PS3 keys finally released

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DeadlyFoez said:
Because the people who have posted them should not have the threads closed and posts deleted if it is fully legal to do.
Actually my first was closed because it was a duplicate (I edited the keys out myself after posting them), I didn't check user-submitted news first.
 
SifJar said:
DeadlyFoez said:
Even more than that, the system calls that allow redirection of the BR drive are required too which will need a CFW so the games can still launch
Yeah, but I was talking about pure homebrew, rather than "backup" launchers. People have been saying that'll run with no modification, which I think isn't actually true.

On the PSP, it is true, as on PSP all thats needed is drop an EBOOT.PBP in a specific folder. But on PS3, I think you NEED to install the homebrew as a PKG for it to be able to run, and the Install PKG option isn't on retail PS3s by default.
By all known logic, it should be true for any app that does not need peek and poke or any custom system calls. Once those homebrew apps are signed then there should be no problem launching them.
 
DeadlyFoez said:
SifJar said:
DeadlyFoez said:
Even more than that, the system calls that allow redirection of the BR drive are required too which will need a CFW so the games can still launch
Yeah, but I was talking about pure homebrew, rather than "backup" launchers. People have been saying that'll run with no modification, which I think isn't actually true.

On the PSP, it is true, as on PSP all thats needed is drop an EBOOT.PBP in a specific folder. But on PS3, I think you NEED to install the homebrew as a PKG for it to be able to run, and the Install PKG option isn't on retail PS3s by default.
By all known logic, it should be true for any app that does not need peek and poke or any custom system calls. Once those homebrew apps are signed then there should be no problem launching them.
But is there a way to actually load the signed homebrew app? On the PSP, stuff is loaded simply from executables in a folder on the memory stick. I believe (although I do not own a PS3) that on the PS3, things work a little differently, and you have to install a PKG to have an application show up in the XMB, so the only to run homebrew would be if that option were there, meaning a patched firmware is essential for any homebrew.
 
Doesn't the PS3 have a stupid way of dealing with PSN content? You know, you download it then you have to install it to the harddrive (always wondered why they didn't just integrate that process into the download like the 360 does). Could you pack the file like those and somehow be able to install from a USB device? Only way to test would be to get a PSN install file on a memory stick and try from there which I doubt anyone has bothered to do
 
SifJar said:
But is there a way to actually load the signed homebrew app? On the PSP, stuff is loaded simply from executables in a folder on the memory stick. I believe (although I do not own a PS3) that on the PS3, things work a little differently, and you have to install a PKG to have an application show up in the XMB, so the only to run homebrew would be if that option were there, meaning a patched firmware is essential for any homebrew.
I am positive that sony left some kind of back door that a properly signed self can be run. Quite honestly, if it can down to it someone can just put their PS3 into service mode and run an elf file from there that will put the PS3 in jailbreak mode. The possibilities are endless right now.
 
Jamstruth said:
DeadlyFoez said:
What is the reason that keys are not allowed to be posted here? It has already been ruled in the federal courts of MANY countries that encryption and security key can not be called copyrighted code so there is nothing infringing on posting them here and Sony can't do a darn thing about it.
GBATemp's a big enough site to attract attention from Sony though. They might not be able to do anything in court but you can bet they're going to try to throw their weight around about this and cause trouble.

And thanks to new US law a signle complaint is enough to have US servers shut down and else where servers blocked from the US. would you like to be the one respondible for the US needing a new gbatemp like site? I don't think anyone want to be respondiable for that.
 
DeadlyFoez said:
SifJar said:
But is there a way to actually load the signed homebrew app? On the PSP, stuff is loaded simply from executables in a folder on the memory stick. I believe (although I do not own a PS3) that on the PS3, things work a little differently, and you have to install a PKG to have an application show up in the XMB, so the only to run homebrew would be if that option were there, meaning a patched firmware is essential for any homebrew.
I am positive that sony left some kind of back door that a properly signed self can be run. Quite honestly, if it can down to it someone can just put their PS3 into service mode and run an elf file from there that will put the PS3 in jailbreak mode. The possibilities are endless right now.
Like I say, I don't have a PS3, I'm just going on the impressions I have received from others. There is a service mode on the PS3 that is easily accessible and can run ELFs?
 
Once a signed CFW is released you can put it on a USB drive and install from there, as that is an option in the menu, and then any required tools on the PS3s end should be available.

But wait a couple weeks at least for a CFW.

If you can remain unbanned, and able to use PSN I will use some signed homebrew.
Full speed 64 emulation?
wink.gif
anyone?
Come on Devs
wink.gif
 
Am I the only one really annoyed that Geohot is getting so much credit for this? Considering he really didn't do anything... unless you count using instructions provided by someone else and then posting the results as doing something.
 
blacksniper said:
Am I the only one really annoyed that Geohot is getting so much credit for this? Considering he really didn't do anything... unless you count using instructions provided by someone else and then posting the results as doing something.

