PS5 Exploit Guide

PS5 Hack Status:


FW Ranges:
2.XX = KEX+HV: PS4/5 backups, possible keys exploit (WK: 2.50 best / 2.7X max)
3.XX = KEX+HV+Linux: PS4/5 backups, possible keys exploit (WK/BD/LUA: 3.20 best / 3.21 max)
4.XX = KEX+HV+Linux: PS4/5 backups (WK/BD/LUA (Y2/NF/YARPE 4.03+): 4.50 best / 4.51 max)
5.XX = KEX+HV+Linux: PS4/5 backups (
WK/BD/Y2/NF/LUA/YARPE: 5.50 best + max)

6.XX = KEX: PS4/5 backups (KEX+HV+Linux: 6.02 max) (BD/Y2/NF/LUA/YARPE: 6.02 for Linux / 6.50 max)
7.XX = KEX: PS4/5 backups, no HV (
BD/Y2/NF/LUA/YARPE: 7.61 best + max)
8.XX-10.00 = KEX: PS4/5 backups, no HV (Y2/NF/LUA/YARPE)
10.01-12.70 = KEX: PS4/5 backups, no HV (
Y2/NF/LUA/YARPE)
13.XX = No KEX/UL only (Y2/LUA/YARPE)

NOTE 1: Recommended firmware is subjective. Staying low is always recommended.
NOTE 2: Do not update too many major versions (e.g., 4.xx to 5.xx or 7.xx to 8.xx). Remain low unless all you want is backups.
NOTE 3: Do not update past 12.00. P2JB can take over an hour to exploit on FW up to 12.70.


Hypervisor (HV):
Highest known HV exploit: 6.02
Highest theoretical HV exploit: 7.XX
Highest HV exploit: 1.00-4.51 (Cragson/Jordy) / 3.00-6.02 (TheFlow)
*unreleased/unimplemented

Kernel (KEX):
Highest public Release:
12.70
Highest known: 12.70 (P2JB)
UMTX2:
1.00-7.61 (*WK to 5.50 / BDJB to 7.61)
Lapse: 1.00-10.01
Poopsploit: 4.03-12.00
P2JB: 9.00-12.70 (*Use Lapse up to 10.01)

Userland (UL):
LUA (Artemis): 2.00-LATEST (LUA exploit, + Lapse up to 10.01)
Y2JB: 4.03-13.40 (YouTube exploit, + Lapse: 10.01 / P2JB: 12.70)
NFNH: 4.03-12.XX (Netflix exploit, + Lapse: 10.01)
YARPE: 4.03-12.XX (Ren'Py exploit, + Lapse: 10.01 / P2JB: 12.70)
BD-JB: 1.00-7.61 (Blu-Ray exploit + UMTX2, *8.00-13.20 via UN BD-JB + Poops to 12.00)
Webkit: 1.00-5.50 (PSFREE +UMTX2) (*up to 13.XX coming soon)
Mast1C0re: 1.00-7.61 (Depreciated for LuaC0re)
LuaC0re: 1.00-12.70 (Poops: 4.03-12.00/P2JB: 9.00-12.70)

NOTE 1: A userland entry point (UL) chained to kernel exploit (KEX) is required to exploit your console.
NOTE 2: Digital consoles can now use Y2JB+Poops (4.03-12.00) / Y2JB+P2JB (9.00-12.70).


Useful Applications:
Kstuff Lite: 3.00-12.70
HERE
Kstuff Toggle: 3.00-12.00 HERE
PS5 App Dumper: 3.00-12.00 HERE
Dump Runner: 3.00-12.00 HERE
Dump Installer: 3.00-12.00 HERE
Backporting: Possible (backpork / Porkfolio)
PS4/PS5 DLC: Work with Kstuff Lite
Trophies: Work with Kstuff Lite
Compression: Works with Kstuff Lite
Homebrew Enabler: etaHEN (3.00-10.01) latest HERE
PS5 Backup manager: ItemzFlow Compatibility list: HERE
PS4 Backup Loading: Works (rest mode & backports work, can crash).
PS5 Debug NG: 3.XX-13.XX
HERE
PS5 Remote Play: Works HERE & HERE
PS5 Trainers/Cheats: Work

