Tutorial  Updated

PS5 Exploit Guide

PS5 Hack Status:


FW Ranges:
2.XX = KEX+HV: PS4/5 backups, possible keys exploit (WK: 2.50 best / 2.7X max)
3.XX = KEX+HV+Linux: PS4/5 backups, possible keys exploit (WK/BD/LUA: 3.20 best / 3.21 max)
4.XX = KEX+HV+Linux: PS4/5 backups (WK/BD/LUA (Y2/NF/YARPE 4.03+): 4.50 best / 4.51 max)
5.XX = KEX+HV+Linux: PS4/5 backups (
WK/BD/Y2/NF/LUA/YARPE: 5.50 best + max)

6.XX = KEX: PS4/5 backups (KEX+HV+Linux) (BD/Y2/NF/LUA/YARPE: 6.50 max)
7.XX = KEX: PS4/5 backups (KEX+HV+Linux) (
WK/BD/Y2/NF/LUA/YARPE: 7.61 best + max)
8.XX-10.00 = KEX: PS4/5 backups (KEX+HV) (WK/BD/Y2/NF/LUA/YARPE)
10.01-12.70 = KEX: PS4/5 backups (KEX+HV) (
WK/BD/Y2/NF/LUA/YARPE)
13.XX-13.60 = HV+KEX+WK (
WK/BD (13.42)/Y2/LUA/YARPE)
14.XX = No KEX/HV. UL ONLY (LUA/YARPE)

NOTE 1: Recommended firmware is subjective. Staying low is always recommended.
NOTE 2: Do not update too many major versions (e.g., 4.xx to 5.xx or 7.xx to 8.xx). Remain low unless all you want is backups.
NOTE 3: P2JB can take over an hour to exploit on FW up to 12.70.


Hypervisor (HV):
Highest released HV: 13.60
Highest unreleased HV: 14.00
*unreleased/unimplemented


Kernel (KEX):
Highest released KEX:
13.60 (ReLapse)
Highest unreleased KEX: 13.60 (SlopSploit)
UMTX2:
1.00-7.61 (*WK to 5.50 / BDJB to 7.61)
Lapse: 1.00-10.01
Relapse: 7.00-13.60
Poopsploit:
4.03-12.00 (*BD to 12.00)
P2JB: 9.00-12.70 (*WK: Lapse to 10.01 / P2JB to 12.70)

Userland (UL):
Webkit: 1.00-5.50 (PSFREE +UMTX2) / 7.00-13.60 (RELAPSE) (Recommended)
LUA (Artemis): 2.00-LATEST (LUA exploit, + Lapse up to 10.01)
Y2JB: 4.03-13.40 (YouTube exploit, + Lapse: 10.01 / P2JB: 12.70)
NFNH: 4.03-12.XX (Netflix exploit, + Lapse: 10.01)
YARPE: 4.03-12.XX (Ren'Py exploit, + Lapse: 10.01 / P2JB: 12.70)
BD-JB: 1.00-13.42 (BD exploit + UMTX2: 7.61 / BD-JB5 + Poops to 12.00)
Mast1C0re: 1.00-7.61 (Depreciated for LuaC0re)
LuaC0re: 1.00-12.70 (Poops: 4.03-12.00/P2JB: 9.00-12.70)
REDIS: 1.00-5.50 (Jordy's untethered JB on boot)

NOTE 1: A userland entry point (UL) chained to kernel exploit (KEX) is required to exploit your console at bare minimum.
NOTE 2: Consoles 7.00-13.60 should now use WebKit and RELAPSE (Recommended)


Useful Applications:
FPKG: 3.00-11.60 (KStuff Lite) / 12.XX-13.60 (KStuff-NG SOON)
Kstuff Lite: 3.00-12.70
HERE
Kstuff Toggle: 3.00-12.00 HERE
PS5 App Dumper: 3.00-13.60 HERE
Dump Runner: 3.00-12.00 HERE
Dump Installer: 3.00-12.00 HERE
Backporting: Possible (backpork / Porkfolio)
PS4/PS5 DLC: Work with Kstuff Lite
Trophies: Work with Kstuff Lite
Compression: Works with Kstuff Lite
Homebrew Enabler: etaHEN (3.00-10.01) latest HERE
PS5 Backup manager: ItemzFlow Compatibility list: HERE
PS4 Backup Loading: Works (rest mode & backports work, can crash).
PS5 Debug NG: 3.XX-13.XX
HERE
PS5 Remote Play: Works HERE & HERE
PS5 Trainers/Cheats: Work

UART:
HERE
Linux: (OG: 3.00-7.61, Slim: 7.61) HERE
Kldload (wip): 3.00-6.50 HERE
PSN access: NEVER
Latest OFW: 14.10 (01/10/26)
Summarised OFW/Model guide: HERE
1.XX-7.61 compatibility list:
HERE
PS5 SDK Repo: HERE
Legit PKG Updates: HERE or HERE
OFW Updates: HERE (history HERE)

Preparing Your Console:


