Hacking Post your WiiU cheat codes here!

  • Thread starter Thread starter LawnMeower
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there are not hard to port
Uhm, some of them aren't even working anymore. I had a few issues getting the gear mods to work again(partly due to me being stupid), but for example, you can't add main gear abilitys as sub ability anymore.

Starts at 107A45F0 in 2.7.
 
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Funny, mine is working, actually. 5.5.1, tried without GX2 and just using my disc copy of Hyrule Warriors.

EDIT: Using the file wj44 just uploaded, in case it wasn't obvious.
 
I spoke too soon. It seemed to have worked once. Although it doesn't freeze as you had happen, it's just not connecting now.
That's pretty much what happened to me, what I noticed is, if it fails, you need to redo it all over again. The set up process with kernels, oh and a hard reboot.
 
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With the release of a kexploit for 5.5.X I was FINALLY able to hack Hyrule Warriors. You have no idea how much I've been waiting for this.

Hyrule Warriors 1.8.0 [USA/ESHOP]
Max Rupees (9,999,999) [vanth88]
3560DC24 0098967F

I could look into doing the other codes but honestly I only wanted the rupee cheat for obvious reasons (the grind).
 
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With the release of a kexploit for 5.5.X I was FINALLY able to hack Hyrule Warriors. You have no idea how much I've been waiting for this.

Hyrule Warriors 1.8.0 [USA/ESHOP]
Max Rupees (9,999,999) [vanth88]
3560DC24 0098967F

I could look into doing the other codes but honestly I only wanted the rupee cheat for obvious reasons (the grind).
Does the all materials work still?
 
Does the all materials work still?

I'd see no reason why not? The only thing I'd have to do is find the new addresses and it should work. I had to use TCP Gecko.net found from the first page in case anyone else tries. J Gecko U just didn't want to work for some reason.
 
I'd see no reason why not? The only thing I'd have to do is find the new addresses and it should work. I had to use TCP Gecko.net found from the first page in case anyone else tries. J Gecko U just didn't want to work for some reason.
Lucky you, I can't seem to get it to connect at all and it's driving me nuts. It keeps freezing at Connection attempt : 1 and so far the IP address and everything match and I know because XBXTCP works.
 
Lucky you, I can't seem to get it to connect at all and it's driving me nuts. It keeps freezing at Connection attempt : 1 and so far the IP address and everything match and I know because XBXTCP works.

I had to restart the wii u a few times before it connected properly. At first I was using J Gecko U but it wasn't connecting at all and it didn't disconnect properly so I had to restart the Wii U just to try dNet. I actually had no issues connecting with dNet most of the time but it took a while before it properly connected. For example when I first got it to connect I couldn't actually search for codes because the program said I didn't have a supported Wii U OS? weird.

Make sure your ports are forwarded, try disabling your anti virus, and if you haven't yet setup a static ip for your Wii U.
 
there are not hard to port
I've already attempted that, it doesn't work. Followed the instructions, no good. I've done this before for CoD: Black Ops 2, but splatoon is another matter. Unfortunatly, it's not as easy, at least not for me.
 
I've got it to finally work, I think it's at this point a matter of acting like the old exploit - trying until it works finally. Try using the program in the first post, it worked for me.
 
J Gecko U just didn't want to work for some reason
JGecko U is 5.3.2 exclusive because there is no 5.4.0 and no 5.5.X kernel exploit that enable memory mirroring which is needed to install my code handler.

TCPGecko for 5.5.0/5.5.1(untested)
Doesn't work for me. Am I supposed to connect once I have launched a game?
 
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