UART:
HERE
Linux: (3.00-6.02) HERE
Kldload (wip): 3.00-6.50 HERE
Full chain exploit: 1.00-4.51 (byepervisor) HERE (also built into etaHEN up to 2.7X)
PSN access: NEVER
Latest OFW: 13.40 (02/06/26)
Summarised OFW/Model guide: HERE
1.XX-7.61 compatibility list:
HERE
PS5 SDK Repo: HERE
Legit PKG Updates: HERE or HERE
OFW Updates: HERE (history HERE)

Preparing Your Console:


It is recommended to either self-host offline or block these addresses in your router to avoid accidental updates or getting an update nag. Using the DNS method is no longer failsafe, as these are not guaranteed to be running 24/7.


dau01.ps5.update.playstation.net
dbr01.ps5.update.playstation.net
dcn01.ps5.update.playstation.net
deu01.ps5.update.playstation.net
dhk01.ps5.update.playstation.net
djp01.ps5.update.playstation.net
dkr01.ps5.update.playstation.net
dmx01.ps5.update.playstation.net
dru01.ps5.update.playstation.net
dsa01.ps5.update.playstation.net
dtw01.ps5.update.playstation.net
duk01.ps5.update.playstation.net
dus01.ps5.update.playstation.net
fau01.ps5.update.playstation.net
fbr01.ps5.update.playstation.net
fcn01.ps5.update.playstation.net
feu01.ps5.update.playstation.net
fhk01.ps5.update.playstation.net
fjp01.ps5.update.playstation.net
fkr01.ps5.update.playstation.net
fmx01.ps5.update.playstation.net
fru01.ps5.update.playstation.net
fsa01.ps5.update.playstation.net
ftw01.ps5.update.playstation.net
fuk01.ps5.update.playstation.net
fus01.ps5.update.playstation.net
hau01.ps5.update.playstation.net
hbr01.ps5.update.playstation.net
hcn01.ps5.update.playstation.net
heu01.ps5.update.playstation.net
hhk01.ps5.update.playstation.net
hjp01.ps5.update.playstation.net
hkr01.ps5.update.playstation.net
hmx01.ps5.update.playstation.net
hru01.ps5.update.playstation.net
hsa01.ps5.update.playstation.net
htw01.ps5.update.playstation.net
huk01.ps5.update.playstation.net
hus01.ps5.update.playstation.net
sgst.prod.dl.playstation.net
gs2.ww.prod.dl.playstation.net

Alternative DNS IP:
DNS 1: 172.245.146.114
(Leave DNS 2 blank)

To determine your OFW version:
Go to settings > system > console information.

Version string info:
Year.Half (1st/2nd half of the year)-Major Version No.Minor Version No.Extended info-Further Info.Retail/Debug

21.02-04.03.00.00-00.00.00.0.1

It is recommended to keep your console as low as possible to have access to better jailbreak stability and features. Stay as low as possible within the "Golden" firmware brackets that apply to your current firmware, see the top of this page.

(No jailbreak is ever guaranteed. No developer is obliged to release anything publicly)

WARNING:

Only update OFW manually via USB by getting the firmware file from HERE and installing from <USB>:/PS5/UPDATE/PS5UPDATE.PUP
(Updating with RECOVERY PUP will perform a factory format and will wipe your internal HDD)

KEY SYSTEM UPDATES:

12.70 SYS MD5: 707B15B07085500EB90205565751ECC3 (Exploited + KEX)
10.01 SYS MD5: 68A31944C1867BF9643798FD1C14998E (Exploited + KEX)
7.61 SYS MD5: D5ECA8B171A8D7DF7BA225167F77E645 (Exploited + KEX)
6.02 SYS MD5: 17b271DE081EB6EB25DBF70CB73EF9E8 (Exploited + KEX/HV/Linux)
5.50 SYS MD5: EDB3513EC531B2BD28F3A0B52A82A54F (Exploited + KEX/HV/Linux)
4.51 SYS MD5: 1330B7BF63BF5C93D809B1EB1F4E1F01 (Exploited + KEX/HV/Linux)
4.03 SYS MD5: 3716E4E6E0D223CD94CD4A8E5BD4FB94 (Exploited + KEX/HV/Linux)
3.20 SYS MD5: (F62F0D595D3F00C213D674D4DB2A7E44 (Exploited + KEX/HV/Linux)