It is recommended to either self-host offline or block these addresses in your router to avoid accidental updates or getting an update nag. Using the DNS method is no longer failsafe, as these are not guaranteed to be running 24/7.


dau01.ps5.update.playstation.net
dbr01.ps5.update.playstation.net
dcn01.ps5.update.playstation.net
deu01.ps5.update.playstation.net
dhk01.ps5.update.playstation.net
djp01.ps5.update.playstation.net
dkr01.ps5.update.playstation.net
dmx01.ps5.update.playstation.net
dru01.ps5.update.playstation.net
dsa01.ps5.update.playstation.net
dtw01.ps5.update.playstation.net
duk01.ps5.update.playstation.net
dus01.ps5.update.playstation.net
fau01.ps5.update.playstation.net
fbr01.ps5.update.playstation.net
fcn01.ps5.update.playstation.net
feu01.ps5.update.playstation.net
fhk01.ps5.update.playstation.net
fjp01.ps5.update.playstation.net
fkr01.ps5.update.playstation.net
fmx01.ps5.update.playstation.net
fru01.ps5.update.playstation.net
fsa01.ps5.update.playstation.net
ftw01.ps5.update.playstation.net
fuk01.ps5.update.playstation.net
fus01.ps5.update.playstation.net
hau01.ps5.update.playstation.net
hbr01.ps5.update.playstation.net
hcn01.ps5.update.playstation.net
heu01.ps5.update.playstation.net
hhk01.ps5.update.playstation.net
hjp01.ps5.update.playstation.net
hkr01.ps5.update.playstation.net
hmx01.ps5.update.playstation.net
hru01.ps5.update.playstation.net
hsa01.ps5.update.playstation.net
htw01.ps5.update.playstation.net
huk01.ps5.update.playstation.net
hus01.ps5.update.playstation.net
sgst.prod.dl.playstation.net
gs2.ww.prod.dl.playstation.net

Alternative DNS IP:
62.210.38.117 - User Guide = ES7in1
or
45.56.67.85
(Leave DNS 2 blank)

To determine your OFW version:
Go to settings > system > console information.

Version string info:
Year.Half (1st/2nd half of the year)-Major Version No.Minor Version No.Extended info-Further Info.Retail/Debug

21.02-04.03.00.00-00.00.00.0.1

It is recommended to keep your console as low as possible to have access to better jailbreak stability and features. Stay as low as possible within the "Golden" firmware brackets that apply to your current firmware, see the top of this page.

(No jailbreak is ever guaranteed. No developer is obliged to release anything publicly)

WARNING:

Only update OFW manually via USB by getting the firmware file from HERE and installing from <USB>:/PS5/UPDATE/PS5UPDATE.PUP
(Updating with RECOVERY PUP will perform a factory format and will wipe your internal HDD)

PS5 factory mode PUP installation path:
/usb/PROSPERO/UPDATE/PROSPEROUPDATE.PUP

NOTE: Make a system back up before attempting any modifications.
On console: go to [Settings] > [System] > [System Software] > [Back Up and Restore] > [Back Up Your PS5]

Select Your Jailbreak:


WEBKIT:BD-JB:LUA:Y2JB:NFNH:YARPE:LuaC0re:BD-UN-JB:


  1. Information:
    Firmware 1.00-5.50 or 7.00-13.60 is required for the webkit exploit.

    Enabling web browser:
    Open [Settings] > select [Users & Accounts] > select [YouTube] > click "Link" > click "use browser" > click "terms" (bottom right) > click google apps icon (top right) > select Google Search.

    Exploiting 1.00-5.50:
    Enter https://zecoxao.github.io/luasauce/ or https://github.com/kmeps4/PSFree into google > click “Jailbreak" or wait for it to complete.

    Exploiting 7.00-13.60:

    https://ntfargo.github.io/Relapse-Exploit/

    https://zecoxao.github.io/bagagwa/

    https://soniciso1.github.io/poopicker/

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  2. Important:
    You will need a BD dive paired to your Slim/Pro console or an OG Phat model . Consoles must be on 1.00-13.42 to run this exploit.


    Recommended ISO: Viktorious AIO Auto BD-JB ISO for 4.XX-7.61

    Exploiting: 1, Burn ISO to a blank BD-R or BD-RE > Insert into console > click on the [DISC PLAYER] icon.

    2, Highlight [PIPELINE RUNNER] > click option 2 [Normaljailbreak-etaHEN-UMTX1.pipe] to auto load etaHEN ready for ItemzFlow.

