Hacking Ps vita update blocker

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Chrisssj2

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So I ran the file on my pc and it says blocking non related traffic is DISABLED.
Then put in the IP/port in my wifi on the vita.
Acces the PS store. goes into loading for quite a time then says an error has occured. NW-10743-5
Does it still work for anyone?
 
I had the same thing yesterday, I wasn't able to log to PSN, I used vitaupdateblocker 1.2 and PSProxy 4.0.0
 
I'm kind of hesitant to update my VITA-1000 (OLED) to keep playing online, so what I'm going to do is to wait and see what comes of that HENkaku reverse-engineering project and the kernel exploit. It should be possible to spoof the firmware version on the VITA itself.

Do we know why hacks/kludges like vita_update_blocker work for a short time before being disabled? Would it work if, instead of a "proxy server" we can emulate a "default gateway"? What I mean is, suppose your home WiFi GW is 192.168.1.1 and one of your windows machines is 192.168.1.2, on that machine you run the VITA_GW_Emu and on your VITA you enter 192.168.1.2 as your GW. That way the VITA cannot bypass the proxy settings and use 192.168.1.1 anyway for certain sneaky lookups. So it would basically be a combination of the functionality of a packet sniffer and the proxy (injecting spoofed information where needed).

You can play around a bit and change the default GW and use Google's DNS (8.8.8.8/8.8.8.4) but that will fail.
 
I was wondering if it was possible to use HENKaku to make a native hack for the Vita rather than having to us a Windows app to block the update.
 
I was wondering if it was possible to use HENKaku to make a native hack for the Vita rather than having to us a Windows app to block the update.
Some sort of a software spoofer should come out eventually (probably?) but we will have to wait and see. To be fair, my Vita was just lying around gathering dust so it's not like I am disappointed about 3.61 :D
 

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