PS5 factory mode PUP installation path:

/usb/PROSPERO/UPDATE/PROSPEROUPDATE.PUP

NOTE: Make a system back up before attempting any modifications.
On console: go to [Settings] > [System] > [System Software] > [Back Up and Restore] > [Back Up Your PS5]

Select Your Jailbreak:


WEBKIT:BD-JB:LUA:Y2JB:NFNH:YARPE:LuaC0re:BD-UN-JB:


  1. Information:
    Firmware 1.00-5.50 is required for webkit exploit.

    Enabling web browser:
    Open [Settings] > select [Users & Accounts] > select [YouTube] > click "Link" > click "use browser" > click "terms" (bottom right) > click google apps icon (top right) > select Google Search.

    Exploiting:
    Enter https://zecoxao.github.io/luasauce/ or https://github.com/kmeps4/PSFree into google > "Click Jailbreak" or wait for it to complete.

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  2. Important:
    You will need a BD dive paired to your Slim/Pro console or an OG Phat model . Consoles must be on 1.00-7.61 to run this exploit.


    Recommended ISO: Viktorious AIO Auto BD-JB ISO for 4.XX-7.61

    Exploiting:
    1, Burn ISO to a blank BD-R or BD-RE > Insert into console > click on the [DISC PLAYER] icon.

    2, Highlight [PIPELINE RUNNER] > click option 2 [Normaljailbreak-etaHEN-UMTX1.pipe] to auto load etaHEN ready for ItemzFlow.

    ELF Loader uses PS5 IP: port 9021 / BIN loader uses 9020 / Jar loader uses port 9025

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  3. Important:
    LUA entry point works from 2.00 to the latest OFW, but there is no KEX above 12.70 yet.
    (A compatible PS4 game is required to launch the exploit on PS5. See below)

    Your PS5 console must be activated to use save copying for PS4 games.
    1. Insert your game disc and, as soon as possible, make a save file within it.
    2. Copy the save files to USB, go to [SETTINGS] > [STORAGE] > [CONSOLE STORAGE] > [SAVE DATA] > [PS4 GAMES] > select the game save and copy to a USB drive.
    3. On PC, using a Google Drive account, make a new folder with the GAME ID of your game, and upload the savedata & savedata.bin files to that folder.
    4. Share the folder, set it to editor mode, share with anyone, and click "copy the link".
    5. Join the HTOS Discord group: HERE type "/decrypt", select "FALSE" for including SCE_SYS, paste or type in the Google Drive link, and press enter. The bot should begin mounting your save. (If it doesn't, paste in the link again.)
    6. Click "ENCRYPTED" to remove the Sony PFS layer. Download the generated files and extract the folder to your desktop (you should have 4 files in there and be named dec_savedata_CUSA[GAME ID]).
    7. Using REMOTE LUA LOADER, open the savedata folder, copy the 20 files within into your encrypted save folder on your desktop.
    8. Upload the encrypted save folder (now with 24 files in) to your Google Drive. It should be named "dec_savedata_CUSA[GAME ID]" where GAME ID is your games 5 digit number, and set it to editor mode, share with anyone, and then click "copy the link".
    9. Go back to the HTOS discord server, and type "/encrypt", hit "FALSE" for uploading individually, and "FALSE" to include SCE_SYS. Finally, hit shared_gd_link and paste in your link to the original save (4 files) folder. (If it doesn't, paste in the link again.)
    10. When this is done, paste the link to the decrypted save (24 files) folder, and the bot will encrypt the files.
    11. Resign the files by typing "/resign" followed by your account name on the console, or PSN ID associated with that account if using the latest OFW.
    12. Download the resigned files, extract the files to your USB drive and overwrite them into the savedata folder on your USB or external drive.
    13. Copy the saves back to your console [SETTINGS] > [SAVE DATA AND GAME/APP SETTINGS] > [SAVE DATA PS4] > [COPY OR DELETE FROM USB] > [COPY TO CONSOLE STORAGE] > select your game save folder from the USB drive and copy/overwrite old save data.
    14. Load LUA game again, and you should see the LUA LOADER screen.
    15. You can use "SEND_LUA.PY" to send the UMTX files to the loader.
    (NOTE: Some games require manual loading of save game)

