSPERO/UPDATE/PROSPEROUPDATE.PUP

NOTE: Make a system back up before attempting any modifications.
On console: go to [Settings] > [System] > [System Software] > [Back Up and Restore] > [Back Up Your PS5]

Select Your Jailbreak:


WEBKIT:BD-JB:LUA:Y2JB:NFNH:YARPE:LuaC0re:BD-UN-JB:


  1. Information:
    Firmware 1.00-5.50 or 7.00-13.60 is required for the webkit exploit.

    Enabling web browser:
    Open [Settings] > select [Users & Accounts] > select [YouTube] > click "Link" > click "use browser" > click "terms" (bottom right) > click google apps icon (top right) > select Google Search.

    Exploiting 1.00-5.50:
    Enter https://zecoxao.github.io/luasauce/ or https://github.com/kmeps4/PSFree into google > click “Jailbreak" or wait for it to complete.

    Exploiting 7.00-13.60:

    https://ntfargo.github.io/Relapse-Exploit/

    https://zecoxao.github.io/bagagwa/

    https://soniciso1.github.io/poopicker/

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  2. Important:
    You will need a BD dive paired to your Slim/Pro console or an OG Phat model . Consoles must be on 1.00-13.42 to run this exploit.


    Recommended ISO: Viktorious AIO Auto BD-JB ISO for 4.XX-7.61

    Exploiting: 1, Burn ISO to a blank BD-R or BD-RE > Insert into console > click on the [DISC PLAYER] icon.

    2, Highlight [PIPELINE RUNNER] > click option 2 [Normaljailbreak-etaHEN-UMTX1.pipe] to auto load etaHEN ready for ItemzFlow.

    ELF Loader uses PS5 IP: port 9021 / BIN loader uses 9020 / Jar loader uses port 9025

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  3. Important:
    LUA entry point works from 2.00 to the latest OFW, but there is no KEX above 12.70 yet.
    (A compatible PS4 game is required to launch the exploit on PS5. See below)

    Your PS5 console must be activated to use save copying for PS4 games.
    1. Insert your game disc and, as soon as possible, make a save file within it.
    2. Copy the save files to USB, go to [SETTINGS] > [STORAGE] > [CONSOLE STORAGE] > [SAVE DATA] > [PS4 GAMES] > select the game save and copy to a USB drive.
    3. On PC, using a Google Drive account, make a new folder with the GAME ID of your game, and upload the savedata & savedata.bin files to that folder.
    4. Share the folder, set it to editor mode, share with anyone, and click "copy the link".
    5. Join the HTOS Discord group: HERE type "/decrypt", select "FALSE" for including SCE_SYS, paste or type in the Google Drive link, and press enter. The bot should begin mounting your save. (If it doesn't, paste in the link again.)
    6. Click "ENCRYPTED" to remove the Sony PFS layer. Download the generated files and extract the folder to your desktop (you should have 4 files in there and be named dec_savedata_CUSA[GAME ID]).
    7. Using REMOTE LUA LOADER, open the savedata folder, copy the 20 files within into your encrypted save folder on your desktop.
    8. Upload the encrypted save folder (now with 24 files in) to your Google Drive. It should be named "dec_savedata_CUSA[GAME ID]" where GAME ID is your games 5 digit number, and set it to editor mode, share with anyone, and then click "copy the link".
    9. Go back to the HTOS discord server, and type "/encrypt", hit "FALSE" for uploading individually, and "FALSE" to include SCE_SYS. Finally, hit shared_gd_link and paste in your link to the original save (4 files) folder. (If it doesn't, paste in the link again.)
    10. When this is done, paste the link to the decrypted save (24 files) folder, and the bot will encrypt the files.
    11. Resign the files by typing "/resign" followed by your account name on the console, or PSN ID associated with that account if using the latest OFW.
    12. Download the resigned files, extract the files to your USB drive and overwrite them into the savedata folder on your USB or external drive.
    13. Copy the saves back to your console [SETTINGS] > [SAVE DATA AND GAME/APP SETTINGS] > [SAVE DATA PS4] > [COPY OR DELETE FROM USB] > [COPY TO CONSOLE STORAGE] > select your game save folder from the USB drive and copy/overwrite old save data.
    14. Load LUA game again, and you should see the LUA LOADER screen.
    15. You can use "SEND_LUA.PY" to send the UMTX files to the loader.
    (NOTE: Some games require manual loading of save game)

    On firmware up to 7.61, you can now load UMTX/2 followed by etaHEN by sending the files to your console IP on PORT 9026.
    On firmware 8.00-LATEST, you can connect with the REMOTE LUA LOADER APP to send debug notifications or FTP on port 1337.