    ELF Loader uses PS5 IP: port 9021 / BIN loader uses 9020 / Jar loader uses port 9025

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  3. Important:
    LUA entry point works from 2.00 to the latest OFW, but there is no KEX above 12.70 yet.
    (A compatible PS4 game is required to launch the exploit on PS5. See below)

    Your PS5 console must be activated to use save copying for PS4 games.
    1. Insert your game disc and, as soon as possible, make a save file within it.
    2. Copy the save files to USB, go to [SETTINGS] > [STORAGE] > [CONSOLE STORAGE] > [SAVE DATA] > [PS4 GAMES] > select the game save and copy to a USB drive.
    3. On PC, using a Google Drive account, make a new folder with the GAME ID of your game, and upload the savedata & savedata.bin files to that folder.
    4. Share the folder, set it to editor mode, share with anyone, and click "copy the link".
    5. Join the HTOS Discord group: HERE type "/decrypt", select "FALSE" for including SCE_SYS, paste or type in the Google Drive link, and press enter. The bot should begin mounting your save. (If it doesn't, paste in the link again.)
    6. Click "ENCRYPTED" to remove the Sony PFS layer. Download the generated files and extract the folder to your desktop (you should have 4 files in there and be named dec_savedata_CUSA[GAME ID]).
    7. Using REMOTE LUA LOADER, open the savedata folder, copy the 20 files within into your encrypted save folder on your desktop.
    8. Upload the encrypted save folder (now with 24 files in) to your Google Drive. It should be named "dec_savedata_CUSA[GAME ID]" where GAME ID is your games 5 digit number, and set it to editor mode, share with anyone, and then click "copy the link".
    9. Go back to the HTOS discord server, and type "/encrypt", hit "FALSE" for uploading individually, and "FALSE" to include SCE_SYS. Finally, hit shared_gd_link and paste in your link to the original save (4 files) folder. (If it doesn't, paste in the link again.)
    10. When this is done, paste the link to the decrypted save (24 files) folder, and the bot will encrypt the files.
    11. Resign the files by typing "/resign" followed by your account name on the console, or PSN ID associated with that account if using the latest OFW.
    12. Download the resigned files, extract the files to your USB drive and overwrite them into the savedata folder on your USB or external drive.
    13. Copy the saves back to your console [SETTINGS] > [SAVE DATA AND GAME/APP SETTINGS] > [SAVE DATA PS4] > [COPY OR DELETE FROM USB] > [COPY TO CONSOLE STORAGE] > select your game save folder from the USB drive and copy/overwrite old save data.
    14. Load LUA game again, and you should see the LUA LOADER screen.
    15. You can use "SEND_LUA.PY" to send the UMTX files to the loader.
    (NOTE: Some games require manual loading of save game)

    On firmware up to 7.61, you can now load UMTX/2 followed by etaHEN by sending the files to your console IP on PORT 9026.
    On firmware 8.00-LATEST, you can connect with the REMOTE LUA LOADER APP to send debug notifications or FTP on port 1337.

    LUA Loader: HERE or HERE

    Auto LUA Loader Fork: HERE

    Compatible LUA games:
    Aerial Life (CUSA17122)
    Aibeya (CUSA17068)
    Aikagi 2 (CUSA19556)
    Aikagi Kimi to Issho ni Pack (CUSA16229)
    Aikano Yukizora no Triangle (CUSA19370)
    Boku to Nurse no Kenshuu Nisshi (CUSA12049)
    Boku to Joi no Shinsatsu Nisshi (CUSA18107)
    Fuyu Kiss (CUSA29745)
    Hamidashi Creative (CUSA27389)
    Hamidashi Creative Demo (CUSA27390 requires the latest OFW to download from PSN)
    Haruoto Alice (CUSA14324)
    IxSHE Tell (CUSA17112)
    IxSHE Tell Demo (CUSA17126)
    Jinki Resurrection (CUSA25179)
    Jinki Resurrection Demo (CUSA25180 requires the latest OFW to download from PSN)
    Maid-san no Iru Kurashi (CUSA18106)
    Nora Princess and Stray Cat Heart HD (CUSA13303: Rename save9999.dat into nora_01.dat)
    Nora Princess and Strat Cat Heart 2 (CUSA13586)
    Raspberry Cube (CUSA16074)
    Winter Guest (CUSA11977)

    WARNING: using demos is free but can become corrupt, and you cannot upgrade your internal HDD either. If you lose the demo you can no longer use the exploit. Disc recommended.

    Incompatible LUA games:

    Dokyusei Remake Csver (CUSA47117)
    Dōkyūsei: Bangin' Summer - Home Edition Demo (CUSA47132)
    Kiss Trilogy (CUSA19341)
    Love Clear Demo (CUSA18109)
    Mikagami Sumika no Seifuku Katsudou (CUSA11481)
    Sen no Hatou, Arazone no Hime (CUSA09647)
    Tonari ni Kanojo no Iru Shiawase: Two Farce (CUSA09825)
    Tonari ni Kanojo no Iru Shiawase Summer Surprise (CUSA18998)

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  4. Requirements:
    PS5 console must be on 4.30-12.70 and previously activated through PSN or fake activated to use the YouTube app, unless you're restoring a backup.
    (Note: restoring a backup will factory reset your console).

    Information:
    If updating and older installation, download the latest download0.dat > use FTP or PS5 Explorer to place it in the user/download/PPSA01650 folder.