    On firmware up to 7.61, you can now load UMTX/2 followed by etaHEN by sending the files to your console IP on PORT 9026.
    On firmware 8.00-LATEST, you can connect with the REMOTE LUA LOADER APP to send debug notifications or FTP on port 1337.

    LUA Loader: HERE or HERE

    Auto LUA Loader Fork: HERE

    Compatible LUA games:
    Aerial Life (CUSA17122)
    Aibeya (CUSA17068)
    Aikagi 2 (CUSA19556)
    Aikagi Kimi to Issho ni Pack (CUSA16229)
    Aikano Yukizora no Triangle (CUSA19370)
    Boku to Nurse no Kenshuu Nisshi (CUSA12049)
    Boku to Joi no Shinsatsu Nisshi (CUSA18107)
    Fuyu Kiss (CUSA29745)
    Hamidashi Creative (CUSA27389)
    Hamidashi Creative Demo (CUSA27390 requires the latest OFW to download from PSN)
    Haruoto Alice (CUSA14324)
    IxSHE Tell (CUSA17112)
    IxSHE Tell Demo (CUSA17126)
    Jinki Resurrection (CUSA25179)
    Jinki Resurrection Demo (CUSA25180 requires the latest OFW to download from PSN)
    Maid-san no Iru Kurashi (CUSA18106)
    Nora Princess and Stray Cat Heart HD (CUSA13303: Rename save9999.dat into nora_01.dat)
    Nora Princess and Strat Cat Heart 2 (CUSA13586)
    Raspberry Cube (CUSA16074)
    Winter Guest (CUSA11977)

    WARNING: using demos is free but can become corrupt, and you cannot upgrade your internal HDD either. If you lose the demo you can no longer use the exploit. Disc recommended.

    Incompatible LUA games:

    Dokyusei Remake Csver (CUSA47117)
    Dōkyūsei: Bangin' Summer - Home Edition Demo (CUSA47132)
    Kiss Trilogy (CUSA19341)
    Love Clear Demo (CUSA18109)
    Mikagami Sumika no Seifuku Katsudou (CUSA11481)
    Sen no Hatou, Arazone no Hime (CUSA09647)
    Tonari ni Kanojo no Iru Shiawase: Two Farce (CUSA09825)
    Tonari ni Kanojo no Iru Shiawase Summer Surprise (CUSA18998)

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  4. Requirements:
    PS5 console must be on 4.30-12.70 and previously activated through PSN or fake activated to use the YouTube app, unless you're restoring a backup.
    (Note: restoring a backup will factory reset your console).

    Information:
    If updating and older installation, download the latest download0.dat > use FTP or PS5 Explorer to place it in the user/download/PPSA01650 folder.

    Preparation:
    Download the Y2JB_backup_X.X(4.03) if you're on 4.03-12.40, or the Y2JB_backup_X.X(12.20) if you're on 12.60 or higher from HERE
    On PC: format a USB 3.0 HDD to exFAT, and copy the PS5 folder from the backup to the root, and put the latest nanodnf.efl from nanoDNS to the root too.
    On console: go to [Settings] > [System] > [System Software] > [Back up and Restore] > [Restore] > select the y2JB back up & let it install (the console will reboot when complete).
    (Note: The exploit will now be accessible under the [MEDIA] tab)

    Exploiting:
    Going to [Settings] > [Network] > [Settings] > [Set up Internet Connection] > [Set up Manually] > set up a wireless or LAN connection > change [DNS Settings] to manual > change [Primary DNS] to 127.0.0.1 > click [Done] > open the [YouTube App].
    (Note: Ignore and internet connection issue warnings)

    Firmware up to 10.01 will use Lapse Kernel Exploit. Firmware 10.20-12.70 and above will use P2JB and could take up to an hour.