    LUA Loader: HERE or HERE

    Auto LUA Loader Fork: HERE

    Compatible LUA games:
    Aerial Life (CUSA17122)
    Aibeya (CUSA17068)
    Aikagi 2 (CUSA19556)
    Aikagi Kimi to Issho ni Pack (CUSA16229)
    Aikano Yukizora no Triangle (CUSA19370)
    Boku to Nurse no Kenshuu Nisshi (CUSA12049)
    Boku to Joi no Shinsatsu Nisshi (CUSA18107)
    Fuyu Kiss (CUSA29745)
    Hamidashi Creative (CUSA27389)
    Hamidashi Creative Demo (CUSA27390 requires the latest OFW to download from PSN)
    Haruoto Alice (CUSA14324)
    IxSHE Tell (CUSA17112)
    IxSHE Tell Demo (CUSA17126)
    Jinki Resurrection (CUSA25179)
    Jinki Resurrection Demo (CUSA25180 requires the latest OFW to download from PSN)
    Maid-san no Iru Kurashi (CUSA18106)
    Nora Princess and Stray Cat Heart HD (CUSA13303: Rename save9999.dat into nora_01.dat)
    Nora Princess and Strat Cat Heart 2 (CUSA13586)
    Raspberry Cube (CUSA16074)
    Winter Guest (CUSA11977)

    WARNING: using demos is free but can become corrupt, and you cannot upgrade your internal HDD either. If you lose the demo you can no longer use the exploit. Disc recommended.

    Incompatible LUA games:

    Dokyusei Remake Csver (CUSA47117)
    Dōkyūsei: Bangin' Summer - Home Edition Demo (CUSA47132)
    Kiss Trilogy (CUSA19341)
    Love Clear Demo (CUSA18109)
    Mikagami Sumika no Seifuku Katsudou (CUSA11481)
    Sen no Hatou, Arazone no Hime (CUSA09647)
    Tonari ni Kanojo no Iru Shiawase: Two Farce (CUSA09825)
    Tonari ni Kanojo no Iru Shiawase Summer Surprise (CUSA18998)

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  4. Requirements:
    PS5 console must be on 4.30-12.70 and previously activated through PSN or fake activated to use the YouTube app, unless you're restoring a backup.
    (Note: restoring a backup will factory reset your console).

    Information:
    If updating and older installation, download the latest download0.dat > use FTP or PS5 Explorer to place it in the user/download/PPSA01650 folder.

    Preparation:
    Download the Y2JB_backup_X.X(4.03) if you're on 4.03-12.40, or the Y2JB_backup_X.X(12.20) if you're on 12.60 or higher from HERE
    On PC: format a USB 3.0 HDD to exFAT, and copy the PS5 folder from the backup to the root, and put the latest nanodnf.efl from nanoDNS to the root too.
    On console: go to [Settings] > [System] > [System Software] > [Back up and Restore] > [Restore] > select the y2JB back up & let it install (the console will reboot when complete).
    (Note: The exploit will now be accessible under the [MEDIA] tab)

    Exploiting:
    Going to [Settings] > [Network] > [Settings] > [Set up Internet Connection] > [Set up Manually] > set up a wireless or LAN connection > change [DNS Settings] to manual > change [Primary DNS] to 127.0.0.1 > click [Done] > open the [YouTube App].
    (Note: Ignore and internet connection issue warnings)

    Firmware up to 10.01 will use Lapse Kernel Exploit. Firmware 10.20-12.70 and above will use P2JB and could take up to an hour.

    You can send payloads using netcat GUI to PS5's IP Address & port 9021.