Geohot was the original PS3 hacker. He discovered pretty much everything, and provided basically a tutorial on how to break the systems security....
If anyone shouldn't get credit, its the others.

Geohot actually made a CFW for the system long before Failoverflow. It wasn't released as far as I know though.
 
blacksniper said:
Am I the only one really annoyed that Geohot is getting so much credit for this? Considering he really didn't do anything... unless you count using instructions provided by someone else and then posting the results as doing something.
No, you aren't the only one that feels this way. But you also don't have a clue about the full picture. If geohot did not do what he did then it would have taken a lot longer for team fail0verflow to do what they did. Everyone has had a piece of the puzzle here and excluding anyone from being an important piece is ignorant.
 
Zerox8610 said:
blacksniper said:
Am I the only one really annoyed that Geohot is getting so much credit for this? Considering he really didn't do anything... unless you count using instructions provided by someone else and then posting the results as doing something.

Geohot was the original PS3 hacker. He discovered pretty much everything, and provided basically a tutorial on how to break the systems security....
If anyone shouldn't get credit, its the others.

Geohot actually made a CFW for the system long before Failoverflow. It wasn't released as far as I know though.
What? You seriously need to get your facts straight. Geohots exploit was a fairly n00bish exploit on some levels, and fail0verflow didn't use it. As for CFW well...
 
Oh, I've been following this for as long as I've owned a PS3 (which has been some time now) and I know what Geohot did originally. Gave him his Kudos back then... but he pretty much vanished and then some major progress was made by other teams. Then he posts the end result of their work and over at the PSX-Scene he keeps getting called legendary and people are acting like this was all him. It's like when a person here makes a code for a game and then it gets spread around by other users who magically end up with the credit. It pisses people off.

On topic: If this does allow us to basically unlock the PS3 to do what we want it would be possible to access a dummy PSN store, correct? And if so it should also be possible to access the hidden data in that store used to restrict people from accessing pre-order DLC... if that alone is possible I will consider this an awesome success (and it's clear this wont be the only thing these codes allow us to do).
 
SifJar said:
ThePowerOutage said:
If you missed it, you can now run GT5 and a few other 3.50+ games on 3.41 using a patched eboot. Sauce = PSX-Scene
Aren't the EBOOT.BIN files posted over there COMPLETELY illegal? Seeing as how they're ripped from discs and patched? Surely for it to be legal, they should be distributed as .diff patches with instructions on how to apply them or something like that?


QUOTE(hova1 @ Jan 3 2011, 05:40 PM) cool, but when can people do something who don't own a jailbreak device?

Well, the keys are there, its just a case of waiting till someone signs a PKG and releases it. Actually, they'll need to sign a PUP first, with the Install PKG option enabled in it...But then things should start happening. So to the people saying no CFW is needed: I believe that is wrong. There isn't a way to load code AFAIK without the Install PKG option, which isn't in OFW, so there needs to be a (small) patch to the firmware and then it should be installed as a PUP and signed can then be installed.
I didnt realise there were links to the eboots on that site. PSX-scene claim to not have links to copywrite stuff
 
I just thought of something. Sony could require all futures games to have an unguie key saved to your account of online play. In other words it be like MMOs one serial given per game. Without this key saved to your psn account you can't play online. since it can only beused once, renting those games would become impossible. They could take it a step further make the key needed for offline mode as well. So even if you could launch it would be impossible to play without your account having a serial code attached. Internet connection needing to play the games at times insures you don't have your profile hacked with a fake serial.
 
chartube12 said:
I just thought of something. Sony could require all futures games to have an unguie key saved to your account of online play. In other words it be like MMOs one serial given per game. Without this key saved to your psn account you can't play online. since it can only beused once, renting those games would become impossible. They could take it a step further make the key needed for offline mode as well. So even if you could launch it would be impossible to play without your account having a serial code attached. Internet connection needing to play the games at times insures you don't have your profile hacked with a fake serial.
But then someone would make CFW that doesn't require that.
 
chartube12 said:
I just thought of something. Sony could require all futures games to have an unguie key saved to your account of online play. In other words it be like MMOs one serial given per game. Without this key saved to your psn account you can't play online. since it can only beused once, renting those games would become impossible. They could take it a step further make the key needed for offline mode as well. So even if you could launch it would be impossible to play without your account having a serial code attached. Internet connection needing to play the games at times insures you don't have your profile hacked with a fake serial.
There would be complaints up the ass about that. Sony may as well sign a death warrant on their console if they were to do that.
 
E3 2011 - Sony Conference
"With the death of our precious PS3, we would like you all to welcome our latest inventions....please welcome with a loud applause - PS4 and PSP2!!"

"PS4 will be $700 (launch price) so people not only work over-time but work 24/7 to get their hands on a PS4 which has triple the graphics of PS3 and comes with 12 cores"

"PSP2 will be $500 at launch"
 

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