    You can send payloads using netcat GUI to PS5's IP Address & port 9021.

    You can swap the download0.dat to itzPLK version for auto loading and payload manager in future (payload manager accessible through browser on 127.0.0.1:8084)

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  5. Requirements:
    PS5 console must be on 4.30-10.01 and previously activated through PSN or fake activated. You will need a 256GB external HDD (minimum).

    Preparation:
    Download balenaEtcher
    Download the latest Extended Storage or M.2 Image (select your m.2's capacity)

    EXTERNAL DRIVE METHOD (Netflix_PS5_EU_Ext.7z):
    1a, On PC: connect your 256GB (min) USB drive to your Windows/Mac/Linux PC > extract the image to your computer > open Etcher > click [Flash From File] & select the extracted image *.zip > click [Select Target] & choose the external drive > Click [Flash!] & allow it to complete.
    (Note: 256GB is the smallest drive you can use)

    2a, On console: click [Settings] > [Storage] > [USB Extended Storage] > [Games and Apps] > press X on [Netflix] > select [NETFLIX] under items to move > select [Move] > move to internal storage & allow it to complete.
    (Note: The exploit will now be accessible under the [MEDIA] tab)

    INTERNAL DRIVE METHOD (Netflix.XXXXGB.7z):
    1b, On PC: connect the M.2 to your Windows/Mac/Linux PC > extract the image to your computer > open Etcher > click [Flash From File] & select the extracted image *.zip > click [Select Target] & choose the external drive > Click [Flash!] & allow it to complete.
    (Note: 4TB will take 80 mins, 2TB 45 mins, 256GB 10 mins)

    2b, On console: Power off the console > insert the M.2 SSD > power on the console > click [Settings] > [Storage] > press X on [Netflix] > select [NETFLIX] under items to move > select [Move] > move to internal storage & allow it to complete.
    (Note: The exploit will now be accessible under the [MEDIA] tab).

    Exploiting:
    1a, for consoles 10.01 and below, on console: go to [Settings] > [Network] > [Settings] > [Set up Internet Connection] > [Set up Manually] > set up a wireless or LAN connection. Go to Proxy > change [Automatic] to [Manual] > enter Address: 172.105.156.37 & port: 42069 > click [Done] > open the [Netflix App].
    (Note: Ignore and internet connection issue warnings)

    1b, for consoles 10.20-12.70, COMING SOON.

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  6. Important:
    YARPE works from 4.30 to 12.70 (9.00 - 12.07 via P2JB)
    (A compatible PS4 game is required to launch the exploit on PS5. See below)

    Requirements:
    PS5 console must be on 4.30-10.01 to use this exploit.

    Exploiting:
    coming soon

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  7. Requirements:
    PS5 console must be on 4.30-12.70 to use this exploit. SWRR

    Exploiting:
    coming soon

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  8. Important:
    This method modifies the BD-J stack to allows BD-JB entry point to be re-enabled on consoles up to 13.40, for conveninece only.

    Very Important:
    This method requires your console to be jailbroken by another method first to gain access to alter the files.

    https://github.com/Gezine/BD-UN-JB

    Preparation:
    Burn the ISO to a blank Blu Ray, insert it into the jailbroken console. Send the bdj_unpatch.elf to elfldr using netcat GUI to PS5's IP Address & port 9021 to unpatch BD-J.

    (NOTE: DO NOT REINSTALL/UPDATE FW, IT WILL WIPE THE PATCH AND LOSE BD-JB)


Once jailbroken it is recommended to run KSTUFF LITE and SHADOWMOUNTPLUS at minimum to get you up and running.
(ShadowMountPlus: is an automated background auto-mounter payload for jailbroken PS5 consoles. Detects, mounts, and installs game dumps from internal or external storage, with support for UFS, exFAT, PFS, and nested compressed PFS containers)

Additional Information:


Blocking Updated with nanoDNS:
Set primary DNS manually to 127.0.0.1. Send latest elf to BIN LOADER using netcat GUI to PS5's IP Address & port 9021.

