borissaid said:Thanks. I'm not sure I'm clear what you're asking. If I press 1 to switch to channel mode, then hit the home button and go to NAND Source, I can select "usb://nand". Nothing changes until I refresh the title cache which is when I get the error ret=-101. After which, it will display the channels on my real nand while still displaying "emulated nand usb://nand" or similar at the top of the screen (text could be different, I'm not in front of it at the moment). Thanks again.
Ok... it was what I'm asking... so you have miss to report that you have also "--path=/nand" in mighty channels xml... right ?
Please try build 31t2, if you will able to browse the nand, you will able also to boot titles with this release (ehmmm, I hope so)
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QUOTE(borissaid @ Sep 15 2011, 02:06 PM) Just saw your link: I am away from my Wii for the next 8 hours or so, will report back with results when I get home. Thanks!
borissaid said:Yes I did have that "path" argument in Mighty Channels meta.xml.
And yes, I am pleased to report, it loads my emulated NAND perfectly now with the new build you posted and I can launch titles. Thanks alot, that
s awesome work!
stfour said:Thank you haroxellas...
About point 1 I have no idea... it can be interesting... I will investigate on it.
Cheers mate!
QUOTE(stfour @ Sep 16 2011, 02:11 PM) Point 2, if I understand well, you mean vc/wiiware copied to sd using system menu. To run them it is required to copy them to real nand, with writing access to the real nand and boot them. I think It is dangerous for my level of knowledge. More, with the availability of nand emulation and neek, it isn't so usefull.
stfour said:I'm debugging the uneek nand switcher... if there aren't big problems I think it will be released before the end of the week.
postLoader2 b32
* postLoader/nandbooter will try to search the nand on the first 4 partition of an hdd. It can't selected interactively, the first valid fat32 found will be mounted.
* plneek.dol: added nand switching utilty to package.
* Corrected a bug intruduced in the past that was preventing the possibility to disable usb initialization (mainly usefull under uneek)
* pl: Added to option menu, neek nand selection and reboot items.
guitarloser85 said:I've got a request. Could you make the wait time for USB initialization adjustable? I realize it's something miniscule and don't expect anything any time soon as you're in the midst of more important development. But I know you're always open to requests and suggestions, so I figured I'd throw mine out there.
Yes I'll do it, to be honest it is already inside, but I've forgotten to make interface for it.
wow this rev sounds really awesomeguitarloser85 said:Congrats on the newest build and the insane speed in which you develop your app
QUOTE(scooby74029 @ Sep 17 2011, 12:56 PM)
nice work!!!!!!
ill post some results after some testing later today!!
thanks for this great app
stfour said:guitarloser85 said:I've got a request. Could you make the wait time for USB initialization adjustable? I realize it's something miniscule and don't expect anything any time soon as you're in the midst of more important development. But I know you're always open to requests and suggestions, so I figured I'd throw mine out there.
Yes I'll do it, to be honest it is already inside, but I've forgotten to make interface for it.
wow this rev sounds really awesomeguitarloser85 said:Congrats on the newest build and the insane speed in which you develop your app
QUOTE(scooby74029 @ Sep 17 2011, 12:56 PM)
nice work!!!!!!
ill post some results after some testing later today!!
thanks for this great app
Thank you guys !
You my friend, ARE AWESOME!
This is plneek.dol 1.1. Just a little change on how is the selection between real wii and neek. No bugs fix (and no bugs found so far).
I've forgotten to mention that plneek is a console only app... if you confirm that is working well and as espected I will add splash and graphics.