Hacking Project : Code infolib.dat, extinfo.dat for DSTT.

Skiller23

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112345veronica said:
superGustafson9 special edition dats are fake as he posted them on a rom site yesterday saying tracy beaker the game,blue dragon awakened shadow and etrian odyssey were all fixed in this well it is not forget his dats
no one knows if he intentionally put this update to make fun of us or he just forget to fix some games then stop with your accusations pfff
 

.psyched

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Skiller23 said:
112345veronica said:
superGustafson9 special edition dats are fake as he posted them on a rom site yesterday saying tracy beaker the game,blue dragon awakened shadow and etrian odyssey were all fixed in this well it is not forget his dats
no one knows if he intentionally put this update to make fun of us or he just forget to fix some games then stop with your accusations pfff
Then stop accusing the guy of speaking nonsense. Why do you even care, anyway?
 

.psyched

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Please tell me how being a part of that rom site permitting you to magically know what said member thinks in his head. Plz tails me.
And, all the more, Pong is back now, who cares if that guy made a fake update or not?
 

Phoenix Goddess

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.psyched said:
Please tell me how being a part of that rom site permitting you to magically know what said member thinks in his head. Plz tails me.
And, all the more, Pong is back now, who cares if that guy made a fake update or not?

Plz tails me, psyched? XD
I don't see the big deal. Keep whatever happened on a romsite on that romsite, it obviously brings argument here.
Other people are learning how to create updates, if you don't trust it, don't use it, that simple.
 

Skiller23

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.psyched said:
Skiller23 said:
112345veronica said:
superGustafson9 special edition dats are fake as he posted them on a rom site yesterday saying tracy beaker the game,blue dragon awakened shadow and etrian odyssey were all fixed in this well it is not forget his dats
no one knows if he intentionally put this update to make fun of us or he just forget to fix some games then stop with your accusations pfff

Then stop accusing the guy of speaking nonsense. Why do you even care, anyway?

maybe you dont understand what i said, i precisely said that anyone has to accusate him just because his favorite game still don't work
QUOTEOther people are learning how to create updates, if you don't trust it, don't use it, that simple.
+1
QUOTE
And, all the more, Pong is back now, who cares if that guy made a fake update or not?
pong never said that he is about to work on updates again
 

.psyched

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phoenixgoddess27 said:
.psyched said:
Please tell me how being a part of that rom site permitting you to magically know what said member thinks in his head. Plz tails me.
And, all the more, Pong is back now, who cares if that guy made a fake update or not?

Plz tails me, psyched? XD
I don't see the big deal. Keep whatever happened on a romsite on that romsite, it obviously brings argument here.
Other people are learning how to create updates, if you don't trust it, don't use it, that simple.
Oh yeah. It's a long time since I actually got that one line out. Used to say that on forums when I was still a geek 8D
 

Spada

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i have a question.. does the games patched in english.. have different codes for the infolib? im talking about some games like tales of innocence or pokemon black and white eng patched
 

DarkenX

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Spada said:
i have a question.. does the games patched in english.. have different codes for the infolib? im talking about some games like tales of innocence or pokemon black and white eng patched
Yes. Any game that gets "patched" has its ID changed as well. You'll have to edit the infolib and extinfo to add in the new ID's of the games you patched to play them, if they even properly work to begin with. At least, I know you have to for B/W with the newly made translation patches.
 

drwhojan

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DarkenX said:
Spada said:
i have a question.. does the games patched in english.. have different codes for the infolib? im talking about some games like tales of innocence or pokemon black and white eng patched
Yes. Any game that gets "patched" has its ID changed as well. You'll have to edit the infolib and extinfo to add in the new ID's of the games you patched to play them, if they even properly work to begin with. At least, I know you have to for B/W with the newly made translation patches.


Be sure it's the encrypted seciond part of the gameID

Basicly every patch changes that sectiond part of the GameID , And dose have to be added into infolib.dat and extinfo.dat with the hex codes used for the patch
 

retrogamefan

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Interesting how there were so many people saying that they were going to start helping with the updates and yet nothing!!!