PS4 GAME INFORMATION:
OFW 1.xx cannot run PS4 games.
OFW 2.xx runs PS4 games up to 8.03

OFW 3.xx runs PS4 games up to 8.52
OFW 4.xx runs PS4 games up to 9.04
OFW 5.xx runs PS4 games up to 9.60
OFW 6.xx runs PS4 games up to 10.50

OFW 7.xx runs PS4 games up to 11.00
OFW 8.xx/9.xx runs PS4 games up to 11.50
OFW 10.xx runs PS4 games up to 12.00

OFW 11.xx runs PS4 games up to 12.50
OFW 12.xx runs PS4 games up to 13.00


(Note: PS4 backported FPKGs also work perfectly on an exploited PS5 with Kstuff)


You can install free/demo PKGS (legit pkgs) via the debug pkg installer, provided you have all the files/json/licences required.
(Astro’s Playroom has no licences and can be installed and played from official pkgs and updated inline with your firmware)

Warnings:


1: Never enable IDU mode.
If you do, you will need to enter staff mode by holding L1 + L2 and tapping this combo: circle, cross, square, triangle, right D-Pad. Release L1 + L2, and you can access settings to exit IDU.

2: Try to stay on the lowest FW possible and wait for hacks on that firmware.

3: PS5 FPKGs do not work. A hack for the A53 processor does not publicly exist to enable installing PS5 content as FPKG/PKG.

4: Installing legit game PKGs you do not own will never work, even if spoofed.

5: If you get stuck in a boot loop at the PS logo, the SNVS is corrupted (if the hash check fails on boot, this causes a “soft brick”). It’s not “bricked”. Simply reinstall your current firmware RECOVERY PUP in safe mode from USB: PS5 > UPDATE > PS5UPDATE.PUP.

Archived Information


 
Soooo, I got this super rare game from Japan...super rare guys, totally worth at least £150. I've been thinking, because it's so valuable and collectable, maybe some of you guys will be interested. Again, it's super rare and entirely in Japanese but guys...it's super rare okay...I'll give you a good deal on it, say £149.99? Come on guys.

Nobody would regret such an insanely good buy, absolute bargain guys! Please I have 400 copies I bought from PlayAsia
YUP! Pretty much! Nailed it!
 
  • Haha
Reactions: solitaire4eva
Anyone managed to play ghost of yotei off shadowmount? I create the .exfat image with the backport files included and I keep getting the error "missing / invalid param.json"

I've checked before building my exfat image, param.json was present in the following path : "PPSAXXX\sce_sys\param.json" Which is supposed to be the correct path

Any ideas?
 
Does anyone think it might be beneficial to the ps5 jb community to set up a spreadsheet of games that work from a regular HDD? Obviously games would have much longer load times but I think many would be willing to deal with that due to the current prices of SSD. I haven't had a lot of time to test a bunch of games or else I would start this myself
 
[RUMOUR]

I hate to be THAT guy, but something else just reared its head in private and might be coming soon!

It’s not Kernel, not HV, not FPKG: but it’s definitely useful for PS5 owners.

I won’t be answering a million questions about it this time! 😂

Just wait and see.
 
Last edited by KiiWii,
Gezine is holding the exploit until its patched, and not selling it to H1.

It makes sense really.
Indeed. Gezine can promote his developements. He holds the key and knowledge. We don't.
I don't get the drama tbh. It's his development, his skills. If you think you are better, then write a KEX yourself and release it. Nothing to add..
Post automatically merged:

I hate to be THAT guy, but something else just reared its head in private and might be coming soon!

It’s not Kernel, not HV, not FPKG: but it’s definitely useful for PS5 owners.

I won’t be answering a million questions about it this time! 😂

Just wait and see.
Now YOU are just teasing you cheeky person... :D:P But I don't hate you for it hehe. Love these kinds of posts.
 
