Feedback Protection, Exosphere, DNS MITM, emuMMC, sysMMC

noctis90210

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As i read lots of threads about protection from being banned, i see lots of different opinion. but i already have a conclusion (but im not sure if my conclusion will protect me :lol:)

The situation i have is this:
1. Run Stock firmware (OFW) for anything legit.
2. Run sysMMC just for importing saves from emuMMC, no more no less. i dont intend to play online here, i reserve playing online only to Stock FW.
3. Run emuMMC for homebrew and playing backups.

So to protect my sysMMC
1. No pirated installs
2. No homebrew installs
3. I want to use DNS MITM here cuz i dont plan to play online here, i want to enable DNS MITM in sysMMC just because im paranoid.
4. Dont use Exosphere (dont blank serial# to zero) in sysMMC

Why i dont want to use Exosphere on sysMMC?
  • Log Discrepancy: Your console continuously generates internal system logs. If you run sysMMC CFW with a blanked serial, the logs generated during that session will record a serial number of "0000000000".
  • Upload Hazard: When you later reboot into OFW (Official Firmware) and connect to the internet, your real serial becomes visible again. If the system then uploads those accumulated "zero-serial" logs to Nintendo's servers, the mismatch between your actual hardware ID and the ID in the logs could trigger a flag for a ban.
  • Permanent Traces: Even if you do not pirate, the mere existence of logs containing a blanked serial number is strong evidence that the system environment was tampered with.

So to protect my sysMMC
1. DNS-MITM to prevent connection to nintendo.
2. Exosphere - its not risky to use it here since zeroing serial will not mirror it to serial of OFW/sysMMC.

Am i safe with this setup?




.
 
Atmosphere won't actually generate logs with blanked prodinfo or XAA00000000000 serial so Exosphere is safe on sysMMC. DNS MITM alone is not enough for it.
 
How about sigpatches and overlays, does presence of sigpatches and overlays alone in sysnand cause ban?
Basically only installing pirated/unauthorized apps, mods, going online without blocking Nintendo on CFW causes a ban. And cheating in online games, but those people have it coming.
 
Restoring a sysnand backup, even if it is "clean", can also result in a ban, due to log discrepancy, if the console was online at any point in time after that backup was taken.
 
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