    Preparation:
    Download the Y2JB_backup_X.X(4.03) if you're on 4.03-12.40, or the Y2JB_backup_X.X(12.20) if you're on 12.60 or higher from HERE
    On PC: format a USB 3.0 HDD to exFAT, and copy the PS5 folder from the backup to the root, and put the latest nanodnf.efl from nanoDNS to the root too.
    On console: go to [Settings] > [System] > [System Software] > [Back up and Restore] > [Restore] > select the y2JB back up & let it install (the console will reboot when complete).
    (Note: The exploit will now be accessible under the [MEDIA] tab)

    Exploiting:
    Going to [Settings] > [Network] > [Settings] > [Set up Internet Connection] > [Set up Manually] > set up a wireless or LAN connection > change [DNS Settings] to manual > change [Primary DNS] to 127.0.0.1 > click [Done] > open the [YouTube App].
    (Note: Ignore and internet connection issue warnings)

    Firmware up to 10.01 will use Lapse Kernel Exploit. Firmware 10.20-12.70 and above will use P2JB and could take up to an hour.

    You can send payloads using netcat GUI to PS5's IP Address & port 9021.

    You can swap the download0.dat to itzPLK version for auto loading and payload manager in future (payload manager accessible through browser on 127.0.0.1:8084)

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  5. Requirements:
    PS5 console must be on 4.30-10.01 and previously activated through PSN or fake activated. You will need a 256GB external HDD (minimum).

    Preparation:
    Download balenaEtcher
    Download the latest Extended Storage or M.2 Image (select your m.2's capacity)

    EXTERNAL DRIVE METHOD (Netflix_PS5_EU_Ext.7z):
    1a, On PC: connect your 256GB (min) USB drive to your Windows/Mac/Linux PC > extract the image to your computer > open Etcher > click [Flash From File] & select the extracted image *.zip > click [Select Target] & choose the external drive > Click [Flash!] & allow it to complete.
    (Note: 256GB is the smallest drive you can use)

    2a, On console: click [Settings] > [Storage] > [USB Extended Storage] > [Games and Apps] > press X on [Netflix] > select [NETFLIX] under items to move > select [Move] > move to internal storage & allow it to complete.
    (Note: The exploit will now be accessible under the [MEDIA] tab)

    INTERNAL DRIVE METHOD (Netflix.XXXXGB.7z):
    1b, On PC: connect the M.2 to your Windows/Mac/Linux PC > extract the image to your computer > open Etcher > click [Flash From File] & select the extracted image *.zip > click [Select Target] & choose the external drive > Click [Flash!] & allow it to complete.
    (Note: 4TB will take 80 mins, 2TB 45 mins, 256GB 10 mins)

    2b, On console: Power off the console > insert the M.2 SSD > power on the console > click [Settings] > [Storage] > press X on [Netflix] > select [NETFLIX] under items to move > select [Move] > move to internal storage & allow it to complete.
    (Note: The exploit will now be accessible under the [MEDIA] tab).

    Exploiting:
    1a, for consoles 10.01 and below, on console: go to [Settings] > [Network] > [Settings] > [Set up Internet Connection] > [Set up Manually] > set up a wireless or LAN connection. Go to Proxy > change [Automatic] to [Manual] > enter Address: 172.105.156.37 & port: 42069 > click [Done] > open the [Netflix App].
    (Note: Ignore and internet connection issue warnings)

    1b, for consoles 10.20-12.70, COMING SOON.

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  6. Important:
    YARPE works from 4.30 to 12.70 (9.00 - 12.07 via P2JB)
    (A compatible PS4 game is required to launch the exploit on PS5. See below)

    Requirements:
    PS5 console must be on 4.30-10.01 to use this exploit.

    Exploiting:
    coming soon

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  7. Requirements:
    PS5 console must be on 4.30-12.70 to use this exploit. SWRR

    Exploiting:
    coming soon

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].


  8. [UPDATED]
    No longer needed if using latest WebKit (to 13.60) or BD-JB (to 13.42)!


    Important:

    This method modifies the BD-J stack to allows BD-JB entry point to be re-enabled on consoles up to 13.60, for convenience only.

    Very Important:
    This method requires your console to be jailbroken by another method first to gain access to alter the files.

    https://github.com/Gezine/BD-UN-JB

    Preparation:
    Burn the ISO to a blank Blu Ray, insert it into the jailbroken console. Send the bdj_unpatch.elf to elfldr using netcat GUI to PS5's IP Address & port 9021 to unpatch BD-J.

    (NOTE: DO NOT REINSTALL/UPDATE FW, IT WILL WIPE THE PATCH AND LOSE BD-JB)


Once jailbroken it is recommended to run KSTUFF LITE and SHADOWMOUNTPLUS at minimum to get you up and running.
(ShadowMountPlus: is an automated background auto-mounter payload for jailbroken PS5 consoles. Detects, mounts, and installs game dumps from internal or external storage, with support for UFS, exFAT, PFS, and nested compressed PFS containers)

Additional Information:


Blocking Updated with nanoDNS:
Set primary DNS manually to 127.0.0.1. Send latest elf to BIN LOADER using netcat GUI to PS5's IP Address & port 9021.