    You can swap the download0.dat to itzPLK version for auto loading and payload manager in future (payload manager accessible through browser on 127.0.0.1:8084)

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  5. Requirements:
    PS5 console must be on 4.30-10.01 and previously activated through PSN or fake activated. You will need a 256GB external HDD (minimum).

    Preparation:
    Download balenaEtcher
    Download the latest Extended Storage or M.2 Image (select your m.2's capacity)

    EXTERNAL DRIVE METHOD (Netflix_PS5_EU_Ext.7z):
    1a, On PC: connect your 256GB (min) USB drive to your Windows/Mac/Linux PC > extract the image to your computer > open Etcher > click [Flash From File] & select the extracted image *.zip > click [Select Target] & choose the external drive > Click [Flash!] & allow it to complete.
    (Note: 256GB is the smallest drive you can use)

    2a, On console: click [Settings] > [Storage] > [USB Extended Storage] > [Games and Apps] > press X on [Netflix] > select [NETFLIX] under items to move > select [Move] > move to internal storage & allow it to complete.
    (Note: The exploit will now be accessible under the [MEDIA] tab)

    INTERNAL DRIVE METHOD (Netflix.XXXXGB.7z):
    1b, On PC: connect the M.2 to your Windows/Mac/Linux PC > extract the image to your computer > open Etcher > click [Flash From File] & select the extracted image *.zip > click [Select Target] & choose the external drive > Click [Flash!] & allow it to complete.
    (Note: 4TB will take 80 mins, 2TB 45 mins, 256GB 10 mins)

    2b, On console: Power off the console > insert the M.2 SSD > power on the console > click [Settings] > [Storage] > press X on [Netflix] > select [NETFLIX] under items to move > select [Move] > move to internal storage & allow it to complete.
    (Note: The exploit will now be accessible under the [MEDIA] tab).

    Exploiting:
    1a, for consoles 10.01 and below, on console: go to [Settings] > [Network] > [Settings] > [Set up Internet Connection] > [Set up Manually] > set up a wireless or LAN connection. Go to Proxy > change [Automatic] to [Manual] > enter Address: 172.105.156.37 & port: 42069 > click [Done] > open the [Netflix App].
    (Note: Ignore and internet connection issue warnings)

    1b, for consoles 10.20-12.70, COMING SOON.

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  6. Important:
    YARPE works from 4.30 to 12.70 (9.00 - 12.07 via P2JB)
    (A compatible PS4 game is required to launch the exploit on PS5. See below)

    Requirements:
    PS5 console must be on 4.30-10.01 to use this exploit.

    Exploiting:
    coming soon

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  7. Requirements:
    PS5 console must be on 4.30-12.70 to use this exploit. SWRR

    Exploiting:
    coming soon

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].


  8. [UPDATED]
    No longer needed if using latest WebKit (to 13.60) or BD-JB (to 13.42)!


    Important:

    This method modifies the BD-J stack to allows BD-JB entry point to be re-enabled on consoles up to 13.60, for convenience only.

    Very Important:
    This method requires your console to be jailbroken by another method first to gain access to alter the files.

    https://github.com/Gezine/BD-UN-JB

    Preparation:
    Burn the ISO to a blank Blu Ray, insert it into the jailbroken console. Send the bdj_unpatch.elf to elfldr using netcat GUI to PS5's IP Address & port 9021 to unpatch BD-J.

    (NOTE: DO NOT REINSTALL/UPDATE FW, IT WILL WIPE THE PATCH AND LOSE BD-JB)


Once jailbroken it is recommended to run KSTUFF LITE and SHADOWMOUNTPLUS at minimum to get you up and running.
(ShadowMountPlus: is an automated background auto-mounter payload for jailbroken PS5 consoles. Detects, mounts, and installs game dumps from internal or external storage, with support for UFS, exFAT, PFS, and nested compressed PFS containers)

Additional Information:


Blocking Updated with nanoDNS:
Set primary DNS manually to 127.0.0.1. Send latest elf to BIN LOADER using netcat GUI to PS5's IP Address & port 9021.

