PPSSPP Switch Beta Release

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PPSSPP/Libretro Switch Public Beta by m4xw
==========================================

After a lot of work, I am very happy to share this with all of you.
Audio & Video support works, many core options cause Issues tho.

It is mandatory to "Close Content" after changing any Core option and restarting RetroArch, else it will potentially crash, don't close the RetroArch menu!

Special thanks to hrydgard for everything he has done for the PPSSPP Project.
If you want to support his work, consider buying PPSSPP Gold https://central.ppsspp.org/buygold even if you don't use it!

I will PR it once the libretro port is finished, also implemented half of what's needed for a Standalone port ;)
Source is on my Github, but it's highly WIP and needs a custom RA and a custom ffmpeg, so you should just wait if you want to build it yourself ;)

Libretro Docs (important informations for this core):
https://docs.libretro.com/library/ppsspp/
Official Game Compatibility Tracker (your mileage might vary): https://report.ppsspp.org/games

GitHub (WIP Switch): https://github.com/m4xw/ppsspp/
GitHub (Official): https://github.com/hrydgard/ppsspp

Installation Instructions
==========================================

Drag & Drop the "retroarch" folder to the root of your SD, overwriting any file (it will not touch any options).
Assets are bundled, so you don't have to bother with that.

Notes
==========================================

If you are using ANY method of loading RetroArch OTHER than Atmosphere's title redirection feature, DO NOT report issues that you encounter.
These issues can skew testing and could very well be caused by loading through an unsupported method.

Video slowdowns are related to missing hardware accelerated decoding (nvdec), it's not a libretro/PPSSPP Issue.
FMV cut-scenes will be fine.

Updates
==========================================

Added JIT and JIT Vertex Decoder Support
- When loading Savestates with JIT, make sure to instantly open the RetroArch Menu again and wait for it to complete loading
- This is a libretro specific bug (not switch port related) and will be fixed later on


==========================================

-Added Vertex JIT Core option (turning it off fixes some games currently)
-Added Disable slow Framebuffer effects Core option (Speedhack)
-Increased Savestate Chunk size to 4MB (speeds up savestate load, ~2sec)
-Band-Aid for Savestate load + Save (no more opening menu for them to work)
-Renamed "IR JIT" to "IR Interpreter"
-Removed Threaded IO Core option (non-functional)
-Removed Non-Buffered Rendering Core option (non-functional)
-General system stability improvements to enhance the user's experience.

Download Link: <Please use the RetroArch Core updater>
 
Last edited by m4xw,
3d full speed, 2d menu super slow... don't know why.

It gets even weirder. I had PPSSPP bug on me and all the menu text in gran turismo dissapeared. The menu would work at full speed when that happened. Sadly i couldn't reproduce it :/
 
I have PSP homebrew on my Switch. Create a folder for them inside of /switch and put the folders in there. No need to have them on the root or scattered. Start PPSSPP then the EBOOT {which I recommend you rename to the app's name}. Also, they can be forwarded with Nro2Nsp.

Wait What? Really? Howcome this works for you or do you only have like 2 homebrew in there? Iv tried a heap and none of them work unless on the Root of SD.
I also rename them.

EDIT- Just updated to latest release and now seems to load from a folder one level deep.
Eg. Root/PSP HomeBrew/here
 
Last edited by Dutt,
So far it looks good, I tried Dracula X Chronicles but I had a problem in the first stage where flashes and can't pickup items, the next scene with his girlfriend is bugged and there's no textures except for the characters. Still looking for future updates tho, great work so far :)

I show game working purrfekt in a video i linked earlier need to turn off fast memory hacks

Sadly ploggy i dont think we can do open mugen and i cant get infinity cat working cause we lack plugin support still tinkering tho

Ironically this was working in the last public update (https://t.co/U747sXDzXg). Same settings in the latest public update (https://t.co/pAtdJRnbPg) gave me the same issues Lightbeam was experiencing. Reverted to last update and no problems. Seems odd, anybody else?
 
Last edited by axiomjunglist,
What is lowest supported Horizon FW this core will run on? It just doesn't seem to work for me on 4.1.0.
Thanks for the great work!
 
Just applied the 60Fps Patch on Project Diva 2nd. Game works perfectly fine !

Btw, if you get a black screen prior to the fmv, disable all the speedhacks
 
It's kind of tricky. You have to put your .ini file into Retroarch\savefiles\PPSSPP\PSP\Cheats

Then you have to tick the "use internal cheats" option somewhere in the game's quick menu and reboot your game.
Tricky? You enable the option, restart the core.
It will create a properly named empty ini file for your game.
You edit it, restart the core, ..., profit!
 
How do you all get Liberty City Stories to work? It stutters badly for me. Tried lowering resolution and disabling and enabling speedhacks but nothing works. Same for VCS. Same result when deleting my config
 
Last edited by Brawl345,
How do you all get Liberty City Stories to work? It stutters badly for me. Tried lowering resolution and disabling and enabling speedhacks but nothing works. Same for VCS. Same result when deleting my config
Jit, 3x resolution, 1500 MHz CPU OC, 460 Mhz GPU OC
PSP clockrate set to 333Mhz to shave a little of the load in stutter off of the game
 
Last edited by notimp,
I m Under sxos.
I took and Instal the Last PPSSPP version.
I press r on a random game and launch retroarch
I load PPSSPP core
Result : each time i try to load a game my switch crashes and asks for a reboot in ten seconds... i ve tried two games each Time the same...
Any idea ?
 

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