PS4 GAME INFORMATION:
OFW 1.xx cannot run PS4 games.
OFW 2.xx runs PS4 games up to 8.03

OFW 3.xx runs PS4 games up to 8.52
OFW 4.xx runs PS4 games up to 9.04
OFW 5.xx runs PS4 games up to 9.60
OFW 6.xx runs PS4 games up to 10.50

OFW 7.xx runs PS4 games up to 11.00
OFW 8.xx/9.xx runs PS4 games up to 11.50
OFW 10.xx runs PS4 games up to 12.00

OFW 11.xx runs PS4 games up to 12.50
OFW 12.xx runs PS4 games up to 13.00
OFW 13.xx runs PS4 games up to 13.42
OFW 14.xx runs PS4 games up to 14.00


(Note: PS4 backported FPKGs also work perfectly on an exploited PS5 with Kstuff)


You can install free/demo PKGS (legit pkgs) via the debug pkg installer, provided you have all the files/json/licences required.
(Astro’s Playroom has no licences and can be installed and played from official pkgs and updated inline with your firmware)

Warnings:


1: Never enable IDU mode.
If you do, you will need to enter staff mode by holding L1 + L2 and tapping this combo: circle, cross, square, triangle, right D-Pad. Release L1 + L2, and you can access settings to exit IDU.

2: Try to stay on the lowest FW possible and wait for hacks on that firmware.

3: Installing legit game PKGs you do not own will never work, even if spoofed.

4: If you get stuck in a boot loop at the PS logo, the SNVS is corrupted (if the hash check fails on boot, this causes a “soft brick”). It’s not “bricked”. Simply reinstall your current firmware RECOVERY PUP in safe mode from USB: PS5 > UPDATE > PS5UPDATE.PUP.

Archived Information


 
Last edited by KiiWii,
So I wanted to play P.T. on my console now that the patches work on 13.60. I was following the tutorial to add it to the console's list of supported games, but I can't find the file to add the P.T. ID and get it to work. I’m doing this via FTP and also using the file explorer on the console itself, but the file containing the list isn’t there. Has this happened to anyone else?
 

OnionHEN v0.9.0​

OnionHEN is a homebrew enabler and Toolbox for jailbroken PS5 consoles, built on etaHEN. It prepares the system, injects a Toolbox into the home screen, and adds cheats, a game overlay, payload management, and background services.

Version: v0.9.0 is the stable release following v0.9.0-beta1 and v0.9.0-beta2. It brings together their changes since v0.0.13.

Firmware: Adds support for 13.0-13.6 and some 5.50 consoles, alongside the firmware supported by v0.0.13. Please include your exact firmware and console behavior when reporting a problem.

What changed since v0.0.13​

Firmware compatibility​

This release adds support for firmware 13.0-13.6 and some 5.50 consoles. Reports from real hardware are welcome.

Cheats​

On firmware 4.03, opening the cheats menu for a game with no cheats could take about 40 seconds, then leave the home screen unresponsive until a forced reboot (#97, #103). The beta2 fix makes an empty menu return in a few seconds without stalling ShellUI. The reporter on #103 confirmed the problem was gone in an early beta2 build.

Long cheat names are also truncated on UTF-8 boundaries.

elfldr​

v0.0.13 needed elfldr v0.22 because it loaded the cache through a file: URI. v0.9.0 sends a normal ELF to port 9021, so older elfldr builds work again. An external elfldr must still be listening on 9021.

Also​

  • The bundled kstuff is kstuff-lite 1.11, up from 1.10 in v0.0.13.
  • Toolbox strings cover the remaining PS5 system languages. Startup toasts credit the author and thank contributors; the thanks toast can be turned off in Preferences. The About page lists testers and donors.
  • Daemon, bootstrapper, and ShellUI share /data/OnionHEN/OnionHEN.log, capped at 768 KiB with 3 backups.
Plugins, the overlay, payloads, Rest Mode, fan control, and app jailbreak retain their v0.0.13 behavior. See v0.0.13 for those features.

Quick start​

  1. You need an already-jailbroken PS5 and an external elfldr listening on port 9021. elfldr v0.22 is not required.
  2. Send OnionHEN.elf with a payload sender, such as itsPLK's PS5 Payload Manager. Send it once after a cold boot.
  3. Wait for OnionHEN to start. It may take a couple of seconds. Do not press anything while it is starting.
  4. Open Settings to enter the Toolbox, or use the shortcut in the top-right corner of the home screen where available.
Do not load it again into a ShellUI that already ran OnionHEN. When reporting a problem, include the firmware version, what you did, and /data/OnionHEN/OnionHEN.log. For a cheats problem, also include /data/OnionHEN/OnionHEN_util_daemon.log.

Changelog​

All changes since v0.0.13: v0.0.13...v0.9.0

Plugins​

Place descriptor-bearing plugin ELFs in /data/OnionHEN/plugins. There is still no built-in FTP server. Install onionHEN-ftpsrv-plugin as /data/OnionHEN/plugins/FTPS00001.elf (TCP 1337 by default).

etaHEN plugins and OnionHEN plugins are not compatible.

kstuff​

OnionHEN v0.9.0 bundles kstuff-lite 1.11.