PS4 GAME INFORMATION:
OFW 1.xx cannot run PS4 games.
OFW 2.xx runs PS4 games up to 8.03

OFW 3.xx runs PS4 games up to 8.52
OFW 4.xx runs PS4 games up to 9.04
OFW 5.xx runs PS4 games up to 9.60
OFW 6.xx runs PS4 games up to 10.50

OFW 7.xx runs PS4 games up to 11.00
OFW 8.xx/9.xx runs PS4 games up to 11.50
OFW 10.xx runs PS4 games up to 12.00

OFW 11.xx runs PS4 games up to 12.50
OFW 12.xx runs PS4 games up to 13.00
OFW 13.xx runs PS4 games up to 13.42
OFW 14.xx runs PS4 games up to 14.00


(Note: PS4 backported FPKGs also work perfectly on an exploited PS5 with Kstuff)


You can install free/demo PKGS (legit pkgs) via the debug pkg installer, provided you have all the files/json/licences required.
(Astro’s Playroom has no licences and can be installed and played from official pkgs and updated inline with your firmware)

Warnings:


1: Never enable IDU mode.
If you do, you will need to enter staff mode by holding L1 + L2 and tapping this combo: circle, cross, square, triangle, right D-Pad. Release L1 + L2, and you can access settings to exit IDU.

2: Try to stay on the lowest FW possible and wait for hacks on that firmware.

3: Installing legit game PKGs you do not own will never work, even if spoofed.

4: If you get stuck in a boot loop at the PS logo, the SNVS is corrupted (if the hash check fails on boot, this causes a “soft brick”). It’s not “bricked”. Simply reinstall your current firmware RECOVERY PUP in safe mode from USB: PS5 > UPDATE > PS5UPDATE.PUP.

Archived Information


 
Last edited by KiiWii,
Then he's doing it for the rest of us. We all know it's only going to drop after "one of us" updates.

/salute
Nawww he been holding back way too long to make the jump to join the gang. He been them backrooms and saw something is coming!
Maybe the keys method works up to 4.50 ?
Because why hold on so long and then update? 😉
Oh yeah! Notice he said 4.50 and not 4.03.
KiiWii Is sneaky like that 😏

Yep! Keys dropping up to 4.50!
 
Hello. I have a big problem. After changing the system language, I got greeted with an error to rebuild the database, and then a serious error occurred in the system software.

I got bootlooped several times immediately showing the error. Screen went black when pressing the PS button on the PS5 controller.

5 minutes later now it fixed itself.
So can simply changing the system language in a jailbroken state cause a crash? Wow. I thought my PS5 was done for since it kept looping.
 
  • Wow
Reactions: AlphaBravo
Hello. I have a big problem. After changing the system language, I got greeted with an error to rebuild the database, and then a serious error occurred in the system software.

I got bootlooped several times immediately showing the error. Screen went black when pressing the PS button on the PS5 controller.

5 minutes later now it fixed itself.
So can simply changing the system language in a jailbroken state cause a crash? Wow. I thought my PS5 was done for since it kept looping.
Would help a lot if you give more information. What firmware you are on, what exploit you are using what kind of homebrews were installed, and most interesting: to which language you were trying to change. Did you change it back to english when it came out of bootloop or still using that language and waiting for another ride?
 
Would help a lot if you give more information. What firmware you are on, what exploit you are using what kind of homebrews were installed, and most interesting: to which language you were trying to change. Did you change it back to english when it came out of bootloop or still using that language and waiting for another ride?
I'm sorry forgot to tell you what information.

13.00 firmware.
The PS5 was still in the jailbroken state using the webbrowser relapse. Modded warfare github one. Been using test mode for about 2 weeks now and works fine.

So this morning is what happened:
Wake PS5 from rest mode.
Changed the language from Dutch to English. Then the crash happened. After the loops (serious error with system software popping up everytime) it fixed itself after 5 minutes. The language is now English. I didn't have to change it again.

The reason why the language was in Dutch was because of Lego City. I love the Dutch voiceovers and it's so funny! Very good Dutch actors wow.
But some of the homebrew is in Dutch aswell, so I had to change it back to English.

I have PS5XS2, ProsperoEden, Mario 64 port, prospero store on the system and a GTA III PS2 disc is inside. Would like to test it.
 
