Homebrew postLoader4

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I prefer to keep wii native games separated from gc/dml. It is my personal choice that eventually can be changed.
 
Thanks stfour
I had some GC games on my usb drive in wbfs format and their covers were showing beautifully along with the other games but none worked obviously.
Now is the time for those GC games to be treated equal to the wii titles especially with the quick development of DML.
Abz
 
Thanks stfour
I had some GC games on my usb drive in wbfs format and their covers were showing beautifully along with the other games but none worked obviously.
Now is the time for those GC games to be treated equal to the wii titles especially with the quick development of DML.
Abz
I'm with [member='stfour'] on this, keep them seperated. I acctually would want to have an option (ingame or cfg file/or best of all by a meta tag) so I could lock/disable some views/options that I won't use (or let kids use). For exmaple I only use PostLoader to run WiiWare and Gamecube games(DML) and after I have configured everything I actuallt only want the options to start the games, choose between WiiWare and GameCube and exit the app (like a parent lock).
 
Would anyone like to help contribute to my wiki page on gbawiki? What I need is someone to write a tutorial on everything about PL3 on a emu-nand.
Loading games options, DLM can be included, how to update etc. I'm trying to get it all together and any help would be appreciated :) Just send me a PM if you are interested.

stfour any info from you would be greatly appreciated :) maybe idea's on what to include when running PL3 on neek.
 
postLoader 3.56.0

* postLoader can now move ngc iso from usb to sd (see notes)
* Updated fileop library
* Added usb gecko output

notes: ngc iso (already converted with DiscEX) must be copied in usb://ngc folder (primary FAT32 part).
postLoader will take care to copy to sd://games when required
Games icon from usb games are dimmed. Copying process is slow, do not interrupt in this test version or the image will be corrupted (on sd)
If there is no space on sd, postLoader will ask to delete some games.
Note that this is a TEST VERSION.
 
You must have time to waste :D ... 1gb will be copied in more then 10 minutes on my sandisk sdhc 8gb class 4. Windows do the same in less then 2 minutes @ 7-8 Mb/sec. There is nothing that I can do to improve this...
 
I have been wanting to test this , can this be loaded like an app thru the forwarder for testing , on my usb like any other app with directories like usually or do you have to utilize the auto boot in order for this to work
 
You can start it from hbc if you prefer. I suggest you to download the last stable version with modmii and then, if you like to test the "test version" download it, unpack, rename postloader.dol to boot.dol and put it in /apps/postloader folder.
 
You can start it from hbc if you prefer. I suggest you to download the last stable version with modmii and then, if you like to test the "test version" download it, unpack, rename postloader.dol to boot.dol and put it in /apps/postloader folder.

Ok Thanks ,stfour i will give it a go,, thanks for the fast response
 
The problem is the iso need to be written to the sd. WiiSX works directly in samba. It is the sd "interface" to be slow (ogc software implementation or hardware, I don't known).
 
How do you copy the games ? Iv tried almost everything & still cant get them to copy over. I can see them on my USB & SD though.
 
Works for me, but its reeeeally slow, like stfour warned.
For me when I select a GC game thats on my USB from the postLoader menu, it gives a text of how much space is needed, and asks if i want to delete current game from sd. I say yes, and it starts the copy-over process, which is about 10 min+ for 1.4gigs err whatever a backup iso weighs in at.
 

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