Yep, a PS3 with CFW is required DEX or CEX. I recommend Rebug CFW. Also enable QA mode just in case and Rebug makes that easy. You can find out a little more about
NetCheat if you want.
The classic game genie works by patching ROM on the fly without actually modifying the ROM chip itself. If you were to apply the actual GG code into the ROM using a hex editor, that would achieve the same effect, but on a permanent bases.
While I would have preferred something like the goldfinger AR type device myself, however were limited to the GG back in the days. As the internet wasn't exactly readily available back then on dial-up speed. You can actually modify some of the GG code effect and inside the book even had instruction on how to do it. However as you said, it easier to modify RAM hex value. There is or was a tool for a pc that converts GG codes to HEX and back, but I have forgotten the name of it.
Now I understand the reasons you bought the Game Genie for PS3, and I thank you for your detailed answer, just better hopes that them servers stays up and running for the PS3 GG or you might end up with a paper weight. To be honest, I was tempted at the time to purchase it as well, as Aldo's BruteforceSaveData didn't exist at the time and had no way of knowing it would have materialize. Again I understand completely, heck I bought a Gateway 3DS before cfw became a thing, and still don't regret the purchase because I like it's Cheat feature over NTR, as I can find cheats as well using it.
Well yeah, having something like DStwo was godlike for is inclusion of things other ones didn't including the free cheat creation tool and save states on the fly and slow down. Instead of having to actually know cheats and find them online, and convert them so much work instead of just making one using tools for the game, yeah i know is over $40 for a flash cart in this time period but at the time i had no CFW 3DS nor could i trust other flash carts that didn't update to work with newer firm ware.
As far as game genie /action replay, it changes specific values inside the ram of the system when the game is processing to fixed value set by you manually entered at the cheat device. The problem is game genie uses a uncommon format that was hard to modify so you were stuck with a code book, unlike action replay that uses actual memory addresses to target and hex values to change values, which i find very useful for free expert mods instead of random letters that look like giberish. When stuff like that happens, yeah i know is what kind of limits we had but it just was almost as if it was actual magic a genie can provide. "How can random letters create cheats?" well is not a genie for nothing.
The problem with some things like i mentioned about the bruteforce editor.
- At the time, i did not know about it.
- Finding hax or mods for ps3 at the time lead to scams, surveys or viruses and false promises
- It had no reputation or following because of not having any advertizing.
Game genie is made by hyperkin, people who made retron systems, and have already a good reputation in the market. Yeah it isn't free, but well is a server that does some of the work, i assume is pays for that. But is also trusted source. Again, i'm not saying the other is bad or useless or no good, just it didn't have the same kind of reputation that game genie has.
Most of the reason why i use cheats isn't for beating games or accomplishments, is just fun to have different effects, and also explores more areas of the game that not many people could have without that kind of tool. My favorite kinds are the debug tools that are still in the game, like Sonic on genesis, or Super mario world, Earthbound or even Mega man X, it makes for unique experiences and learning of games that can show things still hidden away for 20 years, would people have known about Sonic 2 Hidden palace zone if we didn't find out about it, still lost in the sonic 2? Maybe, but couldn't have seen this without cheats like game genie.
Ever wanted to use The special effects of the e-reader cards inside Super mario advance 4, but don't have e-reader or the cards? You can.
- Blue-Green Switch (code: 83002D52 0001)
- Orange Switch (code: 83002D52 0040)
- Cyan Switch (code: 83002D52 0002) - cuts the P-Meter in half, allowing you to fill it much faster.
- Green Switch (code: 83002D52 0010) - slows down the music and timer on each level for 50 seconds, after which the coin sound plays and the music and timer go back to normal.
- Yellow Switch (code: 83002D52 0100) - gives Luigi his flutter jump ability in the main game.
- Blue Switch (code: 83002D52 0400) - turns all 1-Up Mushrooms into 3-Up Moons.
- Red Switch (code: 83002D52 0A00) - replaces all the enemies with harder ones, and awards double the normal points for beating them. Note that this is actually two switch effects in one switch — 0200 has just the point multiplier, while 0800 gives you only the harder enemies.
(Source: Original TCRF research)
Breath of Fire IV has a bunch of unused equipment, they can set your attack power to max, and speed to zero but you can also attack 4 times in single turn. Some have effects when used as items and is still part of the game. Playing games in different ways not possible normally is what i find fun about "Cheats" Even though is classified as cheating cause is not intended by developers and use unofficial means to activate, is still just experience of having different ways of playing games, or learning how the ideas were being programmed or processed during the creation state. What was intended? What was removed? Why is it hidden but not accessable? Lots of things people wish to know and more. That and glicthes.