Kstuff loads at startup by default. Turn that off from Toolbox > Plugins > Kstuff, or skip the bundled kstuff with an empty file at /data/OnionHEN/no_kstuff or /mnt/usb0/no_kstuff. Your own kstuff must already be running when OnionHEN starts.

A replacement payload goes at /data/OnionHEN/kstuff.elf.

Link: https://github.com/aydencharles/onionHEN/releases/tag/v0.9.0
 

Playden for PS5 0.3.0​

Play your Steam library's Windows games on a jailbroken PS5.

Playden is a launcher that runs on the PS5, adapted from Playden for macOS. You sign in to Steam with a QR code, browse your library, download games, and play them. The Windows games run through prospero-win, a port of Wine to the PS5. Each game gets its own private Windows environment and its own tile on the PS5 Home screen.

Playden's library on the PS5: Steam games as cover art, with Installed, All, Favorites and Hidden on the side

Features​

  • Steam sign-in with a QR code. Approve the sign-in in the Steam mobile app. No password typed on the console.
  • Your whole Steam library. Search, sort, favorites, collections, ratings and notes, with cover art and store details. The library works offline from a cache.
  • Downloads from Steam. Queue games and watch progress.
  • Each game is its own PS5 app. It gets a tile on the Home screen, so you can start it without Playden.
  • A private Windows environment per game ("bottle"), so games do not share settings or files.
  • Steam Cloud saves. Playden checks your Cloud saves before a game starts and syncs them after it ends. If the console and the Cloud disagree, you choose which one to keep. You can turn the automatic sync off in Settings and sync by hand from the Saves tab.
  • Per-game settings. Graphics, frame rate, resolution, controller mapping, and how the game starts: pick any program from the game folder, edit its arguments and library overrides, or try a game Playden flagged anyway. A game's settings can be exported as a recipe (format).
  • Graphics. Direct3D 8–11 through DXVK, OpenGL through Mesa's Zink, and Vulkan, all on the PS5 GPU's Vulkan driver.
  • Gamepad support. XInput, DirectInput, Raw Input, Windows.Gaming.Input and the Windows multimedia joystick API, with rumble. Games see the DualSense as an Xbox controller.
  • Mouse and keyboard. Plug a USB mouse and keyboard into the PS5, or use a controller preset: the left stick as a mouse, or the D-pad as the arrow keys.
  • Install to internal or external disks. Console storage, or an exFAT USB drive formatted on a Mac or PC.
Link: https://github.com/leolobato/playden-ps5/releases/tag/v0.3.0
 
Was it possible to download purchased games without signing in PSN before? Or am I reading this wrong?
They put in some additional check that had to be made after a certain amount of days from purchase. So if I bought something and went offline the license would expire and I wouldn't be able to play it offline until I went back online and pinged the PSN again. Then it became offline playable I guess for good. My bad if my explanation was choppy.
 

Playden for PS5 0.3.0​

Play your Steam library's Windows games on a jailbroken PS5.

Playden is a launcher that runs on the PS5, adapted from Playden for macOS. You sign in to Steam with a QR code, browse your library, download games, and play them. The Windows games run through prospero-win, a port of Wine to the PS5. Each game gets its own private Windows environment and its own tile on the PS5 Home screen.

Playden's library on the PS5: Steam games as cover art, with Installed, All, Favorites and Hidden on the side's library on the PS5: Steam games as cover art, with Installed, All, Favorites and Hidden on the side

Features​

  • Steam sign-in with a QR code. Approve the sign-in in the Steam mobile app. No password typed on the console.
  • Your whole Steam library. Search, sort, favorites, collections, ratings and notes, with cover art and store details. The library works offline from a cache.
  • Downloads from Steam. Queue games and watch progress.
  • Each game is its own PS5 app. It gets a tile on the Home screen, so you can start it without Playden.
  • A private Windows environment per game ("bottle"), so games do not share settings or files.
  • Steam Cloud saves. Playden checks your Cloud saves before a game starts and syncs them after it ends. If the console and the Cloud disagree, you choose which one to keep. You can turn the automatic sync off in Settings and sync by hand from the Saves tab.
  • Per-game settings. Graphics, frame rate, resolution, controller mapping, and how the game starts: pick any program from the game folder, edit its arguments and library overrides, or try a game Playden flagged anyway. A game's settings can be exported as a recipe (format).
  • Graphics. Direct3D 8–11 through DXVK, OpenGL through Mesa's Zink, and Vulkan, all on the PS5 GPU's Vulkan driver.
  • Gamepad support. XInput, DirectInput, Raw Input, Windows.Gaming.Input and the Windows multimedia joystick API, with rumble. Games see the DualSense as an Xbox controller.
  • Mouse and keyboard. Plug a USB mouse and keyboard into the PS5, or use a controller preset: the left stick as a mouse, or the D-pad as the arrow keys.
  • Install to internal or external disks. Console storage, or an exFAT USB drive formatted on a Mac or PC.
Link: https://github.com/leolobato/playden-ps5/releases/tag/v0.3.0


Once this project is out of alpha, I could see myself playing "Half life 2" on my ps5 😁
 
So I wanted to play P.T. on my console now that the patches work on 13.60. I was following the tutorial to add it to the console's list of supported games, but I can't find the file to add the P.T. ID and get it to work. I’m doing this via FTP and also using the file explorer on the console itself, but the file containing the list isn’t there. Has this happened to anyone else?