Anyone managed to play ghost of yotei off shadowmount? I create the .exfat image with the backport files included and I keep getting the error "missing / invalid param.json"

I've checked before building my exfat image, param.json was present in the following path : "PPSAXXX\sce_sys\param.json" Which is supposed to be the correct path

Any ideas?
Had the same problem myself as posted earlier with two separate dumps (one from that site and one from DUPLEX). Going to try as an FFPKG on internal next and if that doesn’t work, I’ll try grabbing their exFAT to see if that works. But so far, no dice. Same issue I had with GTAV but when I downloaded the 1.000 version and converted it, it detected and ran just fine. Even got past the opening part where the cops usually don’t come.
 
is anyone here familiar with modding save files? I decrypted a ps4 save with garlicsaves but am not sure if I need to be looking at editing both the GAMEDATA0 and the SYSTEMDATA of the decrypted save, or if I am safe to just be editing what is in gamedata? I assume I can do the former?
I've done some PS5 / PS4 save modding. What do you want to know.
 
I hate to be THAT guy, but something else just reared its head in private and might be coming soon!

It’s not Kernel, not HV, not FPKG: but it’s definitely useful for PS5 owners.

I won’t be answering a million questions about it this time! 😂

Just wait and see.
There’s a difference though. You’re not trying to be a prick about it and using it for clout. You’re informing people.
Post automatically merged:

Indeed. Gezine can promote his developements. He holds the key and knowledge. We don't.
I don't get the drama tbh. It's his development, his skills. If you think you are better, then write a KEX yourself and release it. Nothing to add..
Post automatically merged:


Now YOU are just teasing you cheeky person... :D:P But I don't hate you for it hehe. Love these kinds of posts.
He’s “retired”. To me, if you’re not going to share it publicly, keep it to yourself. He’s doing this shit just to be childish. Yes, we GET IT. People are impatient assholes. YES WE GET IT. You’re mad at Sony for not paying the bounty because someone else reported your exploit first. Grow up and get over it. I see people selling the rips of my tapes and files that I’ve shared over eleven years that I spent thousands on and uploaded for FREE to various tracker sites and even the Internet Archive (before they were taken down via DMCA). You don’t hear me complaining about it and holding back my stuff. I’m still uploading. Still sharing, not expecting nothing but credit. That’s it. That’s how it should be. I don’t need clout and I hate people that chase it or need it to live. That’s my personal problem.
Post automatically merged:

Oh and might I add that I never wanted people to donate to me or stopped sharing my free services once my donations dried up or forced people to shell out hundreds for an expensive thing in order to use my stuff. Only time I had a “GoFundMe” was because people wanted to contribute and even then, I hated it and pulled it quickly. People don’t learn that once MONEY CHANGES HANDS IN THESE SITUATIONS, THAT’S WHEN COMPANIES LAY DOWN THE HAMMER.
 
Last edited by littlemisskittn,
I'm confused with PS5-HEN
What's the difference with current running Y2JB currently?

With etahen you cna already install pkgs and run PS4 games.
Itemsflow/Shadowmount/Voidshell let's you run PS5 games.
Backport let's you run backported games.

What is this for?
Convenience?
It uses a hypervisor exploit that removed the need for kstuff making all the other stuff run better.
 
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Oh boy, that escalated quickly.
I was just packing up and driving to the airport.
Its just my option so bear with me, but its gezine, we know he is very stillen, so if he teases, first impression would be that its true. About the non-release, that i see too like its his work and he can do as he wish.
But what i dont get, shortly after ps5 release, same year failoverflow had already Keys and hv, even with proof iirc and no one complained. I remember that i was veeeery mad about those german hackers 😅
But still i understood, that it was clever to hold back, so sony couldnt patch it very early. And today, 85 years latet (Insert that grandma gif here) today we have hv up to 4.51 and its actually based on that work from exavtly 85 years ago.
And my personal take on the h1 buntes, it can be good it can be bad for the reporting people, but like a Casino, the house always wins in the end.
So maybe the hackers should overthink that. As i said, my personal take on this matter. I would be down to donate some money like even 10-20 €, so the dev gets his work paid. And if lets say, only 1000 people would do that, its more than sony pays right?
So imagine what they could get if more people donate only 10€, like 10000 people?
With millions of ps5's out there that seems pretty realistic to me.
Thats what i mean with devs should overthink and maybe get their work paid differently, but this also means the community needs to grow together to be able to achieve something like that.
So the end User has to do its part too.
Sorry for the wall of Text, but i am at the airport and i am bored 😅
 