  • Haha
Reactions: AlphaBravo
KiiWii Is sneaky like that 😏

But of course. That's why he mentioned it. 🤪😎
Post automatically merged:

[NEWS]

I will be updating my 3.20 to 4.50 soon.

That is all.
I'm still a bit disappointed though. You remember what we dicussed...

1792742222971.png


You join 13.60 club.
 
Last edited by HS2005,
Nawww he been holding back way too long to make the jump to join the gang. He been them backrooms and saw something is coming!

Oh yeah! Notice he said 4.50 and not 4.03.

Yep! Keys dropping up to 4.50!

Or maybe kiiwii want you to believe that keys are dropping on 4.50 BUT really they are coming to 4.03. Makes more sense because you can't go back to older fw. Then the 1% have even more power. It's to dangerous to give the public truth or keys to the ps5.

This is the problem with silence. Suddenly fear and panic make us all crazy and conspiracies will get worse 👽 👿 👽
 
This means not that much. :-) Cmon, you can't even properly update your dumped games on PS4.
i dont get why i need license key for patches? Have downloaded patches from prospero (latest working up to 13.60) for NHL 27, 007 First Light and more and used pkmerge & ps5upload to send them to the ps5 then install them automatically. They all work fine. Its the D**LEX scene releases.
 
  • Wow
Reactions: AlphaBravo
Strange that Sonic said there is no reason to stay on anything above 4.51, like another use said didn’t Stoned Modder find keys on 5.5? And in the intro guide it says keys are possible on 5xx
 
  • Like
Reactions: solitaire4eva
Or maybe kiiwii want you to believe that keys are dropping on 4.50 BUT really they are coming to 4.03. Makes more sense because you can't go back to older fw. Then the 1% have even more power. It's to dangerous to give the public truth or keys to the ps5.

This is the problem with silence. Suddenly fear and panic make us all crazy and conspiracies will get worse 👽 👿 👽
My 5.00 is so close yet so far. :D Hahahaha
 
On prosperopatches you can see which fw version a specific update needs. Then just compare that to whatever the latest highest jb firmware is around. Today 13.60. Then just hope that someone dumps that version and someone makes a backport.

If its your own retail dump where you have a license then you can build your own update and install that. Modded warfare has a guide on that.

Thank you for your reply. I have attached a screenshot of the update.
But I don't understand. The Blood of Dawnwalker is version 1.5 on my system.

The website says it runs on firmware 13.60 even though my console is on version 12.20. Yet it works perfectly.

The new 1.6 update requires firmware 14.10
So it's even stranger, I don't understand.

Note: I use the PS5Upload app on my Android smartphone to upload my games. The app converts them to .ffpkg files. I don't know if this matters, but I'll mention it anyway.

I jailbroke my PS5 to firmware 12.20 using Relapse and I use Webkit Autoloader to launch the jailbreak every time I start it up.

Can you shed some light on this? Thanks 🤜🏻🤛🏻
 

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Thank you for your reply. I have attached a screenshot of the update.
But I don't understand. The Blood of Dawnwalker is version 1.5 on my system.

The website says it runs on firmware 13.60 even though my console is on version 12.20. Yet it works perfectly.

The new 1.6 update requires firmware 14.10
So it's even stranger, I don't understand.

Note: I use the PS5Upload app on my Android smartphone to upload my games. The app converts them to .ffpkg files. I don't know if this matters, but I'll mention it anyway.

I jailbroke my PS5 to firmware 12.20 using Relapse and I use Webkit Autoloader to launch the jailbreak every time I start it up.

Can you shed some light on this? Thanks 🤜🏻🤛🏻

The “legit backup” you downloaded contains patches so that the update included in it works on lower firmwares. That’s called backports.
 
The “legit backup” you downloaded contains patches so that the update included in it works on lower firmwares. That’s called backports.
Yeah, but how Ps5upload decrypt and repack official patches into .ffpkg to work with "legit backups"? I dont think I can download any file from prosperopatches and just willy-nilly update any game I have installed on my system. I thought you could use prosperopatches only if you have licence for this game. They should not be working on any type of backups either fpkg/exfat/ffpkg or folder format.