I posted in this very thread but I can't find my own post LoL

It's faster to point you to the wololo post that has it:

https://wololo.net/2022/10/16/it-is-possible-to-run-p-t-on-a-hacked-ps5-but/

The file you want is here:

/mnt/sandbox/NPXS40000_000/(string of numbers+letters)/priv/ps4appcategory/np-ps4appcategory.txt

Also be fure the P.T. pkg you have is a fpkg file not pkg.

Use pkg viewer to identify or else you will get the pad lock symbol and won't be able to play.
 
Can someone help me?
When I run the jailbreak, after a few seconds, less than a minute, the console restarts... it was working perfectly until a few hours ago... I've already tried through YouTube, the user guide, and two other types of host... and it keeps restarting. From what I noticed, it happened after the payload manager updated...
 
Hello everyone

I successfully jailbroke my PS5 Slim on firmware 12.20 using Relapse by following this Modded Warfare video:

So I downloaded Red Dead Redemption 1 PS5 version and then transferred it to the console via the application PS5Upload as advised by Modded Warfare.

The game has launched and it is stable and playable.

But I have two questions: how can I tell if a PS5 game requires a version newer than 12.20?

Also, I had a hard time finding PS5 games online. Do you have any websites you could recommend?
Is there an alternative store that can be installed on the console, similar to an PKGI system for the PS3?

Thanks in advance 🤜🏻🤛🏻
 

Playden for PS5 0.3.0​

Play your Steam library's Windows games on a jailbroken PS5.

Playden is a launcher that runs on the PS5, adapted from Playden for macOS. You sign in to Steam with a QR code, browse your library, download games, and play them. The Windows games run through prospero-win, a port of Wine to the PS5. Each game gets its own private Windows environment and its own tile on the PS5 Home screen.

Playden's library on the PS5: Steam games as cover art, with Installed, All, Favorites and Hidden on the side's library on the PS5: Steam games as cover art, with Installed, All, Favorites and Hidden on the side

Features​

  • Steam sign-in with a QR code. Approve the sign-in in the Steam mobile app. No password typed on the console.
  • Your whole Steam library. Search, sort, favorites, collections, ratings and notes, with cover art and store details. The library works offline from a cache.
  • Downloads from Steam. Queue games and watch progress.
  • Each game is its own PS5 app. It gets a tile on the Home screen, so you can start it without Playden.
  • A private Windows environment per game ("bottle"), so games do not share settings or files.
  • Steam Cloud saves. Playden checks your Cloud saves before a game starts and syncs them after it ends. If the console and the Cloud disagree, you choose which one to keep. You can turn the automatic sync off in Settings and sync by hand from the Saves tab.
  • Per-game settings. Graphics, frame rate, resolution, controller mapping, and how the game starts: pick any program from the game folder, edit its arguments and library overrides, or try a game Playden flagged anyway. A game's settings can be exported as a recipe (format).
  • Graphics. Direct3D 8–11 through DXVK, OpenGL through Mesa's Zink, and Vulkan, all on the PS5 GPU's Vulkan driver.
  • Gamepad support. XInput, DirectInput, Raw Input, Windows.Gaming.Input and the Windows multimedia joystick API, with rumble. Games see the DualSense as an Xbox controller.
  • Mouse and keyboard. Plug a USB mouse and keyboard into the PS5, or use a controller preset: the left stick as a mouse, or the D-pad as the arrow keys.
  • Install to internal or external disks. Console storage, or an exFAT USB drive formatted on a Mac or PC.
Link: https://github.com/leolobato/playden-ps5/releases/tag/v0.3.0
these install instructions are so janky and bad holy cow lol

And over complicated.
 
Well it happened, my autoload chain started to fail eachtime a new version of OnionHen comes up :p
Post automatically merged:

I posted in this very thread but I can't find my own post LoL

It's faster to point you to the wololo post that has it:

https://wololo.net/2022/10/16/it-is-possible-to-run-p-t-on-a-hacked-ps5-but/

The file you want is here:

/mnt/sandbox/NPXS40000_000/(string of numbers+letters)/priv/ps4appcategory/np-ps4appcategory.txt

Also be fure the P.T. pkg you have is a fpkg file not pkg.