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Oh boy, that escalated quickly.
I was just packing up and driving to the airport.
Its just my option so bear with me, but its gezine, we know he is very stillen, so if he teases, first impression would be that its true. About the non-release, that i see too like its his work and he can do as he wish.
But what i dont get, shortly after ps5 release, same year failoverflow had already Keys and hv, even with proof iirc and no one complained. I remember that i was veeeery mad about those german hackers 😅
But still i understood, that it was clever to hold back, so sony couldnt patch it very early. And today, 85 years latet (Insert that grandma gif here) today we have hv up to 4.51 and its actually based on that work from exavtly 85 years ago.
And my personal take on the h1 buntes, it can be good it can be bad for the reporting people, but like a Casino, the house always wins in the end.
So maybe the hackers should overthink that. As i said, my personal take on this matter. I would be down to donate some money like even 10-20 €, so the dev gets his work paid. And if lets say, only 1000 people would do that, its more than sony pays right?
So imagine what they could get if more people donate only 10€, like 10000 people?
With millions of ps5's out there that seems pretty realistic to me.
Thats what i mean with devs should overthink and maybe get their work paid differently, but this also means the community needs to grow together to be able to achieve something like that.
So the end User has to do its part too.
Sorry for the wall of Text, but i am at the airport and i am bored 😅
Hahahah "the house always wins" never a more obvious confession of cheating have I ever heard...
 
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I hate to be THAT guy, but something else just reared its head in private and might be coming soon!

It’s not Kernel, not HV, not FPKG: but it’s definitely useful for PS5 owners.

I won’t be answering a million questions about it this time! 😂

Just wait and see.
Ok, ok., ok, we will take you to a Michelin Stars restaurant then and bribe you that way... but only if @Rasa39 pays half coz those places will cost almost as much as a copy of SWRR :D
 
Ok, ok., ok, we will take you to a Michelin Stars restaurant then and bribe you that way... but only if @Rasa39 pays half coz those places will cost almost as much as a copy of SWRR :D
But at least you’re getting a good meal….or one of those that are so tiny that you’re still hungry after you leave. One of the two.
 
I hate to be THAT guy, but something else just reared its head in private and might be coming soon!

It’s not Kernel, not HV, not FPKG: but it’s definitely useful for PS5 owners.

I won’t be answering a million questions about it this time! 😂

Just wait and see.
Hopefully it’s another userland exploit that works with poopsploit, or maybe a new Luac0re game that’s more widely available.
 
Okay, so just tried the exFAT version that was uploaded to that site. It recognizes, it loads up, but just before it can boot the game…..crashes. Five times I tried booting and five times it gave me that error. So again. Dunno what’s wrong with it. It even claims to be back ported to 11.00. Gonna try FFPKG on the internal but that’s honestly the only thing left to try. I have it legit on my Pro so it’s no big loss. Still sucks to have three different rips of it not work on the slim. So now, wondering if it’s an issue with the rips themselves or ShadowMountPlus. Don’t want to risk VoidShell 3.0 as it’s a beta and my drive is unpatched without Star Wars.

IMG_2827.jpegIMG_2828.jpegIMG_2829.jpeg
 
I hate to be THAT guy, but something else just reared its head in private and might be coming soon!

It’s not Kernel, not HV, not FPKG: but it’s definitely useful for PS5 owners.

I won’t be answering a million questions about it this time! 😂

Just wait and see.
If you got nothing to say, please just do exactly that. Nobody cares about the fact that you may or may not know something others don't know yet. What most people here are interested in is the knowledge itself.

You didn't strike me as someone who would indirectly brag about their insider knowledge like that obnoxious Zeco guy.
 
Gazine basically showed it's based on BD-JB in the screenshot and works on latest firmware. Wonder if requires modification to BD files still?
 
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