Anyway, here is the RAM offset for Pocket Monsters Black Union Room :
Code:
0x023DFE00
39 40 9A 75 03 39 00 04 A1 03 3C 37 60 21 06 2B
35 10 09 0E 35 10 58 35 00 10 BD 29 0A 35 00 03
48 19 58 DB 03 D0 42 01 20 CB 31 08 D7 01 5C 35
20 59 10 84 B0 C4 F6 1E ED 9B 00 81 93 01 21 01
91 02 93 03 00 4A FF 21 03 93 C8 F6 3C 00 EA 04
B0 08 BD 0B 15 19 00 80 48 1A 58 00 2A 03 D0 03
00 48 11 5C 49 1C 11 19 60 F9 12 C0 04 49 59 58
00 29 03 D0 00 09 18 03 48 01 22 0A E3 02 80 C0
46 5C 35 00 00 62 DD 02 80 08 B5 C4 F6 F2 EC 03
49 00 00 3D 00 C8 F6 EC E9 08 09 04 82 0D 15 31
13 87 B0 01 90 0D 04 1C 02 92 03 93 C4 F6 E0 00
EC C8 F6 DC E8 17 27 04 00 90 35 20 3F 01 00 90
3A 00 2F 00 39 1C 2D 10 9A EB 04 1C 09 29 1C 04
20 41 BD 00 00 25 20 F2 F7 C5 F9 20 60 38 1C 00
06 90 3C 38 06 90 28 3F 00 A8 00 26 18 38 20 00
90 00 2F 49 2D 4B 41 20 01 22 00 BB F6 82 EB 06
99 70 50 00 41 20 A5 F6 B6 FD 6D 1C 00 F0 51 04
2D EC DB 00 22 00 FF 21 A0 18 CC 0F 00 A0 18 20
D0 BB 61 20 1C DC 03 00 20 1C 22 DD 30 AB 01 98
80 00 05 90 04 01 98 9D F6 A9 FD 05 99 00 62 18
52 21 89 00 51 79 02 80 1A FF 04 98 25 8B 02 2C
21 20 18 35 4E 43 02 98 A9 19 00 93 F6 12 FB A8
19 20 30 00 12 F7 42 EE A8 19 01 21 00 26 0B 00
03 98 3D 01 E5 02 A8 19 32 27 57 11 19 64 27 28
30 07 02 70 05 98 41 21 00 91 20 00 18 F3 31 40
58 01 99 01 00 22 00 23 01 25 FA F7 F3 00 F8 04
98 E0 37 20 18 C5 00 55 20 1C 07 FB 02 FD 12 78
06 30 E1 11 4D 27 BF 00 21 12 00 24 21 14 37 A0
00 35 18 4D F5 01 80 28 58 BB F6 56 EB E8 59 00
BB F6 54 EB 6F 10 F2 BB 02 31 50 68 F2 F7 5C F9
30 1C BB 00 F6 4A EB F8 BD 02 1C C8 00 32 13 78
01 22 09 06 93 00 43 0A 0E 01 21 11 40 19 00 43
 

drwhojan

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@ retrogamefan

Nobody know's XD!, I tryed but failed
frown.gif


If i could just get that small kick off idear for infolib.dat coding - i would be away dowing most of them games that need it...

But i did give up at one point , and yes i do know it dose have somethink very well to do with arm9 and arm7 - i supose on loading it start's from arm9 with errcode=-4 and arm7 errcode=-6 i think

Anyway Congradulations with your updates!
 

Meiou

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the really is that pong no fix any gamen a lot of time, anda supegustafson makes a god work, Fix last window and leave that stupid fight
 

Meiou

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The truth is that pongg has not released an update for a long time, and the last window for example does not work, you have to do is remove and left a bloody patch of stupid fights
 

drwhojan

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Meiou said:
The truth is that pongg has not released an update for a long time, and the last window for example does not work, you have to do is remove and left a bloody patch of stupid fights

v6.31 is out now

http://filetrip.net/d13165-TTDS-EXT-INFO-SAV-6-31.html

Right click save as - on abouth link


Change log

CODEfixed Union Room 5216 - Pocket Monsters Black
fixed 5229 - Jaka Jaka Music! (J)
fixed 5231 - Shanghai DS 2 (J)
fixed 5235 - Pang Magical Michael (E)
fixed 5238 - Okamiden Chisaki Taiyou (J)
fixed 5239 - Tantei Jinguji Saburo DS Akai Chou (J)
fixed 5240 - Dimentium II Tozasareta Byoutou (J)

infolib
added 5229 - Jaka Jaka Music! (J)
added 5231 - Shanghai DS 2 (J)
added 5235 - Pang Magical Michael (E)
added 5238 - Okamiden Chisaki Taiyou (J)
added 5239 - Tantei Jinguji Saburo DS Akai Chou (J)
added 5240 - Dimentium II Tozasareta Byoutou (J)

EDIT: Yes you can use all thease file's from the TTMenu folder - savlib.dat , extinfo.dat , infolib,dat , usercheat.dat - Thease are the update's

Many thank's to Pong and Retro for there hard work on thease files!
 

Phoenix Goddess

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Meiou said:
The truth is that pongg has not released an update for a long time, and the last window for example does not work, you have to do is remove and left a bloody patch of stupid fights

I still don't understand what you said...
The beginning, yes, I understand, but the end, not at all.
 

drwhojan

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drwhojan said:
@ retrogamefan

Nobody know's XD!, I tryed but failed
frown.gif


If i could just get that small kick off idear for infolib.dat coding - i would be away dowing most of them games that need it...

But i did give up at one point , and yes i do know it dose have somethink very well to do with arm9 and arm7 - i supose on loading it start's from arm9 with errcode=-4 and arm7 errcode=-6 i think

Anyway Congradulations with your updates!

All i need to know is it realy possible with a emulator debugger to get infolib.dat codes with each games arm9 and arm7 ?, and mabe a possible hint into where i might be gowing rong are which emulator debugger is best to use at lest...

I do know about right GameID's to use with each game and encrypted are decrypted....

Thank you
 

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