http://filext.com/file-extension/SADarkRey said:just invent ur own image format!! something like top_bar.sa
lol
Wow, how many images make up a skin?
http://filext.com/file-extension/SADarkRey said:just invent ur own image format!! something like top_bar.sa
lol
Just go with old good PNGs they compress really good and they retain all the colors.SoulAnger said:Sigh a theme now goes 3mb+. This sucks, anyway I believe i could find a better method on gif after the first release.
I think imma gonna shut up now.psycoblaster said:jpg quality sucks.
if you are going for file size and quality, it is png/bmp. But PNG is the best choice because if we compare a high quality jpeg to a png, the png still can win with quality and file size.
SoulAnger said:I think imma gonna shut up now.![]()
SoulAnger said:Haha! Finally someone that understands.![]()
I'll post more informations about the theme's filetypes later.
How can GIF add up to a minute -- when filling the full video memory on the DS only takes about 5 seconds with PNG?SoulAnger said:Guys.![]()
Okay, let me compare the top screen with the following formats. Remember, top screen now uses jpg.
JPG = 1-3 milisecs lag [less noticable]
BMP = 1 milisec lag [similar to jpg but bigger size]
GIF = 5 milisecs lag [too slow]
Havent tried png but chances are itll be similar to gif's results.
As for the bottom screen we are only limited to 256colors (8bit). I have my eyes on using 256bmp.
GIF = 5 milisecs * sprites = est. 1 minute
256BMP = Not yet tested
Basically, if we need to balance compression and filesize. Having a big filesize will stress the memory card speed, while compression stresses the cpu. Remember, having a bad loading time destroys the purpose of the menu, so if you cannot afford the filesize, I'm a little sorry.![]()
Ah, I see, excuse my stupidness thenSoulAnger said:Thats not the problem noitora.Its more about the ds's capabilities and not the size.![]()
Also, I have already stated that jpeg would be used, and bmp for icons on the lower screen. I'll tally the theme size, when its get finished.