Or am I reading your messages wrong?
 
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Thank you for your reply. I have attached a screenshot of the update.
But I don't understand. The Blood of Dawnwalker is version 1.5 on my system.

The website says it runs on firmware 13.60 even though my console is on version 12.20. Yet it works perfectly.

The new 1.6 update requires firmware 14.10
So it's even stranger, I don't understand.

Note: I use the PS5Upload app on my Android smartphone to upload my games. The app converts them to .ffpkg files. I don't know if this matters, but I'll mention it anyway.

I jailbroke my PS5 to firmware 12.20 using Relapse and I use Webkit Autoloader to launch the jailbreak every time I start it up.

Can you shed some light on this? Thanks 🤜🏻🤛🏻
The “legit backup” you downloaded contains patches so that the update included in it works on lower firmwares. That’s called backports.
Nope, not necessarily, there is a lot of confusion with firmware requirements in the scene, I was confused myself before but this is a great explanation from @Rasa39:

All games force you to use the latest system firmware whenever they go gold, but that doesn't mean they need that firmware.
In the param.sfo of your dumps, you can see the SDK and the Required firmware.

The first is the minimum firmware the game will actually run on, the latter is what the disc/digital copy would force you to install in order to play. Since they can be dumped on their required firmware, they can be played on their SDK firmware as a minimum.

Backports are only needed when the firmware you play on is lower than the games SDK version.
PROSPEROPatches only list the dump requirement which is useful for people who actually dump the games.

The SDK requirement is the information that most of us *cough* legit players need in order to know if a game can run without a backport.
 
Nope, not necessarily, there is a lot of confusion with firmware requirements in the scene, I was confused myself before but this is a great explanation from @Rasa39:


PROSPEROPatches only list the dump requirement which is useful for people who actually dump the games.

The SDK requirement is the information that most of us *cough* legit players need in order to know if a game can run without a backport.
Indeed. In addition:
I took the liberty to make a screenshot of a game so that you can see the differences between the minimum FW requirements and SDK build.

1792753789827.png


Link: https://prosperopatches.com/PPSA08083

1792754041212.png


Link: https://prosperopatches.com/PPSA23226

FYI; You can use this tool https://github.com/Loopayeh/pkg-viewer/releases/tag/v1.20.0 to check the information from your backups.
 
Or maybe kiiwii want you to believe that keys are dropping on 4.50 BUT really they are coming to 4.03. Makes more sense because you can't go back to older fw. Then the 1% have even more power. It's to dangerous to give the public truth or keys to the ps5.

This is the problem with silence. Suddenly fear and panic make us all crazy and conspiracies will get worse 👽 👿 👽
[/Q
He been holding on strong to that 3.2 for years not budging for anything. If he aint doing it for keys its probably for backports.
But of course. That's why he mentioned it. 🤪😎
Post automatically merged:


I'm still a bit disappointed though. You remember what we dicussed...

View attachment 598086

You join 13.60 club.
Another one in the backroom seeing things we just wait to be released!

Strange that Sonic said there is no reason to stay on anything above 4.51, like another use said didn’t Stoned Modder find keys on 5.5? And in the intro guide it says keys are possible on 5xx
I forgot about Stoned Modder!


But honestly what can the keys provide that we don't have access to right now besides CFW?
 
So who wants a yt2jb2ns2jb app? I think I can port the Linux code to a payload easily lmao
Nice! I have been out of the Switch scene for a while. But hey anything you would like to share / develop is a warm welcome from you :D
 
Indeed. In addition:
I took the liberty to make a screenshot of a game so that you can see the differences between the minimum FW requirements and SDK build.

View attachment 598112

Link: https://prosperopatches.com/PPSA08083

View attachment 598114

Link: https://prosperopatches.com/PPSA23226

FYI; You can use this tool https://github.com/Loopayeh/pkg-viewer/releases/tag/v1.20.0 to check the information from your backups.
Thank you for your response.

So I can download the update from the Prospero Patch website and upload it via PS5Upload? That should definitely work, right? As a reminder, this is The Blood of Dawnwalker
 
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