If you are trying to use Sky3DS with Powersaves... I've got bad news for you...
Care to explain?
Are private headers required to use powersaves on sky3ds?
If you are trying to use Sky3DS with Powersaves... I've got bad news for you...
I've seen it's worked for others
You made my day... Unbelieveable that Powersaves can read Sky3DS... I didn't get it to work before because I didn't change to my retail card uniqueid. Now it works perfectly as a retail gamecard with the header I've just edited to....
Yea i dump my pokemon x header with power save and put it into my sky3ds rom.stupid powersave, work damn it!
It doesn't make sense. How does sky3ds work on 3ds but not powersaves, it just seems so illogical.
So you tried using it with private headers and it still didn't work??
Hmm interesting, does it work with all roms like that?
Now that you mention it about the powersave hardware, I recall reading another thread that sky3ds works with cyber gadget, the powersave for japan. They were able to edit their saves on it.
Garbage... I see now that's why I lost my save data. What have they to lose from blocking sky3ds if they were working independently. Nintendo helping them seems highly likely. If they have access to headers db and all the cart info, it only seems logical that they're either owned by them or have contracts with them. If you figure anything out keep us posted please.
I think it's not supplying enough power. When it does detect for a brief second it shows the saves I created for the same header game.
Well pokemon trys to load but flips between "put in game" and backup save screen. Does this with and without private header
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