Use pkg viewer to identify or else you will get the pad lock symbol and won't be able to play.
That's the thing, there's no np-ps4appcategory.txt inside priv/ps4appcategory

EDIT: I managed to install it so it wouldn't display the message saying it's not compatible with the console by using a legitimate .pkg file, but now I'm getting this update notification
Screenshot_2.png
Screenshot_1.png
 
Last edited by Bigoroth,
https://github.com/xvvulcanvx/PS5-TabShifter

PS5 TabShifter (FW 12.xx – 13.60 Supported)

A standalone on-console payload utility for jailbroken PlayStation 5 consoles (tested across Firmware 12.02, 13.00, 13.40, and 13.60) that allows you to:

Move apps between [GAMES] and [MEDIA] tabs (keep emulators, stores, and homebrew organized in Media, or vice-versa) while preserving native PS4 (CUSA) and PS5 (PPSA) category types and appType flags.

Pin all games to the main Home Screen: Keep your installed games on the main dashboard bar (pinnedStatus = 1) instead of letting them get pushed off into the Game Library.

Hide useless offline PSN bloatware: 1-click toggle to hide or restore PlayStation Store, PlayStation Plus, Remote Play, Share Play, and Live TV across reboots (leaves the Welcome Hub untouched by default so your storage widget stays visible).

Individual system tile control: Individually hide or move extra system tiles including Media Gallery, Disc Player, Music Home, Discover, Welcome Hub, and All Apps.

Instantly reload SceShellUI in ~1.5 seconds without a system reboot.

100% on-console control: Installs a native Home Screen tile (TBSH00001) with a custom "TS" icon that can be opened or uninstalled directly using your DualSense controller.
 
  • Like
Reactions: iguanoPT

Playden for PS5 0.3.0​

Play your Steam library's Windows games on a jailbroken PS5.

Playden is a launcher that runs on the PS5, adapted from Playden for macOS. You sign in to Steam with a QR code, browse your library, download games, and play them. The Windows games run through prospero-win, a port of Wine to the PS5. Each game gets its own private Windows environment and its own tile on the PS5 Home screen.

Playden's library on the PS5: Steam games as cover art, with Installed, All, Favorites and Hidden on the side's library on the PS5: Steam games as cover art, with Installed, All, Favorites and Hidden on the side

Features​

  • Steam sign-in with a QR code. Approve the sign-in in the Steam mobile app. No password typed on the console.
  • Your whole Steam library. Search, sort, favorites, collections, ratings and notes, with cover art and store details. The library works offline from a cache.
  • Downloads from Steam. Queue games and watch progress.
  • Each game is its own PS5 app. It gets a tile on the Home screen, so you can start it without Playden.
  • A private Windows environment per game ("bottle"), so games do not share settings or files.
  • Steam Cloud saves. Playden checks your Cloud saves before a game starts and syncs them after it ends. If the console and the Cloud disagree, you choose which one to keep. You can turn the automatic sync off in Settings and sync by hand from the Saves tab.
  • Per-game settings. Graphics, frame rate, resolution, controller mapping, and how the game starts: pick any program from the game folder, edit its arguments and library overrides, or try a game Playden flagged anyway. A game's settings can be exported as a recipe (format).
  • Graphics. Direct3D 8–11 through DXVK, OpenGL through Mesa's Zink, and Vulkan, all on the PS5 GPU's Vulkan driver.
  • Gamepad support. XInput, DirectInput, Raw Input, Windows.Gaming.Input and the Windows multimedia joystick API, with rumble. Games see the DualSense as an Xbox controller.
  • Mouse and keyboard. Plug a USB mouse and keyboard into the PS5, or use a controller preset: the left stick as a mouse, or the D-pad as the arrow keys.
  • Install to internal or external disks. Console storage, or an exFAT USB drive formatted on a Mac or PC.
Link: https://github.com/leolobato/playden-ps5/releases/tag/v0.3.0
Has anyone gotten this to work? I installed the kit several times and it never detects it

So any downloaded games aren’t playable
 
https://github.com/xvvulcanvx/PS5-TabShifter

PS5 TabShifter (FW 12.xx – 13.60 Supported)

A standalone on-console payload utility for jailbroken PlayStation 5 consoles (tested across Firmware 12.02, 13.00, 13.40, and 13.60) that allows you to:
(....)

Do you know if this is available for older firmwares?

Why TabShifter?​

On newer PS5 firmwares, Sony split the dashboard database into two synchronized databases:

  • /system_data/priv/mms/appinfo.db (tbl_appinfo and tbl_conceptinfo)
  • /system_data/priv/mms/app.db (tbl_contentinfo, tbl_conceptmetadata, and per-user tbl_iconinfo_* / tbl_concepticoninfo_* tables)
Older database switchers fail on 12.xx/13.xx because modifying app.db alone causes SceShellCore to overwrite changes using stale cache from appinfo.db or RAM. TabShifter updates all four database layers simultaneously, applies the proper category bitmasks (1162 for Games vs 2236 for Media) and native hidden states (dispLocation = 1), preserves original appType values so games never get padlocked, and gracefully restarts SceShellUI.
 

Site & Scene News

New Hot Discussed User Submitted