Guys.
Okay, let me compare the top screen with the following formats. Remember, top screen now uses jpg.
JPG = 1-3 milisecs lag [less noticable]
BMP = 1 milisec lag [similar to jpg but bigger size]
GIF = 5 milisecs lag [too slow]
Havent tried png but chances are itll be similar to gif's results.
As for the bottom screen we are only limited to 256colors (8bit). I have my eyes on using 256bmp.
GIF = 5 milisecs * sprites = est. 1 minute
256BMP = Not yet tested
Basically, if we need to balance compression and filesize. Having a big filesize will stress the memory card speed, while compression stresses the cpu. Remember, having a bad loading time destroys the purpose of the menu, so if you cannot afford the filesize, I